1
0
Fork 0
forked from len0rd/rockbox

Changed the LCD_COLOR pixel value format to packed RGB (unsigned int). Now all LCDs with depth > 1 use the same datatype. Added macros for easy pixel value definition.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7912 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2005-11-16 21:09:23 +00:00
parent 15046f99b3
commit 5b2cba17aa
15 changed files with 94 additions and 148 deletions

View file

@ -127,13 +127,8 @@ void internal_splash(struct screen * screen,
int xx = (screen->width-maxw)/2 - 2;
/* The new graphics routines handle clipping, so no need to check */
#if LCD_DEPTH > 1
#ifdef HAVE_LCD_COLOR
screen->set_background((struct rgb){LCD_MAX_RED-1, LCD_MAX_GREEN-1,
LCD_MAX_BLUE-1});
#else
if(screen->depth>1)
screen->set_background(LCD_MAX_LEVEL-1);
#endif
screen->set_background(LCD_LIGHTGRAY);
#endif
screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
screen->fillrect(xx, y-2, maxw+4, screen->height-y*2+4);
@ -183,7 +178,7 @@ void internal_splash(struct screen * screen,
#if defined(HAVE_LCD_BITMAP) && (LCD_DEPTH > 1)
if(screen->depth > 1)
screen->set_background(LCD_WHITE);
screen->set_background(LCD_DEFAULT_BG);
#endif
#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
screen->update();

View file

@ -434,7 +434,7 @@ int plugin_load(const char* plugin, void* parameter)
button_clear_queue();
#ifdef HAVE_LCD_BITMAP
#if LCD_DEPTH > 1
lcd_set_drawinfo(DRMODE_SOLID, LCD_BLACK, LCD_WHITE);
lcd_set_drawinfo(DRMODE_SOLID, LCD_DEFAULT_FG, LCD_DEFAULT_BG);
#else /* LCD_DEPTH == 1 */
lcd_set_drawmode(DRMODE_SOLID);
#endif /* LCD_DEPTH */

View file

@ -173,17 +173,10 @@ struct plugin_api {
void (*lcd_mono_bitmap)(const unsigned char *src, int x, int y,
int width, int height);
#if LCD_DEPTH > 1
#ifdef HAVE_LCD_COLOR
void (*lcd_set_foreground)(struct rgb color);
struct rgb (*lcd_get_foreground)(void);
void (*lcd_set_background)(struct rgb color);
struct rgb (*lcd_get_background)(void);
#else
void (*lcd_set_foreground)(int brightness);
int (*lcd_get_foreground)(void);
void (*lcd_set_background)(int brightness);
int (*lcd_get_background)(void);
#endif
void (*lcd_set_foreground)(unsigned foreground);
unsigned (*lcd_get_foreground)(void);
void (*lcd_set_background)(unsigned foreground);
unsigned (*lcd_get_background)(void);
void (*lcd_bitmap_part)(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void (*lcd_bitmap)(const fb_data *src, int x, int y, int width,

View file

@ -282,17 +282,14 @@ static void addclock(void)
#define DRAW_WIDTH (LCD_WIDTH + LETTER_WIDTH*2)
#if LCD_DEPTH > 1
static const unsigned face_colors[] =
{
#ifdef HAVE_LCD_COLOR
static const struct rgb face_colors[] =
{
LCD_BLACK, {0, 0, LCD_MAX_BLUE}, {LCD_MAX_RED, 0, 0}
};
LCD_BLACK, LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(255, 0, 0)
#else
static const int face_colors[] =
{
0, 2*LCD_MAX_LEVEL/3, LCD_MAX_LEVEL/3
};
LCD_BLACK, LCD_LIGHTGRAY, LCD_DARKGRAY
#endif
};
#endif
static int scrollit(void)

View file

@ -152,18 +152,16 @@ static const struct face faces[6] =
};
#if LCD_DEPTH > 1
static const unsigned face_colors[6] =
{
#ifdef HAVE_LCD_COLOR
static const struct rgb face_colors[6] =
{
{LCD_MAX_RED, 0, 0}, {LCD_MAX_RED, 0, 0}, {0, LCD_MAX_GREEN, 0},
{0, LCD_MAX_GREEN, 0}, {0, 0, LCD_MAX_BLUE}, {0, 0, LCD_MAX_BLUE}
};
LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
#else
static const int face_colors[6] =
{
2*LCD_MAX_LEVEL/3, 2*LCD_MAX_LEVEL/3, LCD_MAX_LEVEL/3, LCD_MAX_LEVEL/3, 0, 0
};
LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
#endif
};
#endif
enum {

