forked from len0rd/rockbox
Add plugin keys to the manual for the Gigabeat S, plus a couple of missing ones for the Gigabeat F. Also add missing equalizer keys for the S. Vast majority is from FS#10073 by Teruaki Kawashima.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21006 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
f28fcb0f32
commit
6c00e1ccd0
52 changed files with 447 additions and 250 deletions
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@ -75,8 +75,8 @@
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\ActionStdCancel
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& Exits Recent Bookmark menu\\
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%
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\nopt{GIGABEATS_PAD}{\ActionBmDelete}
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& Deletes the currently selected bookmark\\
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\nopt{GIGABEAT_S_PAD}{\ActionBmDelete
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& Deletes the currently selected bookmark\\}
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%
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\ActionStdContext
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& Enters the context menu for the selected bookmark.\\
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@ -331,24 +331,26 @@ change to customise your listening experience.
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonScrollFwd}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
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\opt{SANSA_E200_PAD}{\ButtonScrollBack}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonRight}
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& Raises the highlighted parameter.\\
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%
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonScrollBack}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
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\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonLeft}
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& Lowers the highlighted parameter.\\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonLeft}
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\opt{SANSA_E200_PAD}{\ButtonUp}
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\opt{SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonUp}
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& Moves to the previous EQ band. \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonRight}
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\opt{SANSA_E200_PAD}{\ButtonDown}
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\opt{SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown}
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& Moves to the next EQ band. \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD,SANSA_E200_PAD}{\ButtonSelect}
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& Toggles the cursor among the three parameters (gain, center frequency,
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Q) for the selected EQ band.\\
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@ -357,6 +359,7 @@ change to customise your listening experience.
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPower/\ButtonRec}
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\opt{SANSA_E200_PAD}{\ButtonPower/\ButtonRight}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonPower}
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& Exits the graphic EQ screen.\\
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\end{btnmap}
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\end{table}
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@ -57,8 +57,8 @@ jump straight to that track.
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\ActionStdCancel
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& Exits Recent Bookmark menu\\
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%
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\nopt{GIGABEATS_PAD}{\ActionBmDelete}
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& Deletes the currently selected bookmark\\
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\nopt{GIGABEAT_S_PAD}{\ActionBmDelete
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& Deletes the currently selected bookmark\\}
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%
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\ActionStdContext
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& Enters the context menu for the selected bookmark.\\
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@ -16,7 +16,7 @@ visit\\
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\begin{btnmap}{}{}
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\multicolumn{2}{c}{\textbf{In menu}}\\\hline
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{GIGABEAT_PAD}{\ButtonA}
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@ -26,11 +26,12 @@ visit\\
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\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
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\opt{IRIVER_H10_PAD}{\ButtonRight}
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\opt{SANSA_E200_PAD}{\ButtonRec}
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\opt{GIGABEAT_PAD}{\ButtonMenu}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
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\opt{MROBE100_PAD}{\ButtonPlay}
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& Resume saved game\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
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\opt{RECORDER_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD%
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,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight}
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\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp}
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\opt{IRIVER_H10_PAD}{\ButtonLeft}
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\opt{SANSA_C200_PAD}{\ButtonRec}
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@ -38,10 +39,12 @@ visit\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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& Quit\\\hline
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\multicolumn{2}{c}{\textbf{In game}}\\\hline
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\ButtonLeft{} / \ButtonRight{} /\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_C200_PAD}
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{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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@ -51,18 +54,18 @@ visit\\
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\opt{IRIVER_H10_PAD}{\ButtonPlay}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
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\opt{ONDIO_PAD}{\ButtonLeft}
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\opt{GIGABEAT_PAD}{\ButtonVolUp}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
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\opt{MR100_PAD}{\ButtonMenu}
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& Hit (Draw new card)\\
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\opt{RECORDER_PAD}{\ButtonFTwo}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
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\opt{GIGABEAT_PAD}{\ButtonVolDown}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& Stay (End hand)\\
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD}{\ButtonPlay}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{ONDIO_PAD}{\ButtonUp}
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@ -74,12 +77,13 @@ visit\\
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\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
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\opt{IRIVER_H10_PAD}{\ButtonRight}
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\opt{SANSA_E200_PAD}{\ButtonRec}
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\opt{GIGABEAT_PAD}{\ButtonMenu}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
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\opt{MROBE100_PAD}{\ButtonPlay}
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& Save game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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& Return to menu or cancel\\\hline
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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& Return to menu or cancel\\
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\end{btnmap}
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\end{table}
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@ -7,7 +7,8 @@ scrolling from right to left.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
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,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonUp\ /\ \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack\ /\ \ButtonScrollFwd}
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\opt{IRIVER_H10_PAD}{\ButtonScrollDown\ /\ \ButtonScrollUp}
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@ -20,11 +21,13 @@ scrolling from right to left.
