forked from len0rd/rockbox
Improve the highscore related functions in plugin lib (FS#10350)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21578 a1c6a512-1295-4272-9138-f99709370657
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e905ca61d4
commit
6a5245ae08
3 changed files with 113 additions and 63 deletions
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@ -34,8 +34,8 @@ int highscore_save(char *filename, struct highscore *scores, int num_scores)
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for(i = 0;i < num_scores;i++)
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{
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rb->snprintf(buf, sizeof(buf)-1, "%s:%d:%d\n",
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scores[i].name, scores[i].score, scores[i].level);
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rb->snprintf(buf, sizeof(buf), "%d:%d:%s\n",
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scores[i].score, scores[i].level, scores[i].name);
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rc = rb->write(fd, buf, rb->strlen(buf));
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if(rc < 0)
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{
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@ -52,72 +52,62 @@ int highscore_load(char *filename, struct highscore *scores, int num_scores)
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int i;
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int fd;
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char buf[80];
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char *name, *score, *level;
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char *ptr;
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char *score, *level, *name;
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rb->memset(scores, 0, sizeof(struct highscore)*num_scores);
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fd = rb->open(filename, O_RDONLY);
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rb->memset(scores, 0, sizeof(struct highscore)*(num_scores+1));
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if(fd < 0)
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return -1;
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i = -1;
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while(rb->read_line(fd, buf, sizeof(buf)-1) && i < num_scores)
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i = 0;
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while(rb->read_line(fd, buf, sizeof(buf)) > 0 && i < num_scores)
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{
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i++;
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DEBUGF("%s\n", buf);
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name = buf;
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ptr = rb->strchr(buf, ':');
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if ( !ptr )
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if ( !rb->settings_parseline(buf, &score, &level) )
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continue;
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*ptr = 0;
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ptr++;
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rb->strncpy(scores[i].name, name, sizeof(scores[i].name));
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DEBUGF("%s\n", scores[i].name);
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score = ptr;
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ptr = rb->strchr(ptr, ':');
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if ( !ptr )
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if ( !rb->settings_parseline(level, &level, &name) )
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continue;
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*ptr = 0;
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ptr++;
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scores[i].score = rb->atoi(score);
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level = ptr;
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scores[i].level = rb->atoi(level);
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}
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rb->strncpy(scores[i].name, name, sizeof(scores[i].name)-1);
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i++;
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}
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rb->close(fd);
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return 0;
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}
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int highscore_update(int score, int level, struct highscore *scores, int num_scores)
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int highscore_update(int score, int level, const char *name,
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struct highscore *scores, int num_scores)
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{
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int i, j;
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int new = 0;
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/* look through the scores and see if this one is in the top ones */
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for(i = num_scores-1;i >= 0; i--)
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int pos;
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struct highscore *entry;
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if (!highscore_would_update(score, scores, num_scores))
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return -1;
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pos = num_scores-1;
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while (pos > 0 && score > scores[pos-1].score)
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{
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if ((score > scores[i].score))
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{
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/* Move the rest down one... */
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if (i > 0)
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{
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for (j=1; j<=i; j++)
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{
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rb->memcpy((void *)&scores[j-1], (void *)&scores[j], sizeof(struct highscore));
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}
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}
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scores[i].score = score;
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scores[i].level = level;
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/* Need to sort out entering a name... maybe old three letter arcade style */
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new = 1;
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break;
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}
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}
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return new;
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/* move down one */
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rb->memcpy((void *)&scores[pos], (void *)&scores[pos-1],
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sizeof(struct highscore));
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pos--;
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}
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entry = scores + pos;
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entry->score = score;
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entry->level = level;
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rb->strncpy(entry->name, name, sizeof(entry->name));
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entry->name[sizeof(entry->name)-1] = '\0';
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return pos;
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}
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bool highscore_would_update(int score, struct highscore *scores,
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int num_scores)
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{
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return (num_scores > 0) && (score > scores[num_scores-1].score);
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}
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