View file

@ -51,11 +51,11 @@ void gray_update_rect(int x, int y, int width, int height);
void gray_set_position(int x, int by);
void gray_set_drawmode(int mode);
int gray_get_drawmode(void);
void gray_set_foreground(int brightness);
int gray_get_foreground(void);
void gray_set_background(int brightness);
int gray_get_background(void);
void gray_set_drawinfo(int mode, int fg_brightness, int bg_brightness);
void gray_set_foreground(unsigned brightness);
unsigned gray_get_foreground(void);
void gray_set_background(unsigned brightness);
unsigned gray_get_background(void);
void gray_set_drawinfo(int mode, unsigned fg_brightness, unsigned bg_brightness);
void gray_setfont(int newfont);
int gray_getstringsize(const unsigned char *str, int *w, int *h);

View file

@ -53,7 +53,7 @@ int gray_get_drawmode(void)
}
/* Set the foreground shade for subsequent drawing operations */
void gray_set_foreground(int brightness)
void gray_set_foreground(unsigned brightness)
{
unsigned data = MULU16(_gray_info.depth, brightness & 0xFF) + 127;
@ -61,14 +61,14 @@ void gray_set_foreground(int brightness)
}
/* Return the current foreground shade */
int gray_get_foreground(void)
unsigned gray_get_foreground(void)
{
return (_gray_info.fg_brightness * 255 + (_gray_info.depth >> 1))
/ _gray_info.depth;
}
/* Set the background shade for subsequent drawing operations */
void gray_set_background(int brightness)
void gray_set_background(unsigned brightness)
{
unsigned data = MULU16(_gray_info.depth, brightness & 0xFF) + 127;
@ -76,14 +76,14 @@ void gray_set_background(int brightness)
}
/* Return the current background shade */
int gray_get_background(void)
unsigned gray_get_background(void)
{
return (_gray_info.bg_brightness * 255 + (_gray_info.depth >> 1))
/ _gray_info.depth;
}
/* Set draw mode, foreground and background shades at once */
void gray_set_drawinfo(int mode, int fg_brightness, int bg_brightness)
void gray_set_drawinfo(int mode, unsigned fg_brightness, unsigned bg_brightness)
{
gray_set_drawmode(mode);
gray_set_foreground(fg_brightness);

View file

@ -67,16 +67,6 @@ use F3 to see how many mines are left (supposing all your flags are correct)
#endif
#if LCD_DEPTH > 1
#if HAVE_LCD_COLOR
#define LIGHT_GRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3})
#define DARK_GRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3})
#else
#define LIGHT_GRAY (2*LCD_MAX_LEVEL/3)
#define DARK_GRAY (LCD_MAX_LEVEL/3)
#endif
#endif
/* here is a global api struct pointer. while not strictly necessary,
it's nice not to have to pass the api pointer in all function calls
in the plugin */
@ -385,7 +375,7 @@ int minesweeper(void)
for(i=0;i<height;i++){
for(j=0;j<width;j++){
#if LCD_DEPTH > 1
rb->lcd_set_foreground(DARK_GRAY);
rb->lcd_set_foreground(LCD_DARKGRAY);
rb->lcd_drawrect(j*8,i*8,8,8);
rb->lcd_set_foreground(LCD_BLACK);
#else
@ -404,7 +394,7 @@ int minesweeper(void)
rb->lcd_drawline(j*8+2,i*8+5,j*8+5,i*8+2);
} else {
#if LCD_DEPTH > 1
rb->lcd_set_foreground(LIGHT_GRAY);
rb->lcd_set_foreground(LCD_LIGHTGRAY);
rb->lcd_fillrect(j*8+1,i*8+1,6,6);
rb->lcd_set_foreground(LCD_BLACK);
#else

View file

@ -59,10 +59,10 @@
#endif
#if LCD_DEPTH > 1
#if HAVE_LCD_COLOR
#define MEDIUM_GRAY ((struct rgb){LCD_MAX_RED/2, LCD_MAX_GREEN/2, LCD_MAX_BLUE/2})
#ifdef HAVE_LCD_COLOR
#define MEDIUM_GRAY LCD_RGBPACK(127, 127, 127)
#else
#define MEDIUM_GRAY (LCD_MAX_LEVEL/2)
#define MEDIUM_GRAY LCD_BRIGHTNESS(127)
#endif
#endif

View file

@ -135,13 +135,13 @@ static struct plugin_api* rb;
#endif
#if LCD_DEPTH>1
static const unsigned colors[4] = {
#ifdef HAVE_LCD_COLOR
static const unsigned struct rgb colors[4] = {
{ 0, 0, 0 }, { LCD_MAX_RED, 0, 0 }, { 0, 0, 0 }, { LCD_MAX_RED, 0, 0 }
};
LCD_BLACK, LCD_RGBPACK(255, 0, 0), LCD_BLACK, LCD_RGBPACK(255, 0, 0)
#else
static const int colors[4] = { LCD_BLACK, LCD_MAX_LEVEL/2, LCD_BLACK, LCD_MAX_LEVEL/2 };
LCD_BLACK, LCD_BRIGHTNESS(127), LCD_BLACK, LCD_BRIGHTNESS(127)
#endif
};
#endif
static const unsigned char suits[4][8] = {

