From 5db5de541806fd14f2dcf54a3825fce6792f933e Mon Sep 17 00:00:00 2001 From: Tomer Shalev Date: Tue, 20 Apr 2010 08:16:00 +0000 Subject: [PATCH] Brickmania: No need to init these global variables, as they are set later on git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25686 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/brickmania.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index a72ca716c5..9d3fa8602a 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -968,16 +968,16 @@ struct rect * */ -static enum game_state game_state = ST_READY; +static enum game_state game_state; static int pad_pos_x; static int life; -static int score=0,vscore=0; -static bool flip_sides=false; -static int level=0; -static int brick_on_board=0; -static int used_balls=1; -static int used_fires=0; -static int used_powers=0; +static int score,vscore; +static bool flip_sides; +static int level; +static int brick_on_board; +static int used_balls; +static int used_fires; +static int used_powers; static int difficulty = NORMAL; static int pad_width; static int flip_sides_delay;