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Convert non-ASCII characters to UTF-8

Comments and notes are converted to UTF-8. Already broken multibyte characters are fixed using common sense.

This patch contains no code changes.

Change-Id: Ia511ab84936cb2495ac17309493a9b98727a7902
This commit is contained in:
Vencislav Atanasov 2024-12-12 20:36:43 +02:00 committed by Solomon Peachy
parent 8f5128da16
commit 5d7c8a0df1
32 changed files with 94 additions and 90 deletions

View file

@ -7904,7 +7904,7 @@ do { \
#define SSI_CR1_MULTS (1 << 22)
#define SSI_CR1_FMAT_BIT 20
#define SSI_CR1_FMAT_MASK (0x3 << SSI_CR1_FMAT_BIT)
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola¡¯s SPI format */
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorolas SPI format */
#define SSI_CR1_FMAT_SSP (1 << SSI_CR1_FMAT_BIT) /* TI's SSP format */
#define SSI_CR1_FMAT_MW1 (2 << SSI_CR1_FMAT_BIT) /* National Microwire 1 format */
#define SSI_CR1_FMAT_MW2 (3 << SSI_CR1_FMAT_BIT) /* National Microwire 2 format */

View file

@ -1335,7 +1335,7 @@
#define SSI_CR1_MULTS (1 << 22)
#define SSI_CR1_FMAT_BIT 20
#define SSI_CR1_FMAT_MASK (0x3 << SSI_CR1_FMAT_BIT)
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola¡¯s SPI format */
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorolas SPI format */
#define SSI_CR1_FMAT_SSP (1 << SSI_CR1_FMAT_BIT) /* TI's SSP format */
#define SSI_CR1_FMAT_MW1 (2 << SSI_CR1_FMAT_BIT) /* National Microwire 1 format */
#define SSI_CR1_FMAT_MW2 (3 << SSI_CR1_FMAT_BIT) /* National Microwire 2 format */

View file

@ -23,13 +23,13 @@ Run firmware_extract on the firmware archive to obtain the files
updater executable which you originally extracted it from. The new updater
will update your player with the modifications you've made.
* If you're creating or editing executable code, such as the CENC or ©TL entries,
* If you're creating or editing executable code, such as the CENC or ©TL entries,
you'll need to use zen_crypt to decrypt and/or encrypt them.
In addition, executable code on some players that use the ©TL entries also needs
In addition, executable code on some players that use the ©TL entries also needs
to be signed using zen_crypt, prior to encrypting them.
Encrypting FBOOT and FRESC is not supported, as these contain the executable
code that makes up the critical Rescue Mode software, contained in flash.
As opposed to CENC and ©TL which ultimately ends up being stored in the players
As opposed to CENC and ©TL which ultimately ends up being stored in the players
filesystem as a file named Jukebox2.jrm.