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Add plugin keys to the manual for the Gigabeat S, plus a couple of missing ones for the Gigabeat F. Also add missing equalizer keys for the S. Vast majority is from FS#10073 by Teruaki Kawashima.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21006 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Alex Parker 2009-05-21 11:39:22 +00:00
parent f28fcb0f32
commit 6c00e1ccd0
52 changed files with 447 additions and 250 deletions

View file

@ -75,8 +75,8 @@
\ActionStdCancel
& Exits Recent Bookmark menu\\
%
\nopt{GIGABEATS_PAD}{\ActionBmDelete}
& Deletes the currently selected bookmark\\
\nopt{GIGABEAT_S_PAD}{\ActionBmDelete
& Deletes the currently selected bookmark\\}
%
\ActionStdContext
& Enters the context menu for the selected bookmark.\\

View file

@ -331,24 +331,26 @@ change to customise your listening experience.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonScrollFwd}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonRight}
& Raises the highlighted parameter.\\
%
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonScrollBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonLeft}
& Lowers the highlighted parameter.\\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonLeft}
\opt{SANSA_E200_PAD}{\ButtonUp}
\opt{SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonUp}
& Moves to the previous EQ band. \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonDown}
\opt{SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown}
& Moves to the next EQ band. \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD,SANSA_E200_PAD}{\ButtonSelect}
& Toggles the cursor among the three parameters (gain, center frequency,
Q) for the selected EQ band.\\
@ -357,6 +359,7 @@ change to customise your listening experience.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower/\ButtonRec}
\opt{SANSA_E200_PAD}{\ButtonPower/\ButtonRight}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonPower}
& Exits the graphic EQ screen.\\
\end{btnmap}
\end{table}

View file

@ -57,8 +57,8 @@ jump straight to that track.
\ActionStdCancel
& Exits Recent Bookmark menu\\
%
\nopt{GIGABEATS_PAD}{\ActionBmDelete}
& Deletes the currently selected bookmark\\
\nopt{GIGABEAT_S_PAD}{\ActionBmDelete
& Deletes the currently selected bookmark\\}
%
\ActionStdContext
& Enters the context menu for the selected bookmark.\\

View file

@ -16,7 +16,7 @@ visit\\
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD}{\ButtonA}
@ -26,11 +26,12 @@ visit\\
\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonPlay}
& Resume saved game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonLeft}
\opt{SANSA_C200_PAD}{\ButtonRec}
@ -38,10 +39,12 @@ visit\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\ButtonLeft{} / \ButtonRight{} /\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_C200_PAD}
{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
@ -51,18 +54,18 @@ visit\\
\opt{IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{ONDIO_PAD}{\ButtonLeft}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MR100_PAD}{\ButtonMenu}
& Hit (Draw new card)\\
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Stay (End hand)\\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{ONDIO_PAD}{\ButtonUp}
@ -74,12 +77,13 @@ visit\\
\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonPlay}
& Save game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
& Return to menu or cancel\\\hline
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Return to menu or cancel\\
\end{btnmap}
\end{table}

View file

@ -7,7 +7,8 @@ scrolling from right to left.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp\ /\ \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack\ /\ \ButtonScrollFwd}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown\ /\ \ButtonScrollUp}
@ -20,11 +21,13 @@ scrolling from right to left.
{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Toggles Scroll mode\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exits bounce demo\\
\end{btnmap}
\end{table}

View file

@ -32,14 +32,15 @@ effect, you must catch it with the paddle. Look out for the bad ones.\\
& Moves the paddle\\
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay\ / \ButtonUp}
\opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonSelect\ / \ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect\ / \ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay\ / \ButtonScrollUp}
& Release the ball / Fire\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Open menu / Quit\\
\end{btnmap}
\end{table}

View file

@ -11,17 +11,19 @@ fired. Points are awarded depending on how quickly the level was completed.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,MROBE100_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
\opt{GIGABEAT_PAD}{\ButtonA}
& Pause game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft{} / \ButtonRight}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
& Aim the bubble\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonRew}
@ -32,12 +34,13 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Save game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit to menu\\
\end{btnmap}
\end{table}

View file

@ -10,7 +10,8 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
\begin{btnmap}{}{}
\ButtonLeft{} / \ButtonRight{} /
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown}
\opt{SANSA_E200_PAD}{/}
\opt{scrollwheel}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
@ -19,7 +20,8 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
& Select a button\\
%
@ -29,6 +31,7 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
,SANSA_C200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Delete last entered digit or clear after calculation\\
%
@ -42,14 +45,17 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}
{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Calculate\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -8,8 +8,9 @@ used in any kind of game with up to ten players.
\begin{table}
\begin{btnmap}{}{}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp{} / \ButtonDown}
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
& Increase / decrease displayed Value\\
%
@ -17,7 +18,7 @@ used in any kind of game with up to ten players.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
& Move to next screen\\
%
\opt{PLAYER_PAD}{\ButtonStop}
@ -25,6 +26,7 @@ used in any kind of game with up to ten players.
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Move to previous screen\\
\end{btnmap}
\end{table}
@ -53,18 +55,21 @@ Keys are as follows:
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit plugin \\
%
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Restart round for the current player \\
%
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
@ -73,17 +78,18 @@ Keys are as follows:
%
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
& Switch to next player \\
%
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
& Switch to previous player \\
%
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD}{\ButtonMenu}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
@ -94,7 +100,7 @@ Keys are as follows:
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}%
\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
,GIGABEAT_S_PAD,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
\end{btnmap}
\end{table}