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{\ButtonSelect}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{GIGABEAT_PAD}{\ButtonA}
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\opt{GIGABEAT_S_PAD}{\ButtonMenu}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& Toggles Scroll mode\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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& Exits bounce demo\\
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\end{btnmap}
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\end{table}
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@ -32,14 +32,15 @@ effect, you must catch it with the paddle. Look out for the bad ones.\\
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& Moves the paddle\\
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\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay\ / \ButtonUp}
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\opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonUp}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
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{\ButtonSelect\ / \ButtonUp}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect\ / \ButtonUp}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonPlay\ / \ButtonScrollUp}
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& Release the ball / Fire\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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& Open menu / Quit\\
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\end{btnmap}
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\end{table}
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@ -11,17 +11,19 @@ fired. Points are awarded depending on how quickly the level was completed.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
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\opt{GIGABEAT_PAD}{\ButtonA}
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& Pause game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft{} / \ButtonRight}
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonLeft{} / \ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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& Aim the bubble\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonUp}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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@ -32,12 +34,13 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
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& Save game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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& Exit to menu\\
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\end{btnmap}
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\end{table}
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@ -10,7 +10,8 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
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\begin{btnmap}{}{}
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\ButtonLeft{} / \ButtonRight{} /
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonUp{} / \ButtonDown}
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\opt{SANSA_E200_PAD}{/}
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\opt{scrollwheel}{\ButtonScrollFwd{} / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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@ -19,7 +20,8 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonPlay}
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& Select a button\\
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%
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@ -29,6 +31,7 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
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,SANSA_C200_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{GIGABEAT_PAD}{\ButtonA}
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\opt{GIGABEAT_S_PAD}{\ButtonPlay}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& Delete last entered digit or clear after calculation\\
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%
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@ -42,14 +45,17 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{ONDIO_PAD}{Long \ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}
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{\ButtonPlay}
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
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\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
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& Calculate\\
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%
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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& Quit\\
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\end{btnmap}
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\end{table}
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@ -8,8 +8,9 @@ used in any kind of game with up to ten players.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
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||||
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight{} / \ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
|
||||
& Increase / decrease displayed Value\\
|
||||
%
|
||||
|
|
@ -17,7 +18,7 @@ used in any kind of game with up to ten players.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
& Move to next screen\\
|
||||
%
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
|
|
@ -25,6 +26,7 @@ used in any kind of game with up to ten players.
|
|||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Move to previous screen\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
@ -53,18 +55,21 @@ Keys are as follows:
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Exit plugin \\
|
||||
%
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Restart round for the current player \\
|
||||
%
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
|
|
@ -73,17 +78,18 @@ Keys are as follows:
|
|||
%
|
||||
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
|
||||
& Switch to next player \\
|
||||
%
|
||||
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
& Switch to previous player \\
|
||||
%
|
||||
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
||||
,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
|
|
@ -94,7 +100,7 @@ Keys are as follows:
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}%
|
||||
\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
|
||||
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -36,7 +36,8 @@ the game.
|
|||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Pick up / Drop piece\\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
@ -45,13 +46,13 @@ the game.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Change level\\
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
|
|
@ -60,7 +61,7 @@ the game.
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
& Show the menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -40,6 +40,7 @@ The default keymappings are:
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "0"
|
||||
|
|
@ -48,14 +49,15 @@ The default keymappings are:
|
|||
\begin{sideways}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonUp}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "2"
|
||||
\begin{sideways}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\end{sideways}
|
||||
|
|
@ -64,12 +66,14 @@ The default keymappings are:
|
|||
\begin{sideways}
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "4"
|
||||
\begin{sideways}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
|
||||
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
|
||||
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonLeft}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "5"
|
||||
|
|
@ -77,26 +81,28 @@ The default keymappings are:
|
|||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "6"
|
||||
\begin{sideways}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
|
||||
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
|
||||
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "7"
|
||||
\begin{sideways}
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "8"
|
||||
\begin{sideways}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
@ -106,6 +112,8 @@ The default keymappings are:
|
|||
% Key "9"
|
||||
\begin{sideways}
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\end{sideways}
|
||||
&
|
||||
% Key "A"
|
||||
|
|
@ -119,7 +127,6 @@ The default keymappings are:
|
|||
% Key "E"
|
||||
&
|
||||
% Key "F"
|
||||
&
|
||||
\\\bottomrule
|
||||
\end{tabularx}
|
||||
\end{center}
|
||||
|
|
|
|||
|
|
@ -9,34 +9,37 @@ This is a fully featured analogue and digital clock plugin.
|
|||
\begin{btnmap}{}{}
|
||||
\ButtonLeft{} / \ButtonRight
|
||||
& Cycle through modes \\
|
||||
\opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
|
||||
\opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
||||
,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}
|
||||
{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp{} / \ButtonVolDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
& Cycle through skins \\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonMenu}
|
||||
\opt{SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Main Menu \\
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
|
||||
,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
|
||||
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
& Start / Stop Counter \\
|
||||
Long
|
||||
\opt{RECORDER_PAD_PAD}{\ButtonPlay}%
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}%
|
||||
\opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
|
||||
,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
|
||||
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
& Reset Counter \\
|
||||
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu + \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Save Settings (if enabled) and Exit \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
@ -45,7 +48,8 @@ This is a fully featured analogue and digital clock plugin.
|
|||
\begin{description}
|
||||
\item[View Clock] Exits the menu and returns to the current clock mode display.
|
||||
\item[Mode Selector] Opens a menu from which you can select a clock mode to view.
|
||||
\item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter.
|
||||
\item[Counter Settings] Opens a menu from which you can adjust settings
|
||||
pertaining to the counter.
