forked from len0rd/rockbox
lua add submenu module + cleanup
allows menus + submenus + context menus all with simple tables menu_t which is a table of strings func_t which are the corresponding functions to go with those strings see lua_scripts/submenu_demo.lua Change-Id: I907b74b4abef0ecbe49f181d0ced6e6d20e94de5
This commit is contained in:
parent
d5695822a7
commit
63b6281505
8 changed files with 478 additions and 120 deletions
28
apps/plugins/lua/include_lua/menubuttons.lua
Normal file
28
apps/plugins/lua/include_lua/menubuttons.lua
Normal file
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@ -0,0 +1,28 @@
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local rbac_is_loaded = (package.loaded.actions ~= nil)
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require("actions") -- Contains rb.actions & rb.contexts
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-- Menu Button definitions --
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local button_t = {
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CANCEL = rb.actions.PLA_CANCEL,
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DOWN = rb.actions.PLA_DOWN,
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DOWNR = rb.actions.PLA_DOWN_REPEAT,
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EXIT = rb.actions.PLA_EXIT,
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LEFT = rb.actions.PLA_LEFT,
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LEFTR = rb.actions.PLA_LEFT_REPEAT,
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RIGHT = rb.actions.PLA_RIGHT,
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RIGHTR = rb.actions.PLA_RIGHT_REPEAT,
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SEL = rb.actions.PLA_SELECT,
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SELREL = rb.actions.PLA_SELECT_REL,
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SELR = rb.actions.PLA_SELECT_REPEAT,
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UP = rb.actions.PLA_UP,
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UPR = rb.actions.PLA_UP_REPEAT,
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}
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if not rbac_is_loaded then
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rb.actions = nil
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rb.contexts = nil
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package.loaded.actionss = nil
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end
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return button_t
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46
apps/plugins/lua/include_lua/menucoresettings.lua
Normal file
46
apps/plugins/lua/include_lua/menucoresettings.lua
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@ -0,0 +1,46 @@
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--menu core settings loaded from rockbox user settings
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--Bilgus 4/2021
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local function get_core_settings()
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local rbs_is_loaded = (package.loaded.rbsettings ~= nil)
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local s_is_loaded = (package.loaded.settings ~= nil)
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require("rbsettings")
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require("settings")
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rb.metadata = nil -- remove track metadata settings
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local rb_settings = rb.settings.dump('global_settings', "system")
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local color_table = {}
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local talk_table = {}
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local list_settings_table = {}
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local list_settings = "cursor_style|show_icons|statusbar|scrollbar|scrollbar_width|list_separator_height|backdrop_file|"
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for key, value in pairs(rb_settings) do
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key = key or ""
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if (key:find("color")) then
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color_table[key]=value
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elseif (key:find("talk")) then
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talk_table[key]=value
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elseif (list_settings:find(key)) then
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list_settings_table[key]=value
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end
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end
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if not s_is_loaded then
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rb.settings = nil
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package.loaded.settings = nil
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end
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if not rbs_is_loaded then
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rb.system = nil
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rb.metadata = nil
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package.loaded.rbsettings = nil
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end
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rb.core_color_table = color_table
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rb.core_talk_table = talk_table
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rb.core_list_settings_table = list_settings_table
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end
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get_core_settings()
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get_core_settings = nil
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package.loaded.menucoresettings = nil
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collectgarbage("collect")
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@ -343,20 +343,15 @@ local _print = {} do
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tld.line_end_color = line_end_color
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end
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line_separator = ld.line_separator
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line_separator = ld.line_separator or o.drawsep
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local indent = line_indent < 0 and 0 or line_indent --rb scroller doesn't like negative offset!
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if o.line == 1 and o.header then
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--rb scroller doesn't like negative offset!
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local indent = line_indent < 0 and 0 or line_indent
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set_desc(ld, true, 1, false, rb.STYLE_DEFAULT,
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indent, o.fg_pattern, o.bg_pattern, o.bg_pattern)
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ld.show_cursor = false
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elseif s_lines[o.line] then
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--/* Display line selector */
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local style = show_cursor == true and rb.STYLE_DEFAULT or linestyle
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local indent = line_indent < 0 and 0 or line_indent
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--rb scroller doesn't like negative offset!
