forked from len0rd/rockbox
Changed the LCD_COLOR pixel value format to packed RGB (unsigned int). Now all LCDs with depth > 1 use the same datatype. Added macros for easy pixel value definition.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7912 a1c6a512-1295-4272-9138-f99709370657
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15046f99b3
commit
5b2cba17aa
15 changed files with 94 additions and 148 deletions
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@ -282,17 +282,14 @@ static void addclock(void)
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#define DRAW_WIDTH (LCD_WIDTH + LETTER_WIDTH*2)
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#if LCD_DEPTH > 1
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static const unsigned face_colors[] =
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{
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#ifdef HAVE_LCD_COLOR
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static const struct rgb face_colors[] =
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{
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LCD_BLACK, {0, 0, LCD_MAX_BLUE}, {LCD_MAX_RED, 0, 0}
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};
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LCD_BLACK, LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(255, 0, 0)
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#else
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static const int face_colors[] =
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{
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0, 2*LCD_MAX_LEVEL/3, LCD_MAX_LEVEL/3
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};
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LCD_BLACK, LCD_LIGHTGRAY, LCD_DARKGRAY
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#endif
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};
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#endif
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static int scrollit(void)
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@ -152,18 +152,16 @@ static const struct face faces[6] =
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};
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#if LCD_DEPTH > 1
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static const unsigned face_colors[6] =
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{
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#ifdef HAVE_LCD_COLOR
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static const struct rgb face_colors[6] =
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{
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{LCD_MAX_RED, 0, 0}, {LCD_MAX_RED, 0, 0}, {0, LCD_MAX_GREEN, 0},
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{0, LCD_MAX_GREEN, 0}, {0, 0, LCD_MAX_BLUE}, {0, 0, LCD_MAX_BLUE}
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};
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LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
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LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
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#else
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static const int face_colors[6] =
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{
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2*LCD_MAX_LEVEL/3, 2*LCD_MAX_LEVEL/3, LCD_MAX_LEVEL/3, LCD_MAX_LEVEL/3, 0, 0
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};
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LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
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LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
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#endif
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};
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#endif
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enum {
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@ -51,11 +51,11 @@ void gray_update_rect(int x, int y, int width, int height);
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void gray_set_position(int x, int by);
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void gray_set_drawmode(int mode);
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int gray_get_drawmode(void);
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void gray_set_foreground(int brightness);
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int gray_get_foreground(void);
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void gray_set_background(int brightness);
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int gray_get_background(void);
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void gray_set_drawinfo(int mode, int fg_brightness, int bg_brightness);
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void gray_set_foreground(unsigned brightness);
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unsigned gray_get_foreground(void);
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void gray_set_background(unsigned brightness);
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unsigned gray_get_background(void);
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void gray_set_drawinfo(int mode, unsigned fg_brightness, unsigned bg_brightness);
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void gray_setfont(int newfont);
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int gray_getstringsize(const unsigned char *str, int *w, int *h);
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@ -53,7 +53,7 @@ int gray_get_drawmode(void)
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}
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/* Set the foreground shade for subsequent drawing operations */
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void gray_set_foreground(int brightness)
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void gray_set_foreground(unsigned brightness)
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{
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unsigned data = MULU16(_gray_info.depth, brightness & 0xFF) + 127;
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@ -61,14 +61,14 @@ void gray_set_foreground(int brightness)
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}
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/* Return the current foreground shade */
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int gray_get_foreground(void)
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unsigned gray_get_foreground(void)
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{
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return (_gray_info.fg_brightness * 255 + (_gray_info.depth >> 1))
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/ _gray_info.depth;
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}
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/* Set the background shade for subsequent drawing operations */
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void gray_set_background(int brightness)
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void gray_set_background(unsigned brightness)
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{
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unsigned data = MULU16(_gray_info.depth, brightness & 0xFF) + 127;
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@ -76,14 +76,14 @@ void gray_set_background(int brightness)
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}
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/* Return the current background shade */
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int gray_get_background(void)
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unsigned gray_get_background(void)
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{
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return (_gray_info.bg_brightness * 255 + (_gray_info.depth >> 1))
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/ _gray_info.depth;
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}
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/* Set draw mode, foreground and background shades at once */
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void gray_set_drawinfo(int mode, int fg_brightness, int bg_brightness)
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void gray_set_drawinfo(int mode, unsigned fg_brightness, unsigned bg_brightness)
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{
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gray_set_drawmode(mode);
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gray_set_foreground(fg_brightness);
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@ -67,16 +67,6 @@ use F3 to see how many mines are left (supposing all your flags are correct)
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#endif
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#if LCD_DEPTH > 1
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#if HAVE_LCD_COLOR
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#define LIGHT_GRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3})
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#define DARK_GRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3})
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#else
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#define LIGHT_GRAY (2*LCD_MAX_LEVEL/3)
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#define DARK_GRAY (LCD_MAX_LEVEL/3)
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#endif
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#endif
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/* here is a global api struct pointer. while not strictly necessary,
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it's nice not to have to pass the api pointer in all function calls
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in the plugin */
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@ -385,7 +375,7 @@ int minesweeper(void)
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for(i=0;i<height;i++){
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for(j=0;j<width;j++){
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#if LCD_DEPTH > 1
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rb->lcd_set_foreground(DARK_GRAY);
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rb->lcd_set_foreground(LCD_DARKGRAY);
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rb->lcd_drawrect(j*8,i*8,8,8);
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rb->lcd_set_foreground(LCD_BLACK);
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#else
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@ -404,7 +394,7 @@ int minesweeper(void)
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rb->lcd_drawline(j*8+2,i*8+5,j*8+5,i*8+2);
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} else {
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#if LCD_DEPTH > 1
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rb->lcd_set_foreground(LIGHT_GRAY);
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rb->lcd_set_foreground(LCD_LIGHTGRAY);
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rb->lcd_fillrect(j*8+1,i*8+1,6,6);
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rb->lcd_set_foreground(LCD_BLACK);
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#else
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@ -59,10 +59,10 @@
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#endif
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#if LCD_DEPTH > 1
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#if HAVE_LCD_COLOR
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#define MEDIUM_GRAY ((struct rgb){LCD_MAX_RED/2, LCD_MAX_GREEN/2, LCD_MAX_BLUE/2})
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#ifdef HAVE_LCD_COLOR
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#define MEDIUM_GRAY LCD_RGBPACK(127, 127, 127)
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#else
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#define MEDIUM_GRAY (LCD_MAX_LEVEL/2)
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#define MEDIUM_GRAY LCD_BRIGHTNESS(127)
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#endif
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#endif
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@ -135,13 +135,13 @@ static struct plugin_api* rb;
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#endif
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#if LCD_DEPTH>1
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static const unsigned colors[4] = {
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#ifdef HAVE_LCD_COLOR
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static const unsigned struct rgb colors[4] = {
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{ 0, 0, 0 }, { LCD_MAX_RED, 0, 0 }, { 0, 0, 0 }, { LCD_MAX_RED, 0, 0 }
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};
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LCD_BLACK, LCD_RGBPACK(255, 0, 0), LCD_BLACK, LCD_RGBPACK(255, 0, 0)
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#else
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static const int colors[4] = { LCD_BLACK, LCD_MAX_LEVEL/2, LCD_BLACK, LCD_MAX_LEVEL/2 };
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LCD_BLACK, LCD_BRIGHTNESS(127), LCD_BLACK, LCD_BRIGHTNESS(127)
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#endif
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};
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#endif
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static const unsigned char suits[4][8] = {
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@ -362,16 +362,6 @@ static unsigned char num_inverse[10][8]= {
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#error SUDOKU: Unsupported LCD size
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#endif
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#if LCD_DEPTH > 1
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#if HAVE_LCD_COLOR
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#define LIGHT_GRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3})
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#define DARK_GRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3})
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#else
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#define LIGHT_GRAY (2*LCD_MAX_LEVEL/3)
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#define DARK_GRAY (LCD_MAX_LEVEL/3)
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#endif
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#endif
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/* here is a global api struct pointer. while not strictly necessary,
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it's nice not to have to pass the api pointer in all function calls
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in the plugin */
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