|
||||
\item[Mode Settings] Opens a menu from which you can adjust settings pertaining to
|
||||
the current clock mode (analog, digital, binary).
|
||||
\item[General Settings]
|
||||
|
|
@ -57,9 +61,11 @@ This is a fully featured analogue and digital clock plugin.
|
|||
\item[Show Counter]
|
||||
Toggle Counter display.
|
||||
\item[Save]
|
||||
Choose whether to disable automatic saving, saving to disk on exit, or saving to disk every settings change.
|
||||
Choose whether to disable automatic saving, saving to disk on exit, or
|
||||
saving to disk every settings change.
|
||||
\item[Backlight]
|
||||
Choose whether to disable the backlight, use the user's timeout setting, or keep the backlight on.
|
||||
Choose whether to disable the backlight, use the user's timeout setting,
|
||||
or keep the backlight on.
|
||||
\item[Idle Poweroff]
|
||||
Toggle Idle Poweroff.
|
||||
\note{This setting is not saved to disk.}
|
||||
|
|
@ -71,35 +77,43 @@ This is a fully featured analogue and digital clock plugin.
|
|||
\subsubsection{Analog mode}
|
||||
Small, round, analog clock is displayed in the middle of the LCD.
|
||||
Time readout, if enabled, is displayed at the upper left.
|
||||
If Time readout is in 12-hour (``12h'') mode, AM or PM will be displayed at the upper right.
|
||||
The Date readout, if enabled, is displayed at the lower left.
|
||||
If Time readout is in 12-hour (``12h'') mode, AM or PM will be displayed at the
|
||||
upper right. The Date readout, if enabled, is displayed at the lower left.
|
||||
The Counter, if enabled, is displayed at the lower right.
|
||||
The second hand, if enabled, is displayed along with the hour and minute hands.
|
||||
Digit display, if enabled, places ``12'', ``3'', ``6'', and ``9'' around the face of the clock in their respective positions.
|
||||
Digit display, if enabled, places ``12'', ``3'', ``6'', and ``9'' around the
|
||||
face of the clock in their respective positions.
|
||||
|
||||
\subsubsection{Digital mode}
|
||||
An imitation of an LCD, this mode shows a Clock comprised of digital ``segments''.
|
||||
The Date readout, if enabled, is displayed at the bottom, center.
|
||||
The Second readout, if in ``Text'' mode, is displayed at the top, center; if in ``Bar'' mode, is displayed as a progress bar at the top of the LCD; if in ``Invert'' mode, will invert the LCD left-to-right as the seconds pass (a fully-inverted LCD means the entire minute has passed).
|
||||
The Second readout, if in ``Text'' mode, is displayed at the top, center; if in
|
||||
``Bar'' mode, is displayed as a progress bar at the top of the LCD; if in
|
||||
``Invert'' mode, will invert the LCD left-to-right as the seconds pass (a
|
||||
fully-inverted LCD means the entire minute has passed).
|
||||
The Counter, if displayed, is shown at the upper left.
|
||||
The Blinking Colon, if enabled, blinks the colon once every second.
|
||||
12-hour mode, if enabled, will display the time in a 12-hour format.
|
||||
|
||||
\subsubsection{LCD mode}
|
||||
Based on the Digital Mode, the LCD mode is another imitation of an LCD.
|
||||
The settings available in this mode are exactly the same as Digital Mode, but they are independent of Digital Mode.
|
||||
For example, you can have the Date Readout enabled in Digital Mode and disabled in LCD Mode.
|
||||
The settings available in this mode are exactly the same as Digital Mode, but
|
||||
they are independent of Digital Mode. For example, you can have the Date
|
||||
Readout enabled in Digital Mode and disabled in LCD Mode.
|
||||
|
||||
\subsubsection{Fullscreen}
|
||||
A Fullscreen clock is displayed. Show Border, if enabled, will draw a small box at every hour position (1 through 12).
|
||||
A Fullscreen clock is displayed. Show Border, if enabled, will draw a small
|
||||
box at every hour position (1 to 12 inclusive).
|
||||
Invert Seconds, if enabled, will invert the LCD as the seconds pass.
|
||||
Second Hand, if enabled, will draw a second hand among the hour and minute hands.
|
||||
|
||||
\subsubsection{Binary mode}
|
||||
This mode shows a Binary clock.
|
||||
The hour is displayed on the top line, the minute is displayed on the middle line, and the seconds are on the last line.
|
||||
The hour is displayed on the top line, the minute is displayed on the middle
|
||||
line, and the seconds are on the last line.
|
||||
Circle mode, if enabled, draws empty and full circles, instead of zeros and ones.
|
||||
For help on reading binary, please visit: \url{http://en.wikipedia.org/wiki/Binary_numeral_system}
|
||||
For help on reading binary, please visit:
|
||||
\url{http://en.wikipedia.org/wiki/Binary_numeral_system}
|
||||
|
||||
\subsubsection{Plain mode}
|
||||
This mode shows a ``plain'' clock in large text that takes up nearly the whole LCD.
|
||||
|
|
@ -5,19 +5,20 @@ This is a rotating cube screen saver in 3D.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Display at maximum frame rate\\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
& Pause\\
|
||||
\opt{PLAYER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{PLAYER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
|
|
@ -29,8 +30,8 @@ This is a rotating cube screen saver in 3D.