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local ovfl = (o.ovfl == "auto" and w >= o.width and x == 0)
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set_desc(ld, ovfl, 0, true, style, indent,
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o.bg_pattern, o.sel_pattern, o.sel_pattern)
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@ -377,7 +372,9 @@ local _print = {} do
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if ld.selected == true then
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rb.set_viewport(o) -- revert drawmode if selected
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end
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rb.lcd_drawline(0, line * h, o.width, line * h)
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if not o.header then
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rb.lcd_drawline(0, line * h, o.width, line * h)
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end
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rb.lcd_drawline(0, line * h + h, o.width, line * h + h) --only to add the last line
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-- but we don't have an idea which line is the last line here so every line is the last line!
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end
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@ -457,6 +454,7 @@ local _print = {} do
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_print.opt.line = set_line
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_print.opt.linedesc = set_linedesc
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_print.opt.autoupdate = set_update
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_print.selected = function() return s_lines end
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_print.clear = clear
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_print.f = printf
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@ -23,74 +23,18 @@
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if not rb.lcd_framebuffer then rb.splash(rb.HZ, "No Support!") return nil end
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require("printtable")
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require("menucoresettings") --loads user settings from rockbox
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local _clr = require("color")
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local _LCD = rb.lcd_framebuffer()
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--[[ -- dpad requires:
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require("actions") -- Contains rb.actions & rb.contexts
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local BUTTON = require("menubuttons")
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local _timer = require("timer")
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-- Button definitions --
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local CANCEL_BUTTON = rb.actions.PLA_CANCEL
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local DOWN_BUTTON = rb.actions.PLA_DOWN
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local DOWNR_BUTTON = rb.actions.PLA_DOWN_REPEAT
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local EXIT_BUTTON = rb.actions.PLA_EXIT
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local LEFT_BUTTON = rb.actions.PLA_LEFT
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local LEFTR_BUTTON = rb.actions.PLA_LEFT_REPEAT
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local RIGHT_BUTTON = rb.actions.PLA_RIGHT
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local RIGHTR_BUTTON = rb.actions.PLA_RIGHT_REPEAT
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local SEL_BUTTON = rb.actions.PLA_SELECT
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local SELREL_BUTTON = rb.actions.PLA_SELECT_REL
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local SELR_BUTTON = rb.actions.PLA_SELECT_REPEAT
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local UP_BUTTON = rb.actions.PLA_UP
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local UPR_BUTTON = rb.actions.PLA_UP_REPEAT
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]]
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--------------------------------------------------------------------------------
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local function get_core_settings()
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if rb.core_color_table ~= nil and rb.core_talk_table ~= nil and
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rb.core_list_settings_table ~= nil then return end
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local rbs_is_loaded = (package.loaded.rbsettings ~= nil)
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local s_is_loaded = (package.loaded.settings ~= nil)
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require("rbsettings")
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require("settings")
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rb.metadata = nil -- remove track metadata settings
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local rb_settings = rb.settings.dump('global_settings', "system")
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local color_table = {}
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local talk_table = {}
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local list_settings_table = {}
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local list_settings = "cursor_style|show_icons|statusbar|scrollbar|scrollbar_width|list_separator_height|backdrop_file|"
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for key, value in pairs(rb_settings) do
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key = key or ""
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if (key:find("color")) then
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color_table[key]=value
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elseif (key:find("talk")) then
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talk_table[key]=value
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elseif (list_settings:find(key)) then
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list_settings_table[key]=value
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end
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end
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if not s_is_loaded then
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rb.settings = nil
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package.loaded.settings = nil
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end
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if not rbs_is_loaded then
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rb.system = nil
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rb.metadata = nil
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package.loaded.rbsettings = nil
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end
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rb.core_color_table = color_table
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rb.core_talk_table = talk_table
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rb.core_list_settings_table = list_settings_table
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collectgarbage("collect")
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end
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--[[ cursor style button routine
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-- left / right are x, xi is increment xir is increment when repeat
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-- up / down are y, yi is increment yir is increment when repeat
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@ -112,44 +56,44 @@ local function dpad(x, xi, xir, y, yi, yir, timeout, overflow)
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while true do
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button = rb.get_plugin_action(timeout)
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if button == CANCEL_BUTTON then
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if button == BUTTON.CANCEL then
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cancel = 1
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break;
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elseif button == EXIT_BUTTON then
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elseif button == BUTTON.EXIT then
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cancel = 1
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break;
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elseif button == SEL_BUTTON then