View file

@ -362,16 +362,6 @@ static unsigned char num_inverse[10][8]= {
#error SUDOKU: Unsupported LCD size
#endif
#if LCD_DEPTH > 1
#if HAVE_LCD_COLOR
#define LIGHT_GRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3})
#define DARK_GRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3})
#else
#define LIGHT_GRAY (2*LCD_MAX_LEVEL/3)
#define DARK_GRAY (LCD_MAX_LEVEL/3)
#endif
#endif
/* here is a global api struct pointer. while not strictly necessary,
it's nice not to have to pass the api pointer in all function calls
in the plugin */

View file

@ -76,11 +76,7 @@ struct screen
int x, int y, int width, int height);
void (*set_drawmode)(int mode);
#if LCD_DEPTH > 1
#if HAVE_LCD_COLOR
void (*set_background)(struct rgb color);
#else
void (*set_background)(int brightness);
#endif
void (*set_background)(unsigned background);
#endif /* LCD_DEPTH > 1 */
void (*update_rect)(int x, int y, int width, int height);
void (*fillrect)(int x, int y, int width, int height);

View file

@ -34,13 +34,11 @@
#define SCROLLABLE_LINES 26
#define RGB_PACK(r,g,b) (htobe16(((r)<<11)|((g)<<5)|(b)))
/*** globals ***/
fb_data lcd_framebuffer[LCD_HEIGHT][LCD_WIDTH] __attribute__ ((aligned (4)));
static unsigned fg_pattern;
static unsigned bg_pattern;
static unsigned fg_pattern = LCD_DEFAULT_FG;
static unsigned bg_pattern = LCD_DEFAULT_BG;
static int drawmode = DRMODE_SOLID;
static int xmargin = 0;
static int ymargin = 0;
@ -72,9 +70,6 @@ int lcd_default_contrast(void)
/* LCD init */
void lcd_init(void)
{
fg_pattern = 0x0000; /* Black */
bg_pattern = RGB_PACK(0x17, 0x31, 0x1d); /* "Rockbox blue" */
lcd_clear_display();
/* Call device specific init */
lcd_init_device();
@ -94,43 +89,32 @@ int lcd_get_drawmode(void)
return drawmode;
}
void lcd_set_foreground(struct rgb color)
void lcd_set_foreground(unsigned color)
{
fg_pattern = RGB_PACK(color.red, color.green, color.blue);
fg_pattern = color;
}
struct rgb lcd_get_foreground(void)
unsigned lcd_get_foreground(void)
{
struct rgb colour;
colour.red = (fg_pattern >> 11) & 0x1f;
colour.green = (fg_pattern >> 5) & 0x3f;
colour.blue = fg_pattern & 0x1f;
return colour;
return fg_pattern;
}
void lcd_set_background(struct rgb color)
void lcd_set_background(unsigned color)
{
bg_pattern = RGB_PACK(color.red, color.green, color. blue);
bg_pattern = color;
}
struct rgb lcd_get_background(void)
unsigned lcd_get_background(void)
{
struct rgb colour;
colour.red = (bg_pattern >> 11) & 0x1f;
colour.green = (bg_pattern >> 5) & 0x3f;
colour.blue = bg_pattern & 0x1f;
return colour;
return bg_pattern;
}
void lcd_set_drawinfo(int mode, struct rgb fg_color,
struct rgb bg_color)
void lcd_set_drawinfo(int mode, unsigned fg_color, unsigned bg_color)
{
lcd_set_drawmode(mode);
lcd_set_foreground(fg_color);
lcd_set_background(bg_color);
fg_pattern = fg_color;
bg_pattern = bg_color;
}
void lcd_setmargins(int x, int y)

View file

@ -307,27 +307,27 @@ int lcd_get_drawmode(void)
return drawmode;
}
void lcd_set_foreground(int brightness)
void lcd_set_foreground(unsigned brightness)
{
fg_pattern = 0x55 * (~brightness & 3);
}
int lcd_get_foreground(void)
unsigned lcd_get_foreground(void)
{
return ~fg_pattern & 3;
}
void lcd_set_background(int brightness)
void lcd_set_background(unsigned brightness)
{
bg_pattern = 0x55 * (~brightness & 3);
}
int lcd_get_background(void)
unsigned lcd_get_background(void)
{
return ~bg_pattern & 3;
}
void lcd_set_drawinfo(int mode, int fg_brightness, int bg_brightness)
void lcd_set_drawinfo(int mode, unsigned fg_brightness, unsigned bg_brightness)
{
lcd_set_drawmode(mode);
lcd_set_foreground(fg_brightness);