View file

@ -36,7 +36,8 @@ the game.
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Pick up / Drop piece\\
\opt{RECORDER_PAD}{\ButtonFOne}
@ -45,13 +46,13 @@ the game.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Change level\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD}{\ButtonA}
@ -60,7 +61,7 @@ the game.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPower}
& Show the menu\\
\end{btnmap}
\end{table}

View file

@ -40,6 +40,7 @@ The default keymappings are:
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\end{sideways}
&
% Key "0"
@ -48,14 +49,15 @@ The default keymappings are:
\begin{sideways}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonUp}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
\end{sideways}
&
% Key "2"
\begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\end{sideways}
@ -64,12 +66,14 @@ The default keymappings are:
\begin{sideways}
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\end{sideways}
&
% Key "4"
\begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonLeft}
\end{sideways}
&
% Key "5"
@ -77,26 +81,28 @@ The default keymappings are:
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\end{sideways}
&
% Key "6"
\begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight}
\end{sideways}
&
% Key "7"
\begin{sideways}
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\end{sideways}
&
% Key "8"
\begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{IAUDIO_X5_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -106,6 +112,8 @@ The default keymappings are:
% Key "9"
\begin{sideways}
\opt{RECORDER_PAD}{\ButtonOn}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
\end{sideways}
&
% Key "A"
@ -119,7 +127,6 @@ The default keymappings are:
% Key "E"
&
% Key "F"
&
\\\bottomrule
\end{tabularx}
\end{center}