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elseif button == BUTTON.SEL then
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select = 1
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timeout = timeout + 1
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elseif button == SELR_BUTTON then
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elseif button == BUTTON.SELR then
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select = 2
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timeout = timeout + 1
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elseif button == SELREL_BUTTON then
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elseif button == BUTTON.SELREL then
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select = -1
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timeout = timeout + 1
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elseif button == LEFT_BUTTON then
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elseif button == BUTTON.LEFT then
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x_chg = x_chg - xi
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if scroll_is_fixed then
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cancel = 1
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break;
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end
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elseif button == LEFTR_BUTTON then
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elseif button == BUTTON.LEFTR then
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x_chg = x_chg - xir
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elseif button == RIGHT_BUTTON then
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elseif button == BUTTON.RIGHT then
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x_chg = x_chg + xi
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if scroll_is_fixed then
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select = 1
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timeout = timeout + 1
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end
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elseif button == RIGHTR_BUTTON then
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elseif button == BUTTON.RIGHTR then
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x_chg = x_chg + xir
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elseif button == UP_BUTTON then
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elseif button == BUTTON.UP then
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y_chg = y_chg + yi
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elseif button == UPR_BUTTON then
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elseif button == BUTTON.UPR then
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y_chg = y_chg + yir
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elseif button == DOWN_BUTTON then
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elseif button == BUTTON.DOWN then
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y_chg = y_chg - yi
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elseif button == DOWNR_BUTTON then
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elseif button == BUTTON.DOWNR then
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y_chg = y_chg - yir
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elseif timeout >= 0 then--and rb.button_queue_count() < 1 then
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break;
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@ -175,7 +119,6 @@ function print_menu(menu_t, func_t, selected, settings, copy_screen)
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if selected then vcur = selected + 1 end
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if vcur and vcur <= 1 then vcur = 2 end
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get_core_settings()
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local c_table = rb.core_color_table or {}
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if not settings then
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if copy_screen == true then _LCD:copy(screen_img) end
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if func_t and func_t[i] then
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if func_t[i](i, menu_t) == true then break end
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if func_t[i](i, menu_t, func_t) == true then break end
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else
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break
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end
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263
apps/plugins/lua/include_lua/printsubmenu.lua
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263
apps/plugins/lua/include_lua/printsubmenu.lua
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--[[
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2021 William Wilgus
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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]]
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if not rb.lcd_framebuffer then rb.splash(rb.HZ, "No Support!") return nil end
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menu_ctx = {}
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local last_ctx = false
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local p_settings
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--[[root menu tables
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expanded menus get inserted / removed
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and context menus replace them but never overwritten
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unless you want a new root menu
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]]
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menu_t = {}
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func_t = {}
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require("printmenus")
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local BUTTON = require("menubuttons")
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local last_sel = 0
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local function display_context_menu() end -- forward declaration
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local function dpad(x, xi, xir, y, yi, yir, timeout, overflow, selected)
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local scroll_is_fixed = overflow ~= "manual"
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if timeout == nil then timeout = -1 end
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local cancel, select = 0, 0
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local x_chg, y_chg = 0, 0
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local button
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while true do
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button = rb.get_plugin_action(timeout)
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if button == BUTTON.CANCEL then
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cancel = 1
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break;
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elseif button == BUTTON.EXIT then
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cancel = 1
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break;
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elseif button == BUTTON.SEL then
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last_sel = 1
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timeout = timeout + 1
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elseif button == BUTTON.SELR then
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last_sel = 2
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if display_context_menu(selected or -1) == true then
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select = 1
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break;
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end
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timeout = timeout + 1
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elseif button == BUTTON.SELREL then
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if last_sel == 1 then
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select = 1
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end
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last_sel = 0
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timeout = timeout + 1
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elseif button == BUTTON.LEFT then
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x_chg = x_chg - xi
