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Changed the LCD_COLOR pixel value format to packed RGB (unsigned int). Now all LCDs with depth > 1 use the same datatype. Added macros for easy pixel value definition.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7912 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2005-11-16 21:09:23 +00:00
parent 15046f99b3
commit 5b2cba17aa
15 changed files with 94 additions and 148 deletions

View file

@ -67,16 +67,6 @@ use F3 to see how many mines are left (supposing all your flags are correct)
#endif
#if LCD_DEPTH > 1
#if HAVE_LCD_COLOR
#define LIGHT_GRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3})
#define DARK_GRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3})
#else
#define LIGHT_GRAY (2*LCD_MAX_LEVEL/3)
#define DARK_GRAY (LCD_MAX_LEVEL/3)
#endif
#endif
/* here is a global api struct pointer. while not strictly necessary,
it's nice not to have to pass the api pointer in all function calls
in the plugin */
@ -385,7 +375,7 @@ int minesweeper(void)
for(i=0;i<height;i++){
for(j=0;j<width;j++){
#if LCD_DEPTH > 1
rb->lcd_set_foreground(DARK_GRAY);
rb->lcd_set_foreground(LCD_DARKGRAY);
rb->lcd_drawrect(j*8,i*8,8,8);
rb->lcd_set_foreground(LCD_BLACK);
#else
@ -404,7 +394,7 @@ int minesweeper(void)
rb->lcd_drawline(j*8+2,i*8+5,j*8+5,i*8+2);
} else {
#if LCD_DEPTH > 1
rb->lcd_set_foreground(LIGHT_GRAY);
rb->lcd_set_foreground(LCD_LIGHTGRAY);
rb->lcd_fillrect(j*8+1,i*8+1,6,6);
rb->lcd_set_foreground(LCD_BLACK);
#else