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Android: implement headphone detection thus enabling pause on unplug (FS#12097).

Listen to headphone plug events. There are currently two glitches with this:
- Android takes a while until it reports the unplug event, so there will be
  some delay until playback gets paused. This is an Android limitation.
- Rockbox debounces headphone state changes for one second. Therefore playback
  will shortly be routed to the speaker on unplug until Rockbox does the actual
  pause.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29956 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dominik Riebeling 2011-06-04 19:17:47 +00:00
parent 304312dc2f
commit 6c22be4a3d
3 changed files with 51 additions and 0 deletions

View file

@ -31,6 +31,10 @@
#include "powermgmt.h"
extern JNIEnv *env_ptr;
extern jclass RockboxService_class;
extern jobject RockboxService_instance;
static jfieldID _headphone_state;
static int last_y, last_x;
static int last_btns;
@ -110,6 +114,20 @@ Java_org_rockbox_RockboxFramebuffer_buttonHandler(JNIEnv*env, jclass class,
void button_init_device(void)
{
jmethodID initHeadphoneMonitor = (*env_ptr)->GetMethodID(env_ptr,
RockboxService_class,
"initHeadphoneMonitor",
"()V");
/* start the monitor */
(*env_ptr)->CallVoidMethod(env_ptr,
RockboxService_instance,
initHeadphoneMonitor);
/* cache the headphone state field id */
_headphone_state = (*env_ptr)->GetFieldID(env_ptr,
RockboxService_class,
"headphone_state",
"I");
}
int button_read_device(int *data)
@ -127,3 +145,13 @@ int button_read_device(int *data)
return btn;
}
/* Tell if anything is in the jack. */
bool headphones_inserted(void)
{
int state = (*env_ptr)->GetIntField(env_ptr, RockboxService_instance, _headphone_state);
/* 0 is disconnected, 1 and 2 are connected */
return (state == 0) ? false : true;
}