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Fixed MAC initialization problem with mpa codec and removed workaround

for that bug.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7260 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Miika Pekkarinen 2005-07-30 13:46:38 +00:00
parent 43b9cda13c
commit 6b807b2d24
5 changed files with 10 additions and 18 deletions

View file

@ -29,10 +29,6 @@
#define MB()
static inline void mcf5249_init_mac(void) {
asm volatile ("move.l #0x20, %macsr;"); /* frac, truncate, no saturation */
}
static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
asm volatile ("mac.l %[x], %[y], %%acc0;" /* multiply & shift */

View file

@ -21,6 +21,7 @@
#include <errno.h>
#include <string.h>
#include <math.h>
#include "system.h"
#include "ivorbiscodec.h"
#include "ivorbisfile.h"

View file

@ -24,6 +24,7 @@
#include "playback.h"
#include "dsp.h"
#include "lib/codeclib.h"
#include "system.h"
struct mad_stream Stream IDATA_ATTR;
struct mad_frame Frame IDATA_ATTR;
@ -92,7 +93,10 @@ enum codec_status codec_start(struct codec_api* api)
ci->memset(&Frame, 0, sizeof(struct mad_frame));
ci->memset(&Synth, 0, sizeof(struct mad_synth));
ci->memset(&Timer, 0, sizeof(mad_timer_t));
#if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
mcf5249_init_mac();
#endif
mad_stream_init(&Stream);
mad_frame_init(&Frame);
mad_synth_init(&Synth);

View file

@ -125,6 +125,10 @@ enum {
: /* %0 */ "d"(mask), \
/* %1 */ "a"(address))
static inline void mcf5249_init_mac(void) {
asm volatile ("move.l #0x20, %macsr;"); /* frac, truncate, no saturation */
}
#endif
#ifndef SIMULATOR

View file

@ -184,19 +184,6 @@ void pcm_play_data(void (*get_more)(unsigned char** start, long* size))
callback_for_more = get_more;
/** FIXME: This is a temporary fix to prevent playback glitches when
* playing the first file. We will just drop the first frame to prevent
* that problem from occurring.
* Some debug data:
* - This problem will occur only when the first file.
* - First frame will be totally corrupt and the song will begin
* from the next frame. But at the next time (when the bug has
* already happened), the song will start from first frame.
* - Dropping some frames directly from (mpa) codec will also
* prevent the problem from happening. So it's unlikely you can
* find the explanation for this bug from this file.
*/
get_more((unsigned char **)&start, (long *)&size); // REMOVE THIS TO TEST
get_more((unsigned char **)&start, (long *)&size);
get_more(&next_start, &next_size);
dma_start(start, size);