View file

@ -140,29 +140,39 @@ typedef void lcd_blockfunc_type(unsigned char *address, unsigned mask, unsigned
#ifdef HAVE_LCD_COLOR
#if LCD_DEPTH == 16
#define LCD_MAX_RED ((1 << 5) - 1)
#define LCD_MAX_GREEN ((1 << 6) - 1)
#define LCD_MAX_BLUE ((1 << 5) - 1)
#define LCD_MAX_RED 31
#define LCD_MAX_GREEN 63
#define LCD_MAX_BLUE 31
#define _RGBPACK(r, g, b) ( ((((r) * 31 + 127) / 255) << 11) \
|((((g) * 63 + 127) / 255) << 5) \
| (((b) * 31 + 127) / 255))
#if (CONFIG_LCD == LCD_IPODCOLOR) || (CONFIG_LCD == LCD_IPODNANO)
#define LCD_RGBPACK(r, g, b) ( ((_RGBPACK((r), (g), (b)) & 0xff00) >> 8) \
|((_RGBPACK((r), (g), (b)) & 0x00ff) << 8))
#else
#define LCD_MAX_RED ((1 << (LCD_DEPTH/3)) - 1)
#define LCD_MAX_GREEN ((1 << (LCD_DEPTH/3)) - 1)
#define LCD_MAX_BLUE ((1 << (LCD_DEPTH/3)) - 1)
#define LCD_RGBPACK(r, g, b) _RGBPACK((r), (g), (b))
#endif
struct rgb {
unsigned char red;
unsigned char green;
unsigned char blue;
};
#define LCD_BLACK ((struct rgb){0, 0, 0})
#define LCD_DARKGRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3})
#define LCD_LIGHTGRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3})
#define LCD_WHITE ((struct rgb){LCD_MAX_RED, LCD_MAX_GREEN, LCD_MAX_BLUE})
#else /* monochrome */
#else
/* other colour depths */
#endif
#define LCD_BLACK LCD_RGBPACK(0, 0, 0)
#define LCD_DARKGRAY LCD_RGBPACK(85, 85, 85)
#define LCD_LIGHTGRAY LCD_RGBPACK(170, 170, 170)
#define LCD_WHITE LCD_RGBPACK(255, 255, 255)
#define LCD_DEFAULT_FG LCD_BLACK
#define LCD_DEFAULT_BG LCD_RGBPACK(182, 198, 229) /* rockbox blue */
#elif LCD_DEPTH > 1 /* greyscale */
#define LCD_MAX_LEVEL ((1 << LCD_DEPTH) - 1)
#define LCD_BLACK 0
#define LCD_DARKGRAY (LCD_MAX_LEVEL/3)
#define LCD_LIGHTGRAY (2*LCD_MAX_LEVEL/3)
#define LCD_WHITE LCD_MAX_LEVEL
#define LCD_BRIGHTNESS(y) (((y) * LCD_MAX_LEVEL + 127) / 255)
#define LCD_BLACK LCD_BRIGHTNESS(0)
#define LCD_DARKGRAY LCD_BRIGHTNESS(85)
#define LCD_LIGHTGRAY LCD_BRIGHTNESS(170)
#define LCD_WHITE LCD_BRIGHTNESS(255)
#define LCD_DEFAULT_FG LCD_BLACK
#define LCD_DEFAULT_BG LCD_WHITE
#endif
/* Memory copy of display bitmap */
@ -207,20 +217,13 @@ extern void lcd_bidir_scroll(int threshold);
extern void lcd_scroll_step(int pixels);
#if LCD_DEPTH > 1
#ifdef HAVE_LCD_COLOR
extern void lcd_set_foreground(struct rgb color);
extern struct rgb lcd_get_foreground(void);
extern void lcd_set_background(struct rgb color);
extern struct rgb lcd_get_background(void);
extern void lcd_set_drawinfo(int mode, struct rgb fg_color,
struct rgb bg_color);
#else /* monochrome */
extern void lcd_set_foreground(int brightness);
extern int lcd_get_foreground(void);
extern void lcd_set_background(int brightness);
extern int lcd_get_background(void);
extern void lcd_set_drawinfo(int mode, int fg_brightness, int bg_brightness);
#endif
extern void lcd_set_foreground(unsigned foreground);
extern unsigned lcd_get_foreground(void);
extern void lcd_set_background(unsigned background);
extern unsigned lcd_get_background(void);
extern void lcd_set_drawinfo(int mode, unsigned foreground,
unsigned background);
extern void lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
extern void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width,