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if scroll_is_fixed then
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cancel = 1
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break;
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end
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elseif button == BUTTON.LEFTR then
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x_chg = x_chg - xir
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elseif button == BUTTON.RIGHT then
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x_chg = x_chg + xi
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if scroll_is_fixed then
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select = 1
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timeout = timeout + 1
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end
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elseif button == BUTTON.RIGHTR then
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x_chg = x_chg + xir
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elseif button == BUTTON.UP then
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y_chg = y_chg + yi
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elseif button == BUTTON.UPR then
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y_chg = y_chg + yir
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elseif button == BUTTON.DOWN then
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y_chg = y_chg - yi
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elseif button == BUTTON.DOWNR then
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y_chg = y_chg - yir
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elseif timeout >= 0 then--and rb.button_queue_count() < 1 then
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break;
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end
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if x_chg ~= 0 or y_chg ~= 0 then
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timeout = timeout + 1
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end
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end
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x = x + x_chg
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y = y + y_chg
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return cancel, select, x_chg, x, y_chg, y, 0xffff
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end -- dpad
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local function menu_set_defaults(settings, ctx)
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p_settings = settings or {wrap = true, hasheader = true, justify = "left", dpad_fn = dpad}
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menu_ctx = ctx or {collapse_fn = {}, lv = 0, update = false, start = 1}
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end
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local function ctx_loop()
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local loopfn = ctx_loop
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ctx_loop = function() end --prevent another execution
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local mt, ft = get_menu()
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local i
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repeat
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if menu_ctx.update then mt, ft = get_menu(); menu_ctx.update = false end
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_, i = print_menu(mt, ft, menu_ctx.start, p_settings)
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until menu_ctx.quit
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ctx_loop = loopfn --restore for another run
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end
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function get_menu()
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return menu_t, func_t
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end
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local function push_ctx(new_getmenu)
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last_ctx = last_ctx or {}
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table.insert(last_ctx, menu_ctx)
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menu_ctx.getmenu = get_menu
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menu_ctx.settings = p_settings
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--menu_ctx is a new variable after this point
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menu_set_defaults()
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menu_ctx.update = true
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if type(new_getmenu) == 'function' then
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get_menu = new_getmenu
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end
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end
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local function pop_ctx()
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menu_ctx = table.remove(last_ctx)
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if menu_ctx then
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get_menu = menu_ctx.getmenu
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p_settings = menu_ctx.settings
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if menu_ctx.restorefn then
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menu_ctx.restorefn(menu_t, func_t)
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menu_ctx.restorefn = nil
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end
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menu_ctx.getmenu = nil
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menu_ctx.settings = nil
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menu_ctx.update = true
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return true
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end
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end
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local function display_context_menu_internal(sel)
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if sel <= 0 or not menu_ctx.user_context_fn then return false end
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local parent = get_parent() or 0
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local user_context_fn = menu_ctx.user_context_fn
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local function display_context_menu(i, menu_t, func_t)
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local function new_getmenu()
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local mt, ft = user_context_fn(parent, i, menu_t, func_t)
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ft[0] = pop_ctx --set back fn
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return mt, ft
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end
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push_ctx(new_getmenu)
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return true
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end
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local funct = func_t[sel]
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local function restore_fn(mt, ft)
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ft[sel] = funct
|
||||
menu_ctx.start = sel - 1
|
||||
end
|
||||
|
||||
menu_ctx.restorefn = restore_fn
|
||||
-- insert into the current fn table so it gets execd by the menu
|
||||
func_t[sel] = display_context_menu
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function get_parent(lv)
|
||||
lv = lv or #menu_ctx.collapse_fn
|
||||
collectgarbage("step")
|
||||
local t = menu_ctx.collapse_fn[lv] or {}
|
||||
return t[2] or -1
|
||||
end
|
||||
|
||||
function set_menu(mt, ft, user_context_fn, settings)
|
||||
local function empty_fn() end
|
||||
menu_set_defaults(settings)
|
||||
if type(user_context_fn) == 'function' then
|
||||
display_context_menu = display_context_menu_internal
|
||||
menu_ctx.user_context_fn = user_context_fn
|
||||
else
|
||||
display_context_menu = empty_fn
|
||||
menu_ctx.user_context_fn = false
|
||||
end
|
||||
p_settings = settings or p_settings
|
||||
menu_t, func_t = mt, ft
|
||||
ctx_loop()
|
||||
end
|
||||
|
||||
function create_sub_menu(lv, mt, ft)
|
||||
if lv < 1 then error("Level < 1") end
|
||||
-- everything in lua is 1 based menu level is no exception
|
||||
local lv_tab = string.rep ("\t", lv)
|
||||
local function submenu_closure(i, m, f)
|
||||
menu_ctx.lv = lv
|
||||
local lv_out, menusz_out, start_item
|
||||
local item_in, item_out = i, i
|
||||
if lv <= #menu_ctx.collapse_fn then --something else expanded??
