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Clarify track transition code in pcmbuf and playback. No functional changes yet.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23506 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jeffrey Goode 2009-11-04 03:58:33 +00:00
parent 606a333a5f
commit 5ce8e2cb0d
5 changed files with 85 additions and 85 deletions

View file

@ -416,46 +416,8 @@ void codec_init_codec_api(void)
} }
/** pcmbuf track change callbacks */
/* Between the codec and PCM track change, we need to keep updating the
"elapsed" value of the previous (to the codec, but current to the
user/PCM/WPS) track, so that the progressbar reaches the end.
During that transition, the WPS will display prevtrack_id3. */
static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
static void codec_pcmbuf_position_callback(size_t size)
{
/* This is called from an ISR, so be quick */
unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
othertrack_id3->elapsed;
if (time >= othertrack_id3->length)
{
pcmbuf_set_position_callback(NULL);
othertrack_id3->elapsed = othertrack_id3->length;
}
else
othertrack_id3->elapsed = time;
}
static void codec_pcmbuf_track_changed_callback(void)
{
LOGFQUEUE("codec > pcmbuf/audio Q_AUDIO_TRACK_CHANGED");
pcmbuf_set_position_callback(NULL);
audio_post_track_change();
}
/** track change functions */ /** track change functions */
static inline void codec_gapless_track_change(void)
{
/* callback keeps the progress bar moving while the pcmbuf empties */
pcmbuf_set_position_callback(codec_pcmbuf_position_callback);
/* set the pcmbuf callback for when the track really changes */
pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
}
static inline void codec_crossfade_track_change(void) static inline void codec_crossfade_track_change(void)
{ {
/* Initiate automatic crossfade mode */ /* Initiate automatic crossfade mode */
@ -484,8 +446,8 @@ static void codec_track_skip_done(bool was_manual)
/* shuffle mode is on, so crossfade: */ /* shuffle mode is on, so crossfade: */
codec_crossfade_track_change(); codec_crossfade_track_change();
else else
/* shuffle mode is off, so do a gapless track change */ /* shuffle mode is off, so normal gapless playback */
codec_gapless_track_change(); pcmbuf_start_track_change();
} }
else else
/* normal crossfade: */ /* normal crossfade: */
@ -493,7 +455,7 @@ static void codec_track_skip_done(bool was_manual)
} }
else else
/* normal gapless playback. */ /* normal gapless playback. */
codec_gapless_track_change(); pcmbuf_start_track_change();
} }
static bool codec_load_next_track(void) static bool codec_load_next_track(void)

