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Solitaire: Repair card border and selection frame. Would it be better to make the playfield background always green again?

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11557 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2006-11-19 22:49:37 +00:00
parent f752a5aa90
commit 59320834b6

View file

@ -344,6 +344,11 @@ static void draw_cursor( int x, int y )
* if the cursor is currently over the card */
static void draw_card_ext( int x, int y, bool selected, bool cursor )
{
#if LCD_DEPTH > 1
int oldfg = rb->lcd_get_foreground();
rb->lcd_set_foreground( LCD_BLACK );
#endif
#ifdef LARGE_CARD
rb->lcd_hline( x+2, x+CARD_WIDTH-3, y );
rb->lcd_hline( x+2, x+CARