forked from len0rd/rockbox
Build convbdf for player too, although it feels a bit funny. Also builds the
tools for the sims as well, since they need convbdf at least and it makes life easier if we just do the same for them as for normal target builds. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8149 a1c6a512-1295-4272-9138-f99709370657
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3f11ff6270
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1 changed files with 7 additions and 4 deletions
11
tools/configure
vendored
11
tools/configure
vendored
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@ -437,7 +437,12 @@ appsdir='\$(ROOTDIR)/apps'
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# toolset is the tools within the tools directory that we build for
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# this particular target.
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toolset="$toolset scramble descramble sh2d generate_rocklatin uclpack"
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toolset="$toolset scramble descramble sh2d generate_rocklatin uclpack convbdf"
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# Note: the convbdf is present in the toolset just because: 1) the
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# firmware/Makefile assumes it is present always, and 2) we will need it when we
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# build the player simulator
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;;
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2)
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@ -841,11 +846,9 @@ if test "$simulator" = "yes"; then
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# add simul make stuff on the #SIMUL# line
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simmagic='/#SIMUL#/c\ @$(MAKE) -C $(SIMDIR) OBJDIR=$(BUILDDIR)/sim\n @$(MAKE) -C $(ROOTDIR)/uisimulator/common OBJDIR=$(BUILDDIR)/comsim'
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simtools='s/#TOOLSDEP#//'
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else
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# delete the line that matches
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simmagic='/#SIMUL#/D'
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simtools='s/#TOOLSDEP#/tools/'
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fi
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sed > Makefile \
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@ -935,7 +938,7 @@ MAKEFLAGS += --no-print-directory
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.PHONY: all clean tags zip tools
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all: #TOOLSDEP#
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all: tools
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#SIMUL#
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@\$(MAKE) -C \$(FIRMDIR) OBJDIR=\$(BUILDDIR)/firmware
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@\$(MAKE) -C \$(APPSDIR) OBJDIR=\$(BUILDDIR)/@APPS@
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