View file

@ -25,6 +25,7 @@
#include <kernel.h> #include <kernel.h>
#include "pcmbuf.h" #include "pcmbuf.h"
#include "pcm.h" #include "pcm.h"
#include "playback.h"
/* Define LOGF_ENABLE to enable logf output in this file */ /* Define LOGF_ENABLE to enable logf output in this file */
/*#define LOGF_ENABLE*/ /*#define LOGF_ENABLE*/
@ -62,8 +63,8 @@ struct pcmbufdesc
void *addr; void *addr;
size_t size; size_t size;
struct pcmbufdesc* link; struct pcmbufdesc* link;
/* Call this when the buffer has been played */ /* true if last chunk in the track */
void (*callback)(void); bool end_of_track;
}; };
#define PCMBUF_DESCS(bufsize) \ #define PCMBUF_DESCS(bufsize) \
@ -82,8 +83,8 @@ static size_t audiobuffer_fillpos IDATA_ATTR;
static char *fadebuf IDATA_ATTR; static char *fadebuf IDATA_ATTR;
static char *voicebuf IDATA_ATTR; static char *voicebuf IDATA_ATTR;
static void (*pcmbuf_event_handler)(void) IDATA_ATTR; static bool end_of_track IDATA_ATTR;
static void (*position_callback)(size_t size) IDATA_ATTR; bool track_transition IDATA_ATTR;
/* Crossfade related state */ /* Crossfade related state */
static bool crossfade_enabled; static bool crossfade_enabled;
@ -134,25 +135,57 @@ static bool prepare_insert(size_t length);
static void pcmbuf_under_watermark(bool under); static void pcmbuf_under_watermark(bool under);
static bool pcmbuf_flush_fillpos(void); static bool pcmbuf_flush_fillpos(void);
#define CALL_IF_EXISTS(function, args...) if (function) function(args)
/* This function has 3 major logical parts (separated by brackets both for /* Track change functions */
/* The codec is moving on to the next track, but the current track is
* still playing. Set flags to make sure the elapsed time of the current
* track is updated properly, and mark the currently written chunk as the
* last one in the track. */
void pcmbuf_start_track_change(void)
{
/* we're starting a track transition */
track_transition = true;
/* mark the last chunk in the track */
end_of_track = true;
}
/* Called when the last chunk in the track has been played */
static void pcmbuf_finish_track_change(void)
{
/* not in a track transition anymore */
if(track_transition){logf("pcmbuf: (finish change) track transition false");}
track_transition = false;
/* notify playback that the track has just finished */
audio_post_track_change();
}
/** PCM driver callback
* This function has 3 major logical parts (separated by brackets both for
* readability and variable scoping). The first part performs the * readability and variable scoping). The first part performs the
* operations related to finishing off the last buffer we fed to the DMA. * operations related to finishing off the last buffer we fed to the DMA.
* The second part detects the end of playlist condition when the pcm * The second part detects the end of playlist condition when the pcm
* buffer is empty except for uncommitted samples. Then they are committed. * buffer is empty except for uncommitted samples. Then they are committed.
* The third part performs the operations involved in sending a new buffer * The third part performs the operations involved in sending a new buffer
* to the DMA. */ * to the DMA. */
static void pcmbuf_callback(unsigned char** start, size_t* size) ICODE_ATTR; static void pcmbuf_pcm_callback(unsigned char** start, size_t* size) ICODE_ATTR;
static void pcmbuf_callback(unsigned char** start, size_t* size) static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
{ {
{ {
struct pcmbufdesc *pcmbuf_current = pcmbuf_read; struct pcmbufdesc *pcmbuf_current = pcmbuf_read;
/* Take the finished buffer out of circulation */ /* Take the finished buffer out of circulation */
pcmbuf_read = pcmbuf_current->link; pcmbuf_read = pcmbuf_current->link;
/* The buffer is finished, call the callback functions */ /* if during a track transition, update the elapsed time */
CALL_IF_EXISTS(position_callback, last_chunksize); if (track_transition)
CALL_IF_EXISTS(pcmbuf_current->callback); audio_pcmbuf_position_callback(last_chunksize);
/* if last buffer in the track, let the audio thread know */
if (pcmbuf_current->end_of_track)
pcmbuf_finish_track_change();
/* Put the finished buffer back into circulation */ /* Put the finished buffer back into circulation */
pcmbuf_write_end->link = pcmbuf_current; pcmbuf_write_end->link = pcmbuf_current;
@ -170,7 +203,7 @@ static void pcmbuf_callback(unsigned char** start, size_t* size)
/* Commit last samples at end of playlist */ /* Commit last samples at end of playlist */
if (audiobuffer_fillpos && !pcmbuf_read) if (audiobuffer_fillpos && !pcmbuf_read)
{ {
logf("pcmbuf callback: commit last samples"); logf("pcmbuf_pcm_callback: commit last samples");
pcmbuf_flush_fillpos(); pcmbuf_flush_fillpos();
} }
} }
@ -195,16 +228,12 @@ static void pcmbuf_callback(unsigned char** start, size_t* size)
last_chunksize = 0; last_chunksize = 0;
*realsize = 0; *realsize = 0;
*realstart = NULL; *realstart = NULL;
CALL_IF_EXISTS(pcmbuf_event_handler); if (end_of_track)
pcmbuf_finish_track_change();
} }
} }
} }
void pcmbuf_set_position_callback(void (*callback)(size_t size))
{
position_callback = callback;
}
static void pcmbuf_set_watermark_bytes(void) static void pcmbuf_set_watermark_bytes(void)
{ {
pcmbuf_watermark = (crossfade_enabled && pcmbuf_size) ? pcmbuf_watermark = (crossfade_enabled && pcmbuf_size) ?
@ -225,10 +254,9 @@ static inline void pcmbuf_add_chunk(void)
/* Fill in the values in the new buffer chunk */ /* Fill in the values in the new buffer chunk */
pcmbuf_current->addr = &audiobuffer[audiobuffer_pos]; pcmbuf_current->addr = &audiobuffer[audiobuffer_pos];
pcmbuf_current->size = size; pcmbuf_current->size = size;
pcmbuf_current->callback = pcmbuf_event_handler; pcmbuf_current->end_of_track = end_of_track;
pcmbuf_current->link = NULL; pcmbuf_current->link = NULL;
/* This is single use only */ end_of_track = false; /* This is single use only */
pcmbuf_event_handler = NULL;
if (pcmbuf_read != NULL) { if (pcmbuf_read != NULL) {
if (pcmbuf_flush) if (pcmbuf_flush)
{ {
@ -320,11 +348,6 @@ static void pcmbuf_under_watermark(bool under)
} }
} }
void pcmbuf_set_event_handler(void (*event_handler)(void))
{
pcmbuf_event_handler = event_handler;
}
unsigned int pcmbuf_get_latency(void) unsigned int pcmbuf_get_latency(void)
{ {
/* Be careful how this calculation is rearranged, it's easy to overflow */ /* Be careful how this calculation is rearranged, it's easy to overflow */
@ -493,8 +516,9 @@ size_t pcmbuf_init(unsigned char *bufend)
pcmbuf_init_pcmbuffers(); pcmbuf_init_pcmbuffers();
position_callback = NULL; if(track_transition){logf("pcmbuf: (init) track transition false");}
pcmbuf_event_handler = NULL; end_of_track = false;
track_transition = false;
pcmbuf_crossfade_enable_finished(); pcmbuf_crossfade_enable_finished();
@ -531,7 +555,7 @@ void pcmbuf_play_start(void)
{ {
last_chunksize = pcmbuf_read->size; last_chunksize = pcmbuf_read->size;
pcmbuf_unplayed_bytes -= last_chunksize; pcmbuf_unplayed_bytes -= last_chunksize;
pcm_play_data(pcmbuf_callback, pcm_play_data(pcmbuf_pcm_callback,
(unsigned char *)pcmbuf_read->addr, last_chunksize); (unsigned char *)pcmbuf_read->addr, last_chunksize);
} }
} }

View file

@ -57,8 +57,7 @@ void pcmbuf_set_boost_mode(bool state);
bool pcmbuf_is_lowdata(void); bool pcmbuf_is_lowdata(void);
void pcmbuf_play_start(void); void pcmbuf_play_start(void);
bool pcmbuf_crossfade_init(bool manual_skip); bool pcmbuf_crossfade_init(bool manual_skip);
void pcmbuf_set_event_handler(void (*callback)(void)); void pcmbuf_start_track_change(void);
void pcmbuf_set_position_callback(void (*callback)(size_t size));
size_t pcmbuf_free(void); size_t pcmbuf_free(void);
unsigned int pcmbuf_get_latency(void); unsigned int pcmbuf_get_latency(void);
void pcmbuf_set_low_latency(bool state); void pcmbuf_set_low_latency(bool state);

View file

@ -179,6 +179,7 @@ static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A
/* Track change controls */ /* Track change controls */
bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */ bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
extern bool track_transition; /* Are we in a track transition? */
static bool dir_skip = false; /* Is a directory skip pending? (A) */ static bool dir_skip = false; /* Is a directory skip pending? (A) */
static bool new_playlist = false; /* Are we starting a new playlist? (A) */ static bool new_playlist = false; /* Are we starting a new playlist? (A) */
static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */ static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
@ -223,10 +224,31 @@ static void audio_stop_playback(void);
/**************************************/ /**************************************/
/* Post message from pcmbuf callback in the codec thread that /* Between the codec and PCM track change, we need to keep updating the
* the end of the previous track has just been played. */ "elapsed" value of the previous (to the codec, but current to the
user/PCM/WPS) track, so that the progressbar reaches the end.
During that transition, the WPS will display othertrack_id3. */
void audio_pcmbuf_position_callback(size_t size)
{
/* This is called from an ISR, so be quick */
unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
othertrack_id3->elapsed;
if (time >= othertrack_id3->length)
{
if(track_transition){logf("playback: (callback) track transition false");}
track_transition = false;
othertrack_id3->elapsed = othertrack_id3->length;
}
else
othertrack_id3->elapsed = time;
}
/* Post message from pcmbuf that the end of the previous track
* has just been played. */
void audio_post_track_change(void) void audio_post_track_change(void)
{ {
LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
queue_post(&pcmbuf_queue, Q_AUDIO_TRACK_CHANGED, 0); queue_post(&pcmbuf_queue, Q_AUDIO_TRACK_CHANGED, 0);
} }
@ -248,16 +270,6 @@ static bool pcmbuf_queue_scan(struct queue_event *ev)
return false; return false;
} }
/* Clear the pcmbuf queue of messages
* Permissible Context(s): Thread
*/
static void pcmbuf_queue_clear(void)
{
pcm_play_lock();
queue_clear(&pcmbuf_queue);
pcm_play_unlock();
}
/* --- Helper functions --- */ /* --- Helper functions --- */
static struct mp3entry *bufgetid3(int handle_id) static struct mp3entry *bufgetid3(int handle_id)
@ -1617,7 +1629,9 @@ static void audio_stop_codec_flush(void)
if (pcm_is_playing()) if (pcm_is_playing())
{ {
pcmbuf_play_stop(); pcmbuf_play_stop();
pcmbuf_queue_clear(); pcm_play_lock();
queue_clear(&pcmbuf_queue);
pcm_play_unlock();
} }
pcmbuf_pause(paused); pcmbuf_pause(paused);
} }

View file

@ -69,6 +69,7 @@ enum
}; };
bool audio_restore_playback(int type); /* Restores the audio buffer to handle the requested playback */ bool audio_restore_playback(int type); /* Restores the audio buffer to handle the requested playback */
size_t audio_get_filebuflen(void); size_t audio_get_filebuflen(void);
void audio_pcmbuf_position_callback(size_t size) ICODE_ATTR;
void audio_post_track_change(void); void audio_post_track_change(void);
int get_audio_hid(void); int get_audio_hid(void);
int *get_codec_hid(void); int *get_codec_hid(void);