|
||||
repeat
|
||||
local collapse_fn = table.remove(menu_ctx.collapse_fn)
|
||||
if collapse_fn then
|
||||
lv_out, item_out, menusz_out = collapse_fn[1](i, m, f)
|
||||
-- if the item i is below this menu, it needs to shift too
|
||||
if item_in > item_out then i = i - (menusz_out) end
|
||||
end
|
||||
until not collapse_fn or lv >= lv_out
|
||||
menu_ctx.start = i
|
||||
if item_out == item_in then return end
|
||||
end
|
||||
|
||||
local menu_sz = #mt
|
||||
menu_ctx.start = i
|
||||
start_item = i
|
||||
menu_ctx.update = true
|
||||
for item, _ in ipairs(mt) do
|
||||
i = i + 1
|
||||
table.insert(m, i, lv_tab .. mt[item])
|
||||
table.insert(f, i, ft[item])
|
||||
end
|
||||
|
||||
local function collapse_closure(i, m, f)
|
||||
--creates a closure around lv, start_item and menu_sz
|
||||
for j = 1, menu_sz, 1 do
|
||||
table.remove(m, start_item + 1)
|
||||
table.remove(f, start_item + 1)
|
||||
end
|
||||
return lv, start_item, menu_sz
|
||||
end
|
||||
|
||||
table.insert(menu_ctx.collapse_fn, lv, {collapse_closure, start_item})
|
||||
return true
|
||||
end
|
||||
|
||||
return submenu_closure
|
||||
end
|
||||
|
|
@ -22,28 +22,12 @@
|
|||
]]
|
||||
if not rb.lcd_framebuffer then rb.splash(rb.HZ, "No Support!") return nil end
|
||||
|
||||
require("actions") -- Contains rb.actions & rb.contexts
|
||||
|
||||
local _clr = require("color")
|
||||
local _print = require("print")
|
||||
local _timer = require("timer")
|
||||
local BUTTON = require("menubuttons")
|
||||
local sb_width = 5
|
||||
|
||||
-- Button definitions --
|
||||
local CANCEL_BUTTON = rb.actions.PLA_CANCEL
|
||||
local DOWN_BUTTON = rb.actions.PLA_DOWN
|
||||
local DOWNR_BUTTON = rb.actions.PLA_DOWN_REPEAT
|
||||
local EXIT_BUTTON = rb.actions.PLA_EXIT
|
||||
local LEFT_BUTTON = rb.actions.PLA_LEFT
|
||||
local LEFTR_BUTTON = rb.actions.PLA_LEFT_REPEAT
|
||||
local RIGHT_BUTTON = rb.actions.PLA_RIGHT
|
||||
local RIGHTR_BUTTON = rb.actions.PLA_RIGHT_REPEAT
|
||||
local SEL_BUTTON = rb.actions.PLA_SELECT
|
||||
local SELREL_BUTTON = rb.actions.PLA_SELECT_REL
|
||||
local SELR_BUTTON = rb.actions.PLA_SELECT_REPEAT
|
||||
local UP_BUTTON = rb.actions.PLA_UP
|
||||
local UPR_BUTTON = rb.actions.PLA_UP_REPEAT
|
||||
|
||||
-- clamps value to >= min and <= max
|
||||
local function clamp(iVal, iMin, iMax)
|
||||
if iMin > iMax then
|
||||
|
@ -71,7 +55,7 @@ end
|
|||
-- time since last button press is returned in ticks..
|
||||
-- make xi, xir, yi, yir negative to flip direction...