View file

@ -9,34 +9,37 @@ This is a fully featured analogue and digital clock plugin.
\begin{btnmap}{}{}
\ButtonLeft{} / \ButtonRight
& Cycle through modes \\
\opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
\opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}
{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{SANSA_C200_PAD}{\ButtonVolUp{} / \ButtonVolDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
& Cycle through skins \\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonMenu}
\opt{SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Main Menu \\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
& Start / Stop Counter \\
Long
\opt{RECORDER_PAD_PAD}{\ButtonPlay}%
\opt{IRIVER_H10_PAD}{\ButtonRew}%
\opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
& Reset Counter \\
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu + \ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Save Settings (if enabled) and Exit \\
\end{btnmap}
\end{table}
@ -45,7 +48,8 @@ This is a fully featured analogue and digital clock plugin.
\begin{description}
\item[View Clock] Exits the menu and returns to the current clock mode display.
\item[Mode Selector] Opens a menu from which you can select a clock mode to view.
\item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter.
\item[Counter Settings] Opens a menu from which you can adjust settings
pertaining to the counter.
\item[Mode Settings] Opens a menu from which you can adjust settings pertaining to
the current clock mode (analog, digital, binary).
\item[General Settings]
@ -57,9 +61,11 @@ This is a fully featured analogue and digital clock plugin.
\item[Show Counter]
Toggle Counter display.
\item[Save]
Choose whether to disable automatic saving, saving to disk on exit, or saving to disk every settings change.
Choose whether to disable automatic saving, saving to disk on exit, or
saving to disk every settings change.
\item[Backlight]
Choose whether to disable the backlight, use the user's timeout setting, or keep the backlight on.
Choose whether to disable the backlight, use the user's timeout setting,
or keep the backlight on.
\item[Idle Poweroff]
Toggle Idle Poweroff.
\note{This setting is not saved to disk.}
@ -71,35 +77,43 @@ This is a fully featured analogue and digital clock plugin.
\subsubsection{Analog mode}
Small, round, analog clock is displayed in the middle of the LCD.
Time readout, if enabled, is displayed at the upper left.
If Time readout is in 12-hour (``12h'') mode, AM or PM will be displayed at the upper right.
The Date readout, if enabled, is displayed at the lower left.
If Time readout is in 12-hour (``12h'') mode, AM or PM will be displayed at the
upper right. The Date readout, if enabled, is displayed at the lower left.
The Counter, if enabled, is displayed at the lower right.
The second hand, if enabled, is displayed along with the hour and minute hands.
Digit display, if enabled, places ``12'', ``3'', ``6'', and ``9'' around the face of the clock in their respective positions.
Digit display, if enabled, places ``12'', ``3'', ``6'', and ``9'' around the
face of the clock in their respective positions.
\subsubsection{Digital mode}
An imitation of an LCD, this mode shows a Clock comprised of digital ``segments''.
The Date readout, if enabled, is displayed at the bottom, center.
The Second readout, if in ``Text'' mode, is displayed at the top, center; if in ``Bar'' mode, is displayed as a progress bar at the top of the LCD; if in ``Invert'' mode, will invert the LCD left-to-right as the seconds pass (a fully-inverted LCD means the entire minute has passed).
The Second readout, if in ``Text'' mode, is displayed at the top, center; if in
``Bar'' mode, is displayed as a progress bar at the top of the LCD; if in
``Invert'' mode, will invert the LCD left-to-right as the seconds pass (a
fully-inverted LCD means the entire minute has passed).
The Counter, if displayed, is shown at the upper left.
The Blinking Colon, if enabled, blinks the colon once every second.
12-hour mode, if enabled, will display the time in a 12-hour format.
\subsubsection{LCD mode}
Based on the Digital Mode, the LCD mode is another imitation of an LCD.
The settings available in this mode are exactly the same as Digital Mode, but they are independent of Digital Mode.
For example, you can have the Date Readout enabled in Digital Mode and disabled in LCD Mode.
The settings available in this mode are exactly the same as Digital Mode, but
they are independent of Digital Mode. For example, you can have the Date
Readout enabled in Digital Mode and disabled in LCD Mode.
\subsubsection{Fullscreen}
A Fullscreen clock is displayed. Show Border, if enabled, will draw a small box at every hour position (1 through 12).
A Fullscreen clock is displayed. Show Border, if enabled, will draw a small
box at every hour position (1 to 12 inclusive).
Invert Seconds, if enabled, will invert the LCD as the seconds pass.
Second Hand, if enabled, will draw a second hand among the hour and minute hands.
\subsubsection{Binary mode}
This mode shows a Binary clock.
The hour is displayed on the top line, the minute is displayed on the middle line, and the seconds are on the last line.
The hour is displayed on the top line, the minute is displayed on the middle
line, and the seconds are on the last line.
Circle mode, if enabled, draws empty and full circles, instead of zeros and ones.
For help on reading binary, please visit: \url{http://en.wikipedia.org/wiki/Binary_numeral_system}
For help on reading binary, please visit:
\url{http://en.wikipedia.org/wiki/Binary_numeral_system}
\subsubsection{Plain mode}
This mode shows a ``plain'' clock in large text that takes up nearly the whole LCD.
This mode shows a ``plain'' clock in large text that takes up nearly the whole LCD.

View file

@ -5,19 +5,20 @@ This is a rotating cube screen saver in 3D.
\begin{btnmap}{}{}
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Display at maximum frame rate\\
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
& Pause\\
\opt{PLAYER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{PLAYER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
@ -29,8 +30,8 @@ This is a rotating cube screen saver in 3D.
\nopt{PLAYER_PAD}{\ButtonRight{} / \ButtonLeft}
& Select axis to adjust\\
\opt{PLAYER_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
\opt{SANSA_C200_PAD}{\ButtonVolDown{} / \ButtonVolUp}
@ -38,7 +39,9 @@ This is a rotating cube screen saver in 3D.
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -6,18 +6,21 @@ Demystify is a screen saver like demo.\\
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonRight\ / \ButtonLeft}
& Increase / decrease speed\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
{\ButtonRight\ / \ButtonLeft}
\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp\ / \ButtonDown}
& Add / remove polygon\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -8,7 +8,8 @@ numbers as well as the total of the rolled dice.
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD,MROBE100_PAD}{\ButtonPlay}
\opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
& Roll dice again\\
\opt{PLAYER_PAD}{\ButtonStop}
@ -16,6 +17,7 @@ numbers as well as the total of the rolled dice.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
,IRIVER_H10_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -52,10 +52,10 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\emph{Statusbar Always Red.} Disable color response statusbar%\\
\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD, SANSA_C200_PAD%
,GIGABEAT_PAD}{pressing \ButtonPower}
,GIGABEAT_PAD,GIGABEAT_S_PAD}{pressing \ButtonPower}%
\emph{New Game. } Start a new game\\
\emph{Options. } In game options\\
@ -78,13 +78,13 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\begin{table}
\begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Forward \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
%
\ButtonLeft
@ -94,7 +94,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
& Turn Right \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
\opt{IPOD_3G_PAD,IPOD_4G_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonA}
@ -105,17 +105,17 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Open \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonHold{} switch}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPower}
& InGame Menu \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
,GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Enter \\
%
@ -125,7 +125,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
& Change Weapon \\
%
\end{btnmap}

