diff --git a/firmware/SOURCES b/firmware/SOURCES index dbfa102ceb..b70ee7f118 100644 --- a/firmware/SOURCES +++ b/firmware/SOURCES @@ -139,7 +139,7 @@ mp3data.c #if CONFIG_CODEC != SWCODEC mpeg.c #endif -#ifndef WIN32 /* the win32 sim has its own versin of these: */ +#if !defined(WIN32) || defined(SDL) panic.c debug.c #endif diff --git a/firmware/export/lcd.h b/firmware/export/lcd.h index 7fcae6edf1..2779bd9c95 100644 --- a/firmware/export/lcd.h +++ b/firmware/export/lcd.h @@ -29,7 +29,9 @@ #ifdef SIMULATOR #define lcd_icon(x,y) sim_lcd_icon(x,y) +#ifndef MAX_PATH #define MAX_PATH 260 +#endif #else #include "file.h" /* for MAX_PATH; FIXME: Why does this not work for sims? */ #endif diff --git a/uisimulator/common/io.c b/uisimulator/common/io.c index 68eb8933a5..4943bc04e2 100644 --- a/uisimulator/common/io.c +++ b/uisimulator/common/io.c @@ -409,7 +409,7 @@ void sim_plugin_close(int pd) dlclose((void *)pd); } -#ifndef WIN32 +#if !defined(WIN32) || defined(SDL) /* the win32 version is in debug-win32.c */ void debug_init(void) diff --git a/uisimulator/common/lcd-common.c b/uisimulator/common/lcd-common.c index a9fc294b1a..119c440318 100644 --- a/uisimulator/common/lcd-common.c +++ b/uisimulator/common/lcd-common.c @@ -24,7 +24,7 @@ #include "lcd.h" -#ifdef WIN32 +#if defined(WIN32) && !defined(SDL) #include "lcd-win32.h" #else #include "lcd-x11.h"