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Improve the highscore related functions in plugin lib (FS#10350)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21578 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Alexander Levin 2009-06-30 20:00:46 +00:00
parent e905ca61d4
commit 6a5245ae08
3 changed files with 113 additions and 63 deletions

View file

@ -34,8 +34,8 @@ int highscore_save(char *filename, struct highscore *scores, int num_scores)
for(i = 0;i < num_scores;i++)
{
rb->snprintf(buf, sizeof(buf)-1, "%s:%d:%d\n",
scores[i].name, scores[i].score, scores[i].level);
rb->snprintf(buf, sizeof(buf), "%d:%d:%s\n",
scores[i].score, scores[i].level, scores[i].name);
rc = rb->write(fd, buf, rb->strlen(buf));
if(rc < 0)
{
@ -52,72 +52,62 @@ int highscore_load(char *filename, struct highscore *scores, int num_scores)
int i;
int fd;
char buf[80];
char *name, *score, *level;
char *ptr;
char *score, *level, *name;
rb->memset(scores, 0, sizeof(struct highscore)*num_scores);
fd = rb->open(filename, O_RDONLY);
rb->memset(scores, 0, sizeof(struct highscore)*(num_scores+1));
if(fd < 0)
return -1;
i = -1;
while(rb->read_line(fd, buf, sizeof(buf)-1) && i < num_scores)
i = 0;
while(rb->read_line(fd, buf, sizeof(buf)) > 0 && i < num_scores)
{
i++;
DEBUGF("%s\n", buf);
name = buf;
ptr = rb->strchr(buf, ':');
if ( !ptr )
if ( !rb->settings_parseline(buf, &score, &level) )
continue;
*ptr = 0;
ptr++;
rb->strncpy(scores[i].name, name, sizeof(scores[i].name));
DEBUGF("%s\n", scores[i].name);
score = ptr;
ptr = rb->strchr(ptr, ':');
if ( !ptr )
if ( !rb->settings_parseline(level, &level, &name) )
continue;
*ptr = 0;
ptr++;
scores[i].score = rb->atoi(score);
level = ptr;
scores[i].level = rb->atoi(level);
}
rb->strncpy(scores[i].name, name, sizeof(scores[i].name)-1);
i++;
}
rb->close(fd);
return 0;
}
int highscore_update(int score, int level, struct highscore *scores, int num_scores)
int highscore_update(int score, int level, const char *name,
struct highscore *scores, int num_scores)
{
int i, j;
int new = 0;
/* look through the scores and see if this one is in the top ones */
for(i = num_scores-1;i >= 0; i--)
int pos;
struct highscore *entry;
if (!highscore_would_update(score, scores, num_scores))
return -1;
pos = num_scores-1;
while (pos > 0 && score > scores[pos-1].score)
{
if ((score > scores[i].score))
{
/* Move the rest down one... */
if (i > 0)
{
for (j=1; j<=i; j++)
{
rb->memcpy((void *)&scores[j-1], (void *)&scores[j], sizeof(struct highscore));
}
}
scores[i].score = score;
scores[i].level = level;
/* Need to sort out entering a name... maybe old three letter arcade style */
new = 1;
break;
}
}
return new;
/* move down one */
rb->memcpy((void *)&scores[pos], (void *)&scores[pos-1],
sizeof(struct highscore));
pos--;
}
entry = scores + pos;
entry->score = score;
entry->level = level;
rb->strncpy(entry->name, name, sizeof(entry->name));
entry->name[sizeof(entry->name)-1] = '\0';
return pos;
}
bool highscore_would_update(int score, struct highscore *scores,
int num_scores)
{
return (num_scores > 0) && (score > scores[num_scores-1].score);
}