|
|||
\nopt{PLAYER_PAD}{\ButtonRight{} / \ButtonLeft}
|
||||
& Select axis to adjust\\
|
||||
\opt{PLAYER_PAD}{\ButtonRight{} / \ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown{} / \ButtonVolUp}
|
||||
|
|
@ -38,7 +39,9 @@ This is a rotating cube screen saver in 3D.
|
|||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -6,18 +6,21 @@ Demystify is a screen saver like demo.\\
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonRight\ / \ButtonLeft}
|
||||
& Increase / decrease speed\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonRight\ / \ButtonLeft}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}
|
||||
& Add / remove polygon\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,8 @@ numbers as well as the total of the rolled dice.
|
|||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD,MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
|
||||
& Roll dice again\\
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
|
|
@ -16,6 +17,7 @@ numbers as well as the total of the rolled dice.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
|
||||
,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -52,10 +52,10 @@ Rockdoom options, you will need to quit your current game and restart the plugin
|
|||
\emph{Statusbar Always Red.} Disable color response statusbar%\\
|
||||
|
||||
\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD, SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD}{pressing \ButtonPower}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD}{pressing \ButtonPower}%
|
||||
|
||||
\emph{New Game. } Start a new game\\
|
||||
\emph{Options. } In game options\\
|
||||
|
|
@ -78,13 +78,13 @@ Rockdoom options, you will need to quit your current game and restart the plugin
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Move Forward \\
|
||||
%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
|
||||
%
|
||||
\ButtonLeft
|
||||
|
|
@ -94,7 +94,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
|
|||
& Turn Right \\
|
||||
%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
|
|
@ -105,17 +105,17 @@ Rockdoom options, you will need to quit your current game and restart the plugin
|
|||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
& Open \\
|
||||
%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonHold{} switch}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
& InGame Menu \\
|
||||
%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD%
|
||||
,GIGABEAT_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Enter \\
|
||||
%
|
||||
|
|
@ -125,7 +125,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
|
|||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
& Change Weapon \\
|
||||
%
|
||||
\end{btnmap}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,8 @@
|
|||
Fire is a demo displaying a fire effect.
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
|
||||
|
|
@ -13,16 +14,19 @@ Fire is a demo displaying a fire effect.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonLeft}
|
||||
& Toggle flame type\\
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
& Toggle moving flames\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,14 +8,16 @@ a screen containing tokens of only one colour.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
& Move the cursor \\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Flip \\
|
||||
|
|
@ -26,7 +28,7 @@ a screen containing tokens of only one colour.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonLeft}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
& Shuffle \\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -35,8 +37,8 @@ a screen containing tokens of only one colour.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonRight}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
& Solve \\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -46,13 +48,14 @@ a screen containing tokens of only one colour.
|
|||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonSelect}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Solve step by step \\
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit the game \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -13,25 +13,30 @@ after every one hundred points and randomly clears several jewels.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\ButtonLeft/\ButtonRight/\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
& Move the cursor around the jewels \\
|
||||
\opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
|
||||
{\ButtonSelect}
|
||||
& Select a jewel \\
|
||||
\opt{RECORDER_PAD,IRIVER_H10_PAD}{Long \ButtonPlay}%
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode{} or Long \ButtonSelect}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu{} or Long \ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}%
|
||||
{Long \ButtonSelect}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD,IAUDIO_X5_PAD}{Long \ButtonSelect}%
|
||||
& Show the in-game menu \\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff & Exit \\}%
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOff & Exit \\}%
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
|
||||
,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack & Exit \\}%
|
||||
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,8 @@ greyscale library}.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu\ / \ButtonPlay}%
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown} %
|
||||
/ \ButtonLeft\ / \ButtonRight
|
||||
|
|
@ -26,7 +27,7 @@ greyscale library}.
|
|||
,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
& Zoom in\\
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
|
||||
|
|
@ -34,7 +35,7 @@ greyscale library}.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{Long \ButtonPlay}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
& Zoom out\\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -47,6 +48,7 @@ greyscale library}.
|
|||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA+\ButtonRight}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay+\ButtonRight}
|
||||
& Next jpeg in directory\\
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -58,6 +60,7 @@ greyscale library}.
|
|||
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA+\ButtonLeft}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay+\ButtonLeft}
|
||||
& Previous jpeg in directory\\
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{%currently only defined for the sansa pads
|
||||
|
|
@ -67,7 +70,7 @@ greyscale library}.
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
& Show menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,8 @@ Demo showing the Rockbox logo bouncing around the screen.
|
|||
\ButtonRight\ / \ButtonLeft
|
||||
& Increase / decrease speed on the x-axis\\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight\ / \ButtonOn+\ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
|
||||
|
|
@ -15,6 +16,7 @@ Demo showing the Rockbox logo bouncing around the screen.
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ This demonstration draws fractal images from the Mandelbrot set
|
|||
\opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonMenu+\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{SANSA_C200_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
& Zoom in\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
|
|
@ -20,7 +20,7 @@ This demonstration draws fractal images from the Mandelbrot set
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{Long \ButtonPlay}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{SANSA_C200_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
& Zoom out\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
@ -30,7 +30,8 @@ This demonstration draws fractal images from the Mandelbrot set
|
|||
\opt{IAUDIO_X5_PAD}{Long \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
& Decrease iteration depth (less detail)\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -40,7 +41,8 @@ This demonstration draws fractal images from the Mandelbrot set
|
|||
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
& Increase iteration depth (more detail)\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -49,12 +51,14 @@ This demonstration draws fractal images from the Mandelbrot set
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay + \ButtonRew}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Reset and return to the default image\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,8 @@ Luckily, there are checkpoints at levels four and eight.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd, \ButtonScrollBack,}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD%
|
||||
,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp, \ButtonDown,}%
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
|
||||
\ButtonLeft, \ButtonRight
|
||||
|
|
@ -24,6 +25,7 @@ Luckily, there are checkpoints at levels four and eight.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -9,24 +9,26 @@ on the appropriate button.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{ONDIO_PAD,RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Exit plugin \\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,IAUDIO_X5_PAD,MROBE100_PAD}{
|
||||
\ButtonPlay}
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD%
|
||||
,IAUDIO_X5_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu\ (Long: Stop)}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
& Start / Stop \\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu\ (repeatedly)}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
& Tap tempo \\
|
||||
\ButtonLeft\ / \ButtonRight
|
||||
& Adjust tempo \\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft\ / \ButtonOn+\ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{
|
||||
\ButtonUp\ / \ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
|
||||
& Adjust volume \\
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@
|
|||
\subsection{Minesweeper}
|
||||
\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
|
||||
The classic game of minesweeper. Use
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}
|
||||
{the \ButtonUp\ and \ButtonDown\ keys}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
|
|
@ -10,7 +11,8 @@ to select the required percentage of mines to set the difficulty
|
|||
then press the
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
|
||||
|
||||
|
|
@ -26,7 +28,8 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
\begin{btnmap}{}{}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}
|
||||
{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
& Move the cursor across the minefield \\
|
||||
|
|
@ -38,7 +41,7 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
|
|
@ -47,7 +50,8 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
|
||||
|
|
@ -60,12 +64,13 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{SANSA_E200_PAD}{Long \ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
& Display the current game status \\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Exit the game \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,8 +8,10 @@
|
|||
\screenshot{plugins/images/ss-mosaic}{Mosaique}{img:mosaique}
|
||||
This simple graphics demo draws a mosaic picture on the screen of the \dap.
|
||||
Press
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{PLAYER_PAD}{\ButtonStop}%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack} %
|
||||
to quit.
|
||||
|
|
|
|||
|
|
@ -10,11 +10,20 @@ option and choose \setting{mpegplayer}.
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\ActionWpsPlay & Pause/Resume\\
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} or \ButtonPlay}
|
||||
\opt{GIGABEAT_PAD}{\ButtonSelect{} or \ButtonA}
|
||||
\nopt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ActionWpsPlay}
|
||||
& Pause / Resume\\
|
||||
\ActionWpsStop & Stop\\
|
||||
\ActionWpsVolUp{} / \ActionWpsVolDown & Adjust volume up / down\\
|
||||
\nopt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ActionWpsVolUp{} / \ActionWpsVolDown}
|
||||
\opt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ButtonLeft{} or \ButtonVolDown{} /
|
||||
\ButtonRight{} or \ButtonVolUp}
|
||||
& Adjust volume up / down\\
|
||||
\nopt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ActionWpsSkipPrev{} / \ActionWpsSkipNext}
|
||||
\opt{GIGABEAT_S_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
& Rewind / Fast Forward\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
|
|
|
|||
|
|
@ -15,10 +15,11 @@ being played.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
& Toggle filled / curve / plot \\
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
|
|
@ -27,6 +28,7 @@ being played.
|
|||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext}
|
||||
& Toggle whether to scroll or not \\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
|
|
@ -35,8 +37,10 @@ being played.
|
|||
\opt{IAUDIO_X5_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{Long \ButtonRew}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
& Toggle drawing orientation \\
|
||||
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
|
||||
,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
|
|
@ -47,7 +51,8 @@ being played.
|
|||
{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
\opt{SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonVolUp{} / \ButtonVolDown}
|
||||
\opt{SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonVolUp{} / \ButtonVolDown}
|
||||
& Increase / decrease volume\\
|
||||
\ButtonRight{} / \ButtonLeft
|
||||
& Increase / decrease speed\\
|
||||
|
|
@ -55,6 +60,7 @@ being played.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Exit demo \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -30,22 +30,22 @@ found at \url{http://www.mame.net}.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD,MROBE100_PAD}{\ButtonRight}
|
||||
\opt{GIGABEAT_PAD}{\ButtonUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonUp}
|
||||
\opt{h10_5gb}{\ButtonScrollUp}
|
||||
& Move Up\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD,MROBE100_PAD}{\ButtonLeft}
|
||||
\opt{h10_5gb}{\ButtonScrollDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown}
|
||||
& Move Down\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{h10}{\ButtonScrollUp}
|
||||
\opt{h10_5gb,GIGABEAT_PAD}{\ButtonLeft}
|
||||
\opt{h10_5gb,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonLeft}
|
||||
& Move Left\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{h10}{\ButtonScrollDown}
|
||||
\opt{h10_5gb,GIGABEAT_PAD}{\ButtonRight}
|
||||
\opt{h10_5gb,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonRight}
|
||||
& Move Right\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
|
|
@ -53,13 +53,15 @@ found at \url{http://www.mame.net}.
