From 5c7a76d596154d8861c4ee43860dbe688dcf1a6f Mon Sep 17 00:00:00 2001 From: Tomer Shalev Date: Tue, 20 Apr 2010 08:46:44 +0000 Subject: [PATCH] Brickmania: Use defined constant instead of hard-coded value git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25689 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/brickmania.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index c36aa0ad9e..2fda2d3ec0 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -284,6 +284,9 @@ CONFIG_KEYPAD == SANSA_M200_PAD #endif +#define NUM_BRICKS_ROWS 8 +#define NUM_BRICKS_COLS 10 + /* * * Geometric dimensions @@ -311,7 +314,7 @@ CONFIG_KEYPAD == SANSA_M200_PAD #define LONG_PAD_WIDTH FIXED3(BMPWIDTH_brickmania_long_pads) #define BRICK_HEIGHT FIXED3(BMPHEIGHT_brickmania_bricks/7) #define BRICK_WIDTH FIXED3(BMPWIDTH_brickmania_bricks) -#define LEFTMARGIN ((GAMESCREEN_WIDTH-10*BRICK_WIDTH)/2) +#define LEFTMARGIN ((GAMESCREEN_WIDTH-NUM_BRICKS_COLS*BRICK_WIDTH)/2) #define POWERUP_WIDTH FIXED3(BMPWIDTH_brickmania_powerups) #define BALL FIXED3(BMPHEIGHT_brickmania_ball) #define HALFBALL (BALL / 2) @@ -434,9 +437,6 @@ CONFIG_KEYPAD == SANSA_M200_PAD * */ -#define NUM_BRICKS_ROWS 8 -#define NUM_BRICKS_COLS 10 - /* change to however many levels there are, i.e. how many arrays there are total */ #define NUM_LEVELS 40