forked from len0rd/rockbox
Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
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parent
14fe89aa8d
commit
6a972e0249
21 changed files with 385 additions and 134 deletions
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@ -10,10 +10,10 @@
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* Greyscale framework
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* Parameter handling
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*
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* This is a generic framework to use grayscale display within Rockbox
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* plugins. It obviously does not work for the player.
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* This is a generic framework to display up to 33 shades of grey
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* on low-depth bitmap LCDs (Archos b&w, Iriver 4-grey) within plugins.
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*
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* Copyright (C) 2004-2005 Jens Arnold
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* Copyright (C) 2004-2006 Jens Arnold
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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@ -23,10 +23,9 @@
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*
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****************************************************************************/
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#ifndef SIMULATOR /* not for simulator by now */
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
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#ifdef HAVE_LCD_BITMAP
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#include "gray.h"
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/* Set position of the top left corner of the greyscale overlay
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@ -37,7 +36,14 @@ void gray_set_position(int x, int by)
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_gray_info.by = by;
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if (_gray_info.flags & _GRAY_RUNNING)
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{
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#ifdef SIMULATOR
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gray_deferred_lcd_update();
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gray_update();
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#else
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_gray_info.flags |= _GRAY_DEFERRED_UPDATE;
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#endif
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}
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}
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/* Set the draw mode for subsequent drawing operations */
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@ -103,5 +109,3 @@ int gray_getstringsize(const unsigned char *str, int *w, int *h)
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}
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#endif /* HAVE_LCD_BITMAP */
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#endif /* !SIMULATOR */
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