|
|||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
& Insert Coin\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
|
||||
,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& 1-Player Start\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonPower}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
& 2-Player Start\\
|
||||
|
|
@ -67,7 +69,7 @@ found at \url{http://www.mame.net}.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
& Menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -17,6 +17,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown, }
|
||||
\opt{SANSA_E200_PAD}{\ButtonUp, \ButtonDown, }
|
||||
\opt{GIGABEAT_PAD}{\ButtonUp, \ButtonDown, }
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonUp, \ButtonDown, }
|
||||
\opt{MROBE100_PAD}{\ButtonUp, \ButtonDown, }
|
||||
\opt{SANSA_C200_PAD}{\ButtonUp, \ButtonDown, }
|
||||
|
||||
|
|
@ -28,6 +29,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H10_PAD}{\ButtonLeft, \ButtonRight}
|
||||
\opt{SANSA_E200_PAD}{\ButtonLeft, \ButtonRight}
|
||||
\opt{GIGABEAT_PAD}{\ButtonLeft, \ButtonRight}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonLeft, \ButtonRight}
|
||||
\opt{MROBE100_PAD}{\ButtonLeft, \ButtonRight}
|
||||
\opt{SANSA_C200_PAD}{\ButtonLeft, \ButtonRight}
|
||||
& to move around\\
|
||||
|
|
@ -40,6 +42,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{GIGABEAT_PAD}{\ButtonSelect}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
\opt{MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{SANSA_C200_PAD}{\ButtonSelect}
|
||||
& to select/save\\
|
||||
|
|
@ -52,6 +55,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H10_PAD}{Long \ButtonFF}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_C200_PAD}{\ButtonRec}
|
||||
& to restart level\\
|
||||
|
|
@ -64,6 +68,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollUp}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
& to go up a level\\
|
||||
|
|
@ -74,7 +79,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollDown}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& to go down a level\\
|
||||
}
|
||||
|
|
@ -87,6 +92,7 @@ block and crosses which allow you to choose a replacement block.
|
|||
\opt{IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{SANSA_E200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\opt{MROBE100_PAD}{\ButtonPower}
|
||||
\opt{SANSA_C200_PAD}{\ButtonPower}
|
||||
& to quit\\
|
||||
|
|
|
|||
|
|
@ -10,7 +10,8 @@ Plasma is a demo displaying a 80's style retro plasma effect.
|
|||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
|
||||
& Adjust frequency\\
|
||||
\opt{lcd_color}{
|
||||
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
& Change colours\\
|
||||
|
|
@ -19,6 +20,7 @@ Plasma is a demo displaying a 80's style retro plasma effect.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,8 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
|
|
@ -14,7 +15,8 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
|
|||
& Left player up\\
|
||||
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonLeft}
|
||||
|
|
@ -25,7 +27,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
& Right player up\\
|
||||
\opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight}
|
||||
|
|
@ -33,12 +35,14 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonRight}
|
||||
& Right player down\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,8 @@ ends when robotfindskitten.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd, \ButtonScrollBack,}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD,RECORDER_PAD%
|
||||
,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp, \ButtonDown,}%
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
|
||||
\ButtonLeft, \ButtonRight
|
||||
|
|
@ -18,6 +19,7 @@ ends when robotfindskitten.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
|
|||
\opt{PLAYER_PAD}{\ButtonStop+\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
|
|
@ -23,7 +23,8 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
|
|||
\ButtonRight
|
||||
& Move right\\
|
||||
\opt{PLAYER_PAD}{\ButtonMenu}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
@ -36,7 +37,7 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
|
|||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
& Rotate left\\
|
||||
\opt{PLAYER_PAD}{\ButtonPlay}
|
||||
|
|
@ -46,13 +47,14 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
|
|||
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
& Rotate right\\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Drop\\
|
||||
|
|
@ -64,6 +66,7 @@ making the blocks fall faster. If the pile of blocks reaches the ceiling, the ga
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Rockblox1d is a game for people who find rockblox too hard. In this version the
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT__S_PAD}{\ButtonBack}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
/ \ButtonLeft{} / \ButtonRight
|
||||
|
|
@ -25,7 +25,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
|
|||
\opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Right}}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
& A button\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -34,7 +34,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
|
|||
\opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Left}}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
& B button\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -46,6 +46,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
|
|||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
& Start\\
|
||||
%
|
||||
\nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{
|
||||
|
|
@ -54,7 +55,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
|
|||
\opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Left}}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD}{\ButtonSelect}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
& Select\\
|
||||
%
|
||||
}
|
||||
|
|
@ -68,7 +69,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
|
|||
\opt{IRIVER_H100_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD}{\ButtonHold{} switch}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
& Open Rockboy menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,15 +8,18 @@ Key controls:
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,h100,h300,x5,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,h100,h300,x5,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonMenu{} / \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonScrollUp{} / \ButtonScrollDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}
|
||||
{\ButtonLeft{} / \ButtonRight{} / \ButtonMenu{} / \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}
|
||||
{\ButtonLeft{} / \ButtonRight{} / \ButtonScrollUp{} / \ButtonScrollDown}
|
||||
& Move Tile \\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{h100,h300,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{h100,h300,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{x5,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
|
|
@ -30,11 +33,14 @@ Key controls:
|
|||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
& Change between picture and numbered tiles \\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Stop the game \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,13 +8,15 @@ end when the snake touches either the borders of the screen or itself.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
& Change levels (1 is slowest, 9 is fastest)\\
|
||||
%
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
& Toggle Play/Pause\\
|
||||
|
|
|
|||
|
|
@ -11,12 +11,14 @@ into itself.
|
|||
\begin{btnmap}{}{}
|
||||
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
& Set game speed\\
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
|
||||
,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD%
|
||||
,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
|
||||
\opt{ONDIO_PAD}{\ButtonRight}
|
||||
& Select starting maze\\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -24,18 +26,18 @@ into itself.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
& Select game type (A or B)\\
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Start the game\\\hline
|
||||
\multicolumn{2}{c}{\textbf{In game}}\\\hline
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
|
|
@ -44,13 +46,14 @@ into itself.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Pause and resume the game\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -7,4 +7,5 @@ you will love this demo. Or maybe not.
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRVER_H300_PAD}{Press \ButtonOff\ to quit.}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Press \ButtonMenu\ to quit.}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}%
|
||||
{Press \ButtonPower\ to quit.}
|
||||
{Press \ButtonPower\ to quit.}%
|
||||
\opt{GIGABEAT_S_PAD}{Press \ButtonBack\ to quit.}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,8 @@ information about the level format, see
|
|||
\begin{btnmap}{}{}
|
||||
\multicolumn{2}{c}{\textbf{In game}} \\
|
||||
\hline
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
|
||||
,IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
|
||||
{\ButtonUp, \ButtonDown, }%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay, }%
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown, }%
|
||||
|
|
@ -24,6 +25,7 @@ information about the level format, see
|
|||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
& Menu \\
|
||||
\nopt{IAUDIO_X5_PAD}{
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne}
|
||||
|
|
@ -34,6 +36,7 @@ information about the level format, see
|
|||
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE10_PAD}{\ButtonDisplay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
& Back to previous level \\
|
||||
}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{
|
||||
|
|
@ -44,6 +47,7 @@ information about the level format, see
|
|||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
& Restart level \\
|
||||
}
|
||||
\nopt{IAUDIO_X5_PAD}{
|
||||
|
|
@ -53,6 +57,7 @@ information about the level format, see
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp}
|
||||
& Go to next level \\
|
||||
|
|
@ -62,6 +67,7 @@ information about the level format, see
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
& Undo last movement \\
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
|
||||
|
|
@ -69,6 +75,7 @@ information about the level format, see
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
& Redo previously undone move \\
|
||||
|
|
@ -78,9 +85,11 @@ information about the level format, see
|
|||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
& Pause/resume \\
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
|
||||
,IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
|
|
@ -90,6 +99,7 @@ information about the level format, see
|
|||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
& Quit \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,8 @@ visit
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_C200_PAD}
|
||||
{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
|
|
@ -24,14 +25,17 @@ visit
|
|||
%
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay}
|
||||
& Select cards, move cards, reveal hidden cards...\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{Long \ButtonLeft}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
|
|
@ -47,12 +51,14 @@ visit
|
|||
\opt{SANSA_E200_PAD}{\ButtonLeft}
|
||||
\opt{SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonLeft}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} + \ButtonLeft}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonLeft}
|
||||
& Put the card from the top of the remains stack on top of the cursor\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{Long \ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
||||
,MROBE100_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
|
|
@ -65,13 +71,15 @@ visit
|
|||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRight}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonRight}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} + \ButtonRight}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonRight}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
& Put the card on top of the remains stack on one of the final colour stacks.\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Show menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -9,23 +9,27 @@ UFO will appear -- shoot this for extra points.
|
|||
%
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Shoot\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Thrust\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,IRIVER_H10_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonLeft / \ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack / \ButtonScrollFwd}
|
||||
& Turn left/right\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
@ -35,7 +39,7 @@ UFO will appear -- shoot this for extra points.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Pause game\\
|
||||
|
|
@ -43,6 +47,7 @@ UFO will appear -- shoot this for extra points.
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -16,12 +16,14 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
& Move Left\\
|
||||
\ButtonRight
|
||||
& Move Right\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Move Up\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
@ -29,7 +31,8 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Switch between circle and square\\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
@ -38,7 +41,7 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE100_PAD}{\ButtonMenu}
|
||||
& Previous level\\
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -48,6 +51,7 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Reset level \\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -56,12 +60,13 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
\opt{GIGABEAT_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
& Next level \\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Exit the game \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,17 +8,20 @@ Starfield simulation (like the classic screensaver).
|
|||
\ButtonRight\ / \ButtonLeft
|
||||
& Increase / decrease number of stars\\
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IAUDIO_X5_PAD}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IAUDIO_X5_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
|
||||
& Increase / decrease speed\\
|
||||
\opt{lcd_color}{%
|
||||
\opt{IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}%
|
||||
\opt{IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}%
|
||||
& Change colours\\%
|
||||
}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ Press %
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower} %
|
||||
,MROBE100_PAD}{\ButtonPower}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack} %
|
||||
to abort counting and exit the plugin. Press it again to quit after counting
|
||||
has finished.
|
||||
|
|
|
|||
|
|
@ -10,9 +10,10 @@ A simple stopwatch program with support for saving times.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Quit Plugin \\
|
||||
%
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,MROBE100_PAD,IPOD_4G_PAD%
|
||||
,IPOD_3G_PAD}{\ButtonSelect}
|
||||
|
|
@ -25,6 +26,7 @@ A simple stopwatch program with support for saving times.
|
|||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Reset timer (only when timer is stopped)\\
|
||||
%
|
||||
|
|
@ -32,12 +34,12 @@ A simple stopwatch program with support for saving times.
|
|||
\opt{ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
& Take lap time \\
|
||||
%
|
||||
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonLeft{} / \ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
& Scroll through lap times \\
|
||||
|
|
|
|||
|
|
@ -29,7 +29,8 @@ settings.