View file

@ -4,7 +4,8 @@
Fire is a demo displaying a fire effect.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
@ -13,16 +14,19 @@ Fire is a demo displaying a fire effect.
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonLeft}
& Toggle flame type\\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
& Toggle moving flames\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -8,14 +8,16 @@ a screen containing tokens of only one colour.
\begin{table}
\begin{btnmap}{}{}
\opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Flip \\
@ -26,7 +28,7 @@ a screen containing tokens of only one colour.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonLeft}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Shuffle \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -35,8 +37,8 @@ a screen containing tokens of only one colour.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonPlay}
& Solve \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
\opt{RECORDER_PAD}{\ButtonFThree}
@ -46,13 +48,14 @@ a screen containing tokens of only one colour.
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Solve step by step \\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit the game \\
\end{btnmap}
\end{table}

View file

@ -13,25 +13,30 @@ after every one hundred points and randomly clears several jewels.
\begin{table}
\begin{btnmap}{}{}
\ButtonLeft/\ButtonRight/\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
{\ButtonUp/\ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Move the cursor around the jewels \\
\opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
{\ButtonSelect}
& Select a jewel \\
\opt{RECORDER_PAD,IRIVER_H10_PAD}{Long \ButtonPlay}%
\opt{ONDIO_PAD}{Long \ButtonMenu}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode{} or Long \ButtonSelect}
\opt{GIGABEAT_S_PAD}{\ButtonMenu{} or Long \ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}%
{Long \ButtonSelect}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD,IAUDIO_X5_PAD}{Long \ButtonSelect}%
& Show the in-game menu \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff & Exit \\}%
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
{\ButtonOff & Exit \\}%
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}%
\opt{GIGABEAT_S_PAD}{\ButtonBack & Exit \\}%
\end{btnmap}
\end{table}

View file

@ -15,7 +15,8 @@ greyscale library}.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp\ / \ButtonDown}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu\ / \ButtonPlay}%
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown} %
/ \ButtonLeft\ / \ButtonRight
@ -26,7 +27,7 @@ greyscale library}.
,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
& Zoom in\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
@ -34,7 +35,7 @@ greyscale library}.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{Long \ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonPlay}
& Zoom out\\
\opt{RECORDER_PAD}{\ButtonFThree}
@ -47,6 +48,7 @@ greyscale library}.
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD}{\ButtonA+\ButtonRight}
\opt{GIGABEAT_S_PAD}{\ButtonNext}
\opt{MROBE100_PAD}{\ButtonDisplay+\ButtonRight}
& Next jpeg in directory\\
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -58,6 +60,7 @@ greyscale library}.
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD}{\ButtonA+\ButtonLeft}
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
\opt{MROBE100_PAD}{\ButtonDisplay+\ButtonLeft}
& Previous jpeg in directory\\
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{%currently only defined for the sansa pads
@ -67,7 +70,7 @@ greyscale library}.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Show menu\\
\end{btnmap}
\end{table}

View file

@ -6,7 +6,8 @@ Demo showing the Rockbox logo bouncing around the screen.
\ButtonRight\ / \ButtonLeft
& Increase / decrease speed on the x-axis\\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight\ / \ButtonOn+\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
@ -15,6 +16,7 @@ Demo showing the Rockbox logo bouncing around the screen.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -11,7 +11,7 @@ This demonstration draws fractal images from the Mandelbrot set
\opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonMenu+\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{SANSA_C200_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
& Zoom in\\
%
\opt{RECORDER_PAD}{\ButtonOn}
@ -20,7 +20,7 @@ This demonstration draws fractal images from the Mandelbrot set
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{Long \ButtonPlay}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{SANSA_C200_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
& Zoom out\\
%
\opt{RECORDER_PAD}{\ButtonFOne}
@ -30,7 +30,8 @@ This demonstration draws fractal images from the Mandelbrot set
\opt{IAUDIO_X5_PAD}{Long \ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_S_PAD}{\ButtonNext}
\opt{MROBE100_PAD}{\ButtonPlay}
& Decrease iteration depth (less detail)\\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -40,7 +41,8 @@ This demonstration draws fractal images from the Mandelbrot set
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
\opt{MROBE100_PAD}{\ButtonMenu}
& Increase iteration depth (more detail)\\
%
\opt{RECORDER_PAD}{\ButtonFThree}
@ -49,12 +51,14 @@ This demonstration draws fractal images from the Mandelbrot set
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonPlay + \ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Reset and return to the default image\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -16,7 +16,8 @@ Luckily, there are checkpoints at levels four and eight.
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd, \ButtonScrollBack,}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD%
,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp, \ButtonDown,}%
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
\ButtonLeft, \ButtonRight
@ -24,6 +25,7 @@ Luckily, there are checkpoints at levels four and eight.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Menu\\
\end{btnmap}
\end{table}