|
||||
]]
|
||||
local function dpad(x, xi, xir, y, yi, yir, timeout, overflow)
|
||||
local function dpad(x, xi, xir, y, yi, yir, timeout, overflow, selected)
|
||||
local scroll_is_fixed = overflow ~= "manual"
|
||||
_timer("dpad") -- start a persistant timer; keeps time between button events
|
||||
if timeout == nil then timeout = -1 end
|
||||
|
@ -81,44 +65,44 @@ local function dpad(x, xi, xir, y, yi, yir, timeout, overflow)
|
|||
while true do
|
||||
button = rb.get_plugin_action(timeout)
|
||||
|
||||
if button == CANCEL_BUTTON then
|
||||
if button == BUTTON.CANCEL then
|
||||
cancel = 1
|
||||
break;
|
||||
elseif button == EXIT_BUTTON then
|
||||
elseif button == BUTTON.EXIT then
|
||||
cancel = 1
|
||||
break;
|
||||
elseif button == SEL_BUTTON then
|
||||
elseif button == BUTTON.SEL then
|
||||
select = 1
|
||||
timeout = timeout + 1
|
||||
elseif button == SELR_BUTTON then
|
||||
elseif button == BUTTON.SELR then
|
||||
select = 2
|
||||
timeout = timeout + 1
|
||||
elseif button == SELREL_BUTTON then
|
||||
elseif button == BUTTON.SELREL then
|
||||
select = -1
|
||||
timeout = timeout + 1
|
||||
elseif button == LEFT_BUTTON then
|
||||
elseif button == BUTTON.LEFT then
|
||||
x_chg = x_chg - xi
|
||||
if scroll_is_fixed then
|
||||
cancel = 1
|
||||
break;
|
||||
end
|
||||
elseif button == LEFTR_BUTTON then
|
||||
elseif button == BUTTON.LEFTR then
|
||||
x_chg = x_chg - xir
|
||||
elseif button == RIGHT_BUTTON then
|
||||
elseif button == BUTTON.RIGHT then
|
||||
x_chg = x_chg + xi
|
||||
if scroll_is_fixed then
|
||||
select = 1
|
||||
timeout = timeout + 1
|
||||
end
|
||||
elseif button == RIGHTR_BUTTON then
|
||||
elseif button == BUTTON.RIGHTR then
|
||||
x_chg = x_chg + xir
|
||||
elseif button == UP_BUTTON then
|
||||
elseif button == BUTTON.UP then
|
||||
y_chg = y_chg + yi
|
||||
elseif button == UPR_BUTTON then
|
||||
elseif button == BUTTON.UPR then
|
||||
y_chg = y_chg + yir
|
||||
elseif button == DOWN_BUTTON then
|
||||
elseif button == BUTTON.DOWN then
|
||||
y_chg = y_chg - yi
|
||||
elseif button == DOWNR_BUTTON then
|
||||
elseif button == BUTTON.DOWNR then
|
||||
y_chg = y_chg - yir
|
||||
elseif timeout >= 0 then--and rb.button_queue_count() < 1 then
|
||||
break;
|
||||
|
@ -247,7 +231,8 @@ function print_table(t, t_count, settings)
|
|||
rb.lcd_update()
|
||||
|
||||
local quit, select, x_chg, xi, y_chg, yi, timeb =
|
||||
dpad_fn(t_p.col, -1, -t_p.col_scrl, t_p.row, -1, -t_p.row_scrl, nil, overflow)
|
||||
dpad_fn(t_p.col, -1, -t_p.col_scrl, t_p.row, -1, -t_p.row_scrl,
|
||||
nil, overflow, (t_p.row + t_p.vcursor - 1))
|
||||
|
||||
t_p.vcursor = t_p.vcursor + y_chg
|
||||
|
||||
|
@ -316,7 +301,7 @@ function print_table(t, t_count, settings)
|
|||
if t[i] == nil then
|
||||
rb.splash(1, string.format("ERROR %d is nil", i))
|
||||
t[i] = "???"
|
||||
if rb.get_plugin_action(10) == CANCEL_BUTTON then return 0 end
|
||||
if rb.get_plugin_action(10) == BUTTON.CANCEL then return 0 end
|
||||
end
|
||||
|
||||
if m_sel == true and t[i]:sub(-1) == "\0" then
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue