forked from len0rd/rockbox
Fuze+: All games plugins keymaps
revert all games plugins keymaps that had mysteriouly disapeared Change-Id: I648ea4c13ddacc49995254fbb79a0dbb75b2fcbc Reviewed-on: http://gerrit.rockbox.org/160 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
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2f5df69284
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18 changed files with 98 additions and 55 deletions
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@ -168,6 +168,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_SHOOT BUTTON_PLAY
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_OPEN BUTTON_MENU
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -178,6 +179,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_REC
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define DOOMBUTTON_UP BUTTON_SCROLL_UP
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#define DOOMBUTTON_DOWN BUTTON_SCROLL_DOWN
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@ -188,6 +190,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_ENTER BUTTON_REW
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#define DOOMBUTTON_WEAPON BUTTON_FF
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#elif CONFIG_KEYPAD == SANSA_E200_PAD
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#define DOOMBUTTON_SCROLLWHEEL
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#define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK
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@ -201,6 +204,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW
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#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
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#define DOOMBUTTON_SCROLLWHEEL
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#define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK
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@ -214,6 +218,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_HOME
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW
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#elif CONFIG_KEYPAD == SANSA_C200_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -224,6 +229,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -234,6 +240,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == GIGABEAT_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -245,6 +252,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -256,6 +264,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_UP BUTTON_RC_PLAY
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@ -266,6 +275,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_SHOOT BUTTON_RC_VOL_UP
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#define DOOMBUTTON_ENTER BUTTON_RC_MODE
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#define DOOMBUTTON_WEAPON BUTTON_RC_HEART
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#elif CONFIG_KEYPAD == IRIVER_H100_PAD || \
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CONFIG_KEYPAD == IRIVER_H300_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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@ -277,6 +287,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_OFF
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_ON
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#define DOOMBUTTON_ESC BUTTON_RC_REC
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#define DOOMBUTTON_UP BUTTON_RC_VOL_UP
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@ -287,11 +298,13 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_SHOOT BUTTON_RC_MODE
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#define DOOMBUTTON_ENTER BUTTON_RC_PLAY
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#define DOOMBUTTON_WEAPON BUTTON_RC_MENU
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#elif CONFIG_KEYPAD == COWON_D2_PAD
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_SHOOT BUTTON_PLUS
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#define DOOMBUTTON_WEAPON BUTTON_MINUS
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#define DOOMBUTTON_MAP BUTTON_MENU
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#elif CONFIG_KEYPAD == MROBE100_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -302,6 +315,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_ENTER BUTTON_MENU
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#define DOOMBUTTON_WEAPON BUTTON_DISPLAY
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#elif CONFIG_KEYPAD == IAUDIO67_PAD
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_UP BUTTON_STOP
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@ -311,6 +325,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_SHOOT BUTTON_VOLUP
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#define DOOMBUTTON_OPEN BUTTON_VOLDOWN
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#define DOOMBUTTON_ENTER BUTTON_MENU
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#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -322,6 +337,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_PLAY
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#define DOOMBUTTON_WEAPON BUTTON_MENU
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#define DOOMBUTTON_MAP BUTTON_CUSTOM
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#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -333,6 +349,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_VIEW
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -344,6 +361,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_PLAY
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -355,13 +373,16 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER BUTTON_LEFT
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_VOL_UP
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#elif CONFIG_KEYPAD == ONDAVX747_PAD
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#define DOOMBUTTON_ESC BUTTON_POWER
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#define DOOMBUTTON_SHOOT BUTTON_VOL_UP
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#define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN
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#define DOOMBUTTON_MAP BUTTON_MENU
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#elif CONFIG_KEYPAD == ONDAVX777_PAD
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#define DOOMBUTTON_ESC BUTTON_POWER
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#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -373,6 +394,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_RIGHT)
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#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_UP)
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#define DOOMBUTTON_MAP (BUTTON_PLAY|BUTTON_DOWN)
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#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
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#define DOOMBUTTON_UP BUTTON_OK
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#define DOOMBUTTON_DOWN BUTTON_CANCEL
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@ -383,6 +405,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_REC
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#define DOOMBUTTON_ENTER BUTTON_POWER
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#define DOOMBUTTON_WEAPON BUTTON_PLAY
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#elif CONFIG_KEYPAD == MPIO_HD200_PAD
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#define DOOMBUTTON_UP BUTTON_REW
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#define DOOMBUTTON_DOWN BUTTON_FF
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@ -393,6 +416,7 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_REC
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#define DOOMBUTTON_ENTER BUTTON_PLAY
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#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == MPIO_HD300_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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@ -403,16 +427,20 @@ void I_ShutdownGraphics(void)
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#define DOOMBUTTON_ESC BUTTON_REC
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#define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_REPEAT)
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#define DOOMBUTTON_WEAPON BUTTON_PLAY
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#elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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#define DOOMBUTTON_LEFT BUTTON_LEFT
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#define DOOMBUTTON_RIGHT BUTTON_RIGHT
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#define DOOMBUTTON_SHOOT BUTTON_SELECT
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#define DOOMBUTTON_OPEN BUTTON_PLAYPAUSE
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#define DOOMBUTTON_QUIT BUTTON_POWER
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#define DOOMBUTTON_ESC BUTTON_BACK
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#define DOOMBUTTON_ENTER (BUTTON_PLAYPAUSE|BUTTON_REPEAT)
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#define DOOMBUTTON_WEAPON (BUTTON_SELECT|BUTTON_REPEAT)
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#define DOOMBUTTON_ENTER BUTTON_SELECT
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#define DOOMBUTTON_SHOOT BUTTON_SELECT
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#define DOOMBUTTON_WEAPON BUTTON_BOTTOMLEFT
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#define DOOMBUTTON_MAP BUTTON_BOTTOMRIGHT
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#elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
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#define DOOMBUTTON_UP BUTTON_UP
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#define DOOMBUTTON_DOWN BUTTON_DOWN
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