View file

@ -9,24 +9,26 @@ on the appropriate button.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{ONDIO_PAD,RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit plugin \\
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,IAUDIO_X5_PAD,MROBE100_PAD}{
\ButtonPlay}
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD%
,IAUDIO_X5_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu\ (Long: Stop)}
\opt{GIGABEAT_PAD}{\ButtonA}
& Start / Stop \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu\ (repeatedly)}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
& Tap tempo \\
\ButtonLeft\ / \ButtonRight
& Adjust tempo \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft\ / \ButtonOn+\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{
\ButtonUp\ / \ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
& Adjust volume \\

View file

@ -2,7 +2,8 @@
\subsection{Minesweeper}
\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
The classic game of minesweeper. Use
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}
{the \ButtonUp\ and \ButtonDown\ keys}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@ -10,7 +11,8 @@ to select the required percentage of mines to set the difficulty
then press the
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
@ -26,7 +28,8 @@ the location of a mine, it can be tagged to avoid accidentally
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}
{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor across the minefield \\
@ -38,7 +41,7 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
\opt{GIGABEAT_PAD}{\ButtonA}
@ -47,7 +50,8 @@ the location of a mine, it can be tagged to avoid accidentally
%
\opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
@ -60,12 +64,13 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{SANSA_E200_PAD}{Long \ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Display the current game status \\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit the game \\
\end{btnmap}
\end{table}

View file

@ -8,8 +8,10 @@
\screenshot{plugins/images/ss-mosaic}{Mosaique}{img:mosaique}
This simple graphics demo draws a mosaic picture on the screen of the \dap.
Press
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{PLAYER_PAD}{\ButtonStop}%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}%
\opt{GIGABEAT_S_PAD}{\ButtonBack} %
to quit.

View file

@ -10,11 +10,20 @@ option and choose \setting{mpegplayer}.
\begin{table}
\begin{btnmap}{}{}
\ActionWpsPlay & Pause/Resume\\
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} or \ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonSelect{} or \ButtonA}
\nopt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ActionWpsPlay}
& Pause / Resume\\
\ActionWpsStop & Stop\\
\ActionWpsVolUp{} / \ActionWpsVolDown & Adjust volume up / down\\
\nopt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ActionWpsVolUp{} / \ActionWpsVolDown}
\opt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ButtonLeft{} or \ButtonVolDown{} /
\ButtonRight{} or \ButtonVolUp}
& Adjust volume up / down\\
\nopt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ActionWpsSkipPrev{} / \ActionWpsSkipNext}
\opt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown}
& Rewind / Fast Forward\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}

View file

@ -15,10 +15,11 @@ being played.
\begin{btnmap}{}{}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
& Toggle filled / curve / plot \\
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
@ -27,6 +28,7 @@ being played.
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
\opt{GIGABEAT_S_PAD}{\ButtonNext}
& Toggle whether to scroll or not \\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
@ -35,8 +37,10 @@ being played.
\opt{IAUDIO_X5_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{Long \ButtonRew}
\opt{SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
& Toggle drawing orientation \\
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
@ -47,7 +51,8 @@ being played.
{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
\opt{SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonVolUp{} / \ButtonVolDown}
\opt{SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonVolUp{} / \ButtonVolDown}
& Increase / decrease volume\\
\ButtonRight{} / \ButtonLeft
& Increase / decrease speed\\
@ -55,6 +60,7 @@ being played.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit demo \\
\end{btnmap}
\end{table}

View file

@ -30,22 +30,22 @@ found at \url{http://www.mame.net}.
\begin{table}
\begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD,MROBE100_PAD}{\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonUp}
\opt{h10_5gb}{\ButtonScrollUp}
& Move Up\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD,MROBE100_PAD}{\ButtonLeft}
\opt{h10_5gb}{\ButtonScrollDown}
\opt{GIGABEAT_PAD}{\ButtonDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown}
& Move Down\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{h10}{\ButtonScrollUp}
\opt{h10_5gb,GIGABEAT_PAD}{\ButtonLeft}
\opt{h10_5gb,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonLeft}
& Move Left\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{h10}{\ButtonScrollDown}
\opt{h10_5gb,GIGABEAT_PAD}{\ButtonRight}
\opt{h10_5gb,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonRight}
& Move Right\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
@ -53,13 +53,15 @@ found at \url{http://www.mame.net}.
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
& Insert Coin\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& 1-Player Start\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{MROBE100_PAD}{\ButtonMenu}
& 2-Player Start\\
@ -67,7 +69,7 @@ found at \url{http://www.mame.net}.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
& Menu\\
\end{btnmap}
\end{table}

