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Android: implement headphone detection thus enabling pause on unplug (FS#12097).

Listen to headphone plug events. There are currently two glitches with this:
- Android takes a while until it reports the unplug event, so there will be
  some delay until playback gets paused. This is an Android limitation.
- Rockbox debounces headphone state changes for one second. Therefore playback
  will shortly be routed to the speaker on unplug until Rockbox does the actual
  pause.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29956 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dominik Riebeling 2011-06-04 19:17:47 +00:00
parent 304312dc2f
commit 6c22be4a3d
3 changed files with 51 additions and 0 deletions

View file

@ -64,10 +64,13 @@ public class RockboxService extends Service
private static volatile boolean rockbox_running;
private Activity current_activity = null;
private IntentFilter itf;
private IntentFilter ifh;
private BroadcastReceiver batt_monitor;
private BroadcastReceiver headphone_monitor;
private RunForegroundManager fg_runner;
private MediaButtonReceiver mMediaButtonReceiver;
private int battery_level;
private int headphone_state;
private ResultReceiver resultReceiver;
public static final int RESULT_INVOKING_MAIN = 0;
@ -339,6 +342,24 @@ public class RockboxService extends Service
registerReceiver(batt_monitor, itf);
}
private void initHeadphoneMonitor()
{
ifh = new IntentFilter(Intent.ACTION_HEADSET_PLUG);
headphone_monitor = new BroadcastReceiver()
{
@Override
public void onReceive(Context context, Intent intent)
{
int state = intent.getIntExtra("state", -1);
LOG("headphone state:" + state);
headphone_state = state;
}
};
registerReceiver(headphone_monitor, ifh);
}
void startForeground()
{
fg_runner.startForeground();