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Build convbdf for player too, although it feels a bit funny. Also builds the

tools for the sims as well, since they need convbdf at least and it makes
life easier if we just do the same for them as for normal target builds.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8149 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2005-12-04 23:25:24 +00:00
parent 3f11ff6270
commit 59eb22de7b

11
tools/configure vendored
View file

@ -437,7 +437,12 @@ appsdir='\$(ROOTDIR)/apps'
# toolset is the tools within the tools directory that we build for
# this particular target.
toolset="$toolset scramble descramble sh2d generate_rocklatin uclpack"
toolset="$toolset scramble descramble sh2d generate_rocklatin uclpack convbdf"
# Note: the convbdf is present in the toolset just because: 1) the
# firmware/Makefile assumes it is present always, and 2) we will need it when we
# build the player simulator
;;
2)
@ -841,11 +846,9 @@ if test "$simulator" = "yes"; then
# add simul make stuff on the #SIMUL# line
simmagic='/#SIMUL#/c\ @$(MAKE) -C $(SIMDIR) OBJDIR=$(BUILDDIR)/sim\n @$(MAKE) -C $(ROOTDIR)/uisimulator/common OBJDIR=$(BUILDDIR)/comsim'
simtools='s/#TOOLSDEP#//'
else
# delete the line that matches
simmagic='/#SIMUL#/D'
simtools='s/#TOOLSDEP#/tools/'
fi
sed > Makefile \
@ -935,7 +938,7 @@ MAKEFLAGS += --no-print-directory
.PHONY: all clean tags zip tools
all: #TOOLSDEP#
all: tools
#SIMUL#
@\$(MAKE) -C \$(FIRMDIR) OBJDIR=\$(BUILDDIR)/firmware
@\$(MAKE) -C \$(APPSDIR) OBJDIR=\$(BUILDDIR)/@APPS@