View file

@ -17,6 +17,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown, }
\opt{SANSA_E200_PAD}{\ButtonUp, \ButtonDown, }
\opt{GIGABEAT_PAD}{\ButtonUp, \ButtonDown, }
\opt{GIGABEAT_S_PAD}{\ButtonUp, \ButtonDown, }
\opt{MROBE100_PAD}{\ButtonUp, \ButtonDown, }
\opt{SANSA_C200_PAD}{\ButtonUp, \ButtonDown, }
@ -28,6 +29,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H10_PAD}{\ButtonLeft, \ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonLeft, \ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonLeft, \ButtonRight}
\opt{GIGABEAT_S_PAD}{\ButtonLeft, \ButtonRight}
\opt{MROBE100_PAD}{\ButtonLeft, \ButtonRight}
\opt{SANSA_C200_PAD}{\ButtonLeft, \ButtonRight}
& to move around\\
@ -40,6 +42,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonSelect}
\opt{GIGABEAT_S_PAD}{\ButtonSelect}
\opt{MROBE100_PAD}{\ButtonSelect}
\opt{SANSA_C200_PAD}{\ButtonSelect}
& to select/save\\
@ -52,6 +55,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H10_PAD}{Long \ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{SANSA_C200_PAD}{\ButtonRec}
& to restart level\\
@ -64,6 +68,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollUp}
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonMenu}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
& to go up a level\\
@ -74,7 +79,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollDown}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonVolDown}
\opt{SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
& to go down a level\\
}
@ -87,6 +92,7 @@ block and crosses which allow you to choose a replacement block.
\opt{IRIVER_H10_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{MROBE100_PAD}{\ButtonPower}
\opt{SANSA_C200_PAD}{\ButtonPower}
& to quit\\

View file

@ -10,7 +10,8 @@ Plasma is a demo displaying a 80's style retro plasma effect.
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
& Adjust frequency\\
\opt{lcd_color}{
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
& Change colours\\
@ -19,6 +20,7 @@ Plasma is a demo displaying a 80's style retro plasma effect.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -6,7 +6,8 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
\begin{btnmap}{}{}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
@ -14,7 +15,8 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
& Left player up\\
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonLeft}
@ -25,7 +27,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonPlay}
& Right player up\\
\opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight}
@ -33,12 +35,14 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonRight}
& Right player down\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -10,7 +10,8 @@ ends when robotfindskitten.
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd, \ButtonScrollBack,}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD%
,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp, \ButtonDown,}%
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
\ButtonLeft, \ButtonRight
@ -18,6 +19,7 @@ ends when robotfindskitten.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -12,7 +12,7 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
\opt{PLAYER_PAD}{\ButtonStop+\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
@ -23,7 +23,8 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
\ButtonRight
& Move right\\
\opt{PLAYER_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -36,7 +37,7 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonMenu}
& Rotate left\\
\opt{PLAYER_PAD}{\ButtonPlay}
@ -46,13 +47,14 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonPlay}
& Rotate right\\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Drop\\
@ -64,6 +66,7 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -13,7 +13,7 @@ Rockblox1d is a game for people who find rockblox too hard. In this version the
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT__S_PAD}{\ButtonBack}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -13,7 +13,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown}
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
/ \ButtonLeft{} / \ButtonRight
@ -25,7 +25,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Right}}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
& A button\\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -34,7 +34,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Left}}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
& B button\\
%
\opt{RECORDER_PAD}{\ButtonFThree}
@ -46,6 +46,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
& Start\\
%
\nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{
@ -54,7 +55,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Left}}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
& Select\\
%
}
@ -68,7 +69,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\opt{IRIVER_H100_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD}{\ButtonHold{} switch}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
& Open Rockboy menu\\
\end{btnmap}
\end{table}

View file

@ -8,15 +8,18 @@ Key controls:
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,h100,h300,x5,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,h100,h300,x5,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonMenu{} / \ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonScrollUp{} / \ButtonScrollDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}
{\ButtonLeft{} / \ButtonRight{} / \ButtonMenu{} / \ButtonPlay}
\opt{IRIVER_H10_PAD}
{\ButtonLeft{} / \ButtonRight{} / \ButtonScrollUp{} / \ButtonScrollDown}
& Move Tile \\
%
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{h100,h300,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{h100,h300,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{x5,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IRIVER_H10_PAD}{\ButtonRew}
@ -30,11 +33,14 @@ Key controls:
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
& Change between picture and numbered tiles \\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Stop the game \\
\end{btnmap}
\end{table}

View file

@ -8,13 +8,15 @@ end when the snake touches either the borders of the screen or itself.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Change levels (1 is slowest, 9 is fastest)\\
%
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
& Toggle Play/Pause\\

View file

@ -11,12 +11,14 @@ into itself.
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
& Set game speed\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD%
,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{ONDIO_PAD}{\ButtonRight}
& Select starting maze\\
\opt{RECORDER_PAD}{\ButtonFThree}
@ -24,18 +26,18 @@ into itself.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Select game type (A or B)\\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Start the game\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
@ -44,13 +46,14 @@ into itself.
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Pause and resume the game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -7,4 +7,5 @@ you will love this demo. Or maybe not.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRVER_H300_PAD}{Press \ButtonOff\ to quit.}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Press \ButtonMenu\ to quit.}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}%
{Press \ButtonPower\ to quit.}
{Press \ButtonPower\ to quit.}%
\opt{GIGABEAT_S_PAD}{Press \ButtonBack\ to quit.}

View file

@ -15,7 +15,8 @@ information about the level format, see
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In game}} \\
\hline
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
{\ButtonUp, \ButtonDown, }%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay, }%
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown, }%
@ -24,6 +25,7 @@ information about the level format, see
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
& Menu \\
\nopt{IAUDIO_X5_PAD}{
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne}
@ -34,6 +36,7 @@ information about the level format, see
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolDown}
\opt{MROBE10_PAD}{\ButtonDisplay}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
& Back to previous level \\
}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{
@ -44,6 +47,7 @@ information about the level format, see
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
& Restart level \\
}
\nopt{IAUDIO_X5_PAD}{
@ -53,6 +57,7 @@ information about the level format, see
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_S_PAD}{\ButtonNext}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp}
& Go to next level \\
@ -62,6 +67,7 @@ information about the level format, see
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_S_PAD}{\ButtonVolUp}
& Undo last movement \\
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
@ -69,6 +75,7 @@ information about the level format, see
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
& Redo previously undone move \\
@ -78,9 +85,11 @@ information about the level format, see
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
& Pause/resume \\
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@ -90,6 +99,7 @@ information about the level format, see
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
& Quit \\
\end{btnmap}
\end{table}

View file

@ -15,7 +15,8 @@ visit
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_C200_PAD}
{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
@ -24,14 +25,17 @@ visit
%
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
& Select cards, move cards, reveal hidden cards...\\
%
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{Long \ButtonLeft}
\opt{SANSA_E200_PAD}{\ButtonRec}
@ -47,12 +51,14 @@ visit
\opt{SANSA_E200_PAD}{\ButtonLeft}
\opt{SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonLeft}
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} + \ButtonLeft}
\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonLeft}
& Put the card from the top of the remains stack on top of the cursor\\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{Long \ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
\opt{IAUDIO_X5_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
@ -65,13 +71,15 @@ visit
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{SANSA_E200_PAD}{\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonRight}
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} + \ButtonRight}
\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonRight}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
& Put the card on top of the remains stack on one of the final colour stacks.\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Show menu\\
\end{btnmap}
\end{table}

View file

@ -9,23 +9,27 @@ UFO will appear -- shoot this for extra points.
%
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Shoot\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Thrust\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,IRIVER_H10_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonLeft / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack / \ButtonScrollFwd}
& Turn left/right\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -35,7 +39,7 @@ UFO will appear -- shoot this for extra points.
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Pause game\\
@ -43,6 +47,7 @@ UFO will appear -- shoot this for extra points.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -16,12 +16,14 @@ could not otherwise reach. The block cannot take ``o''s.
& Move Left\\
\ButtonRight
& Move Right\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Up\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -29,7 +31,8 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Switch between circle and square\\
\opt{RECORDER_PAD}{\ButtonFOne}
@ -38,7 +41,7 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonMenu}
& Previous level\\
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -48,6 +51,7 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Reset level \\
\opt{RECORDER_PAD}{\ButtonFThree}
@ -56,12 +60,13 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonPlay}
& Next level \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit the game \\
\end{btnmap}
\end{table}

View file

@ -8,17 +8,20 @@ Starfield simulation (like the classic screensaver).
\ButtonRight\ / \ButtonLeft
& Increase / decrease number of stars\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IAUDIO_X5_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IAUDIO_X5_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
& Increase / decrease speed\\
\opt{lcd_color}{%
\opt{IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}%
\opt{IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}%
& Change colours\\%
}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
& Quit\\
\end{btnmap}

View file

@ -9,6 +9,7 @@ Press %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower} %
,MROBE100_PAD}{\ButtonPower}%
\opt{GIGABEAT_S_PAD}{\ButtonBack} %
to abort counting and exit the plugin. Press it again to quit after counting
has finished.

View file

@ -10,9 +10,10 @@ A simple stopwatch program with support for saving times.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Quit Plugin \\
%
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,MROBE100_PAD,IPOD_4G_PAD%
,IPOD_3G_PAD}{\ButtonSelect}
@ -25,6 +26,7 @@ A simple stopwatch program with support for saving times.
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Reset timer (only when timer is stopped)\\
%
@ -32,12 +34,12 @@ A simple stopwatch program with support for saving times.
\opt{ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
& Take lap time \\
%
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonLeft{} / \ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
& Scroll through lap times \\

View file

@ -29,7 +29,8 @@ settings.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
@ -41,7 +42,7 @@ settings.
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect{} / \ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonRight}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown}
@ -51,7 +52,7 @@ settings.
\opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Long \ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonLeft{} / \ButtonRight}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{Long \ButtonSelect}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{Long \ButtonRew}
\opt{SANSA_E200_PAD}{Long \ButtonScrollBack{} / \ButtonScrollFwd}
\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown}
@ -60,7 +61,7 @@ settings.
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect}
\opt{SANSA_C200_PAD}{\ButtonPower}
@ -69,14 +70,15 @@ settings.
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Add/Remove number to scratchpad\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit}
\opt{SANSA_C200_PAD}{Long \ButtonPower}
& Quit\\

View file

@ -14,6 +14,7 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
& Scroll{}-up\\
\opt{PLAYER_PAD}{\ButtonRight}
@ -22,43 +23,53 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{GIGABEAT_S_PAD}{\ButtonNext}
& Scroll{}-down\\
\opt{PLAYER_PAD}{\ButtonMenu+\ButtonLeft}
\nopt{PLAYER_PAD}{\ButtonLeft}
\opt{GIGABEAT_S_PAD}{\ButtonPlay+\ButtonLeft}
\nopt{PLAYER_PAD,GIGABEAT_S_PAD}{\ButtonLeft}
& Top of file (Narrow mode) /
One screen left (Wide mode)\\
\opt{PLAYER_PAD}{\ButtonMenu+\ButtonRight}
\nopt{PLAYER_PAD}{\ButtonRight}
\opt{GIGABEAT_S_PAD}{\ButtonPlay+\ButtonRight}
\nopt{PLAYER_PAD,GIGABEAT_S_PAD}{\ButtonRight}
& Bottom of file (Narrow mode) /
One screen right (Wide mode)\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{%
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_S_PAD}{%
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp}
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
\opt{SANSA_C200_PAD}{\ButtonUp}
\opt{GIGABEAT_S_PAD}{\ButtonUp}
& One line up\\
}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{%
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_S_PAD}{%
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonDown}
\opt{GIGABEAT_S_PAD}{\ButtonDown}
& One line down\\
}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{
\ButtonOn+\ButtonLeft
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonLeft}
\opt{GIGABEAT_S_PAD}{\ButtonLeft}
& One column left\\
}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{
\ButtonOn+\ButtonRight
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonRight}
\opt{GIGABEAT_S_PAD}{\ButtonRight}
& One column right\\
}
\opt{RECORDER_PAD,PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{RECORDER_PAD,PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD}{\ButtonA}
@ -68,7 +79,8 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
@ -79,6 +91,7 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Exit text viewer\\
\end{btnmap}

View file

@ -13,7 +13,9 @@ and the meter scale can be changed.
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Save settings and quit\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
@ -21,22 +23,23 @@ and the meter scale can be changed.
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{GIGABEAT_S_PAD}{\ButtonNext}
& Help\\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
& Settings\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Raise Volume\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}

View file

@ -74,12 +74,12 @@ Game controls:}
\ButtonRight
& Turn right\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Turn Up\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
& Turn Down\\
@ -121,13 +121,15 @@ The game is over when all worms are dead. The longest worm wins the
game.
\item [Pause the game.]
Press
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}%
\opt{ONDIO_PAD}{\ButtonMenu}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD}{\ButtonSelect}
to pause the game. Press
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}%
\opt{ONDIO_PAD}{\ButtonMenu}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD,GIGABEAT_PAD%
,GIGABEAT_S_PAD}{\ButtonSelect}
again to resume the game.
\item[Stop the game.]
@ -135,25 +137,31 @@ There are two ways to stop a running game.
\begin{itemize}
\item If you want to quit Wormlet entirely simply hit
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}%
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
\opt{GIGABEAT_S_PAD}{\ButtonBack}.
The game will stop immediately and you will return to the game menu.
\item If you want to stop the game and still see the screen hit
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}
\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}.
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}%
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}%
\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}%
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}%
\opt{GIGABEAT_PAD}{\ButtonA}%
\opt{GIGABEAT_S_PAD}{\ButtonMenu}.
This freezes the game. If you hit
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}
\opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}%
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}%
\opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay}%
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}%
\opt{GIGABEAT_PAD}{\ButtonA}%
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
button again a new game starts with the same configuration. To return to the
games menu you can hit
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}. A stopped game can not be resumed.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}%
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
\opt{GIGABEAT_S_PAD}{\ButtonBack}. A stopped game can not be resumed.
\end{itemize}
\end{description}

View file

@ -10,7 +10,8 @@ To finish a level you have to section off more than 75\%.
\begin{table}
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
{\ButtonUp, \ButtonDown,}%
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
\ButtonLeft, \ButtonRight
@ -18,7 +19,7 @@ To finish a level you have to section off more than 75\%.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
@ -26,6 +27,7 @@ To finish a level you have to section off more than 75\%.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect{} + \ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
& Open menu\\
\end{btnmap}
\end{table}