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
|
|
@ -41,7 +42,7 @@ settings.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect{} / \ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown}
|
||||
|
|
@ -51,7 +52,7 @@ settings.
|
|||
\opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Long \ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{Long \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{Long \ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{Long \ButtonScrollBack{} / \ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown}
|
||||
|
|
@ -60,7 +61,7 @@ settings.
|
|||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{SANSA_C200_PAD}{\ButtonPower}
|
||||
|
|
@ -69,14 +70,15 @@ settings.
|
|||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Add/Remove number to scratchpad\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit}
|
||||
\opt{SANSA_C200_PAD}{Long \ButtonPower}
|
||||
& Quit\\
|
||||
|
|
|
|||
|
|
@ -14,6 +14,7 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPrev}
|
||||
& Scroll{}-up\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonRight}
|
||||
|
|
@ -22,43 +23,53 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext}
|
||||
& Scroll{}-down\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\nopt{PLAYER_PAD}{\ButtonLeft}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPlay+\ButtonLeft}
|
||||
\nopt{PLAYER_PAD,GIGABEAT_S_PAD}{\ButtonLeft}
|
||||
& Top of file (Narrow mode) /
|
||||
One screen left (Wide mode)\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\nopt{PLAYER_PAD}{\ButtonRight}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\nopt{PLAYER_PAD,GIGABEAT_S_PAD}{\ButtonRight}
|
||||
& Bottom of file (Narrow mode) /
|
||||
One screen right (Wide mode)\\
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{%
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_S_PAD}{%
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{SANSA_C200_PAD}{\ButtonUp}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonUp}
|
||||
& One line up\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{%
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_S_PAD}{%
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonDown}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonDown}
|
||||
& One line down\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{
|
||||
\ButtonOn+\ButtonLeft
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonLeft}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonLeft}
|
||||
& One column left\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{
|
||||
\ButtonOn+\ButtonRight
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_S_PAD}{
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonRight}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonRight}
|
||||
& One column right\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{RECORDER_PAD,PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
|
|
@ -68,7 +79,8 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
|
|||
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
||||
,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
|
|
@ -79,6 +91,7 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Exit text viewer\\
|
||||
|
||||
\end{btnmap}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,9 @@ and the meter scale can be changed.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Save settings and quit\\
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
|
|
@ -21,22 +23,23 @@ and the meter scale can be changed.
|
|||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonNext}
|
||||
& Help\\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}
|
||||
{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
& Settings\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonUp}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Raise Volume\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
|
|||
|
|
@ -74,12 +74,12 @@ Game controls:}
|
|||
\ButtonRight
|
||||
& Turn right\\
|
||||
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Turn Up\\
|
||||
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
& Turn Down\\
|
||||
|
|
@ -121,13 +121,15 @@ The game is over when all worms are dead. The longest worm wins the
|
|||
game.
|
||||
\item [Pause the game.]
|
||||
Press
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}%
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
to pause the game. Press
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}%
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}%
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD,GIGABEAT_PAD%
|
||||
,GIGABEAT_S_PAD}{\ButtonSelect}
|
||||
again to resume the game.
|
||||
|
||||
\item[Stop the game.]
|
||||
|
|
@ -135,25 +137,31 @@ There are two ways to stop a running game.
|
|||
|
||||
\begin{itemize}
|
||||
\item If you want to quit Wormlet entirely simply hit
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}.
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
|
||||
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}%
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}.
|
||||
The game will stop immediately and you will return to the game menu.
|
||||
\item If you want to stop the game and still see the screen hit
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}.
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}%
|
||||
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}%
|
||||
\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}%
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}%
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}.
|
||||
This freezes the game. If you hit
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}%
|
||||
\opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu}%
|
||||
\opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay}%
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}%
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
|
||||
button again a new game starts with the same configuration. To return to the
|
||||
games menu you can hit
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}. A stopped game can not be resumed.
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
|
||||
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}%
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}. A stopped game can not be resumed.
|
||||
\end{itemize}
|
||||
\end{description}
|
||||
|
||||
|
|
|
|||
|
|
@ -10,7 +10,8 @@ To finish a level you have to section off more than 75\%.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
|
||||
,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
|
||||
{\ButtonUp, \ButtonDown,}%
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
|
||||
\ButtonLeft, \ButtonRight
|
||||
|
|
@ -18,7 +19,7 @@ To finish a level you have to section off more than 75\%.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
|
|
@ -26,6 +27,7 @@ To finish a level you have to section off more than 75\%.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect{} + \ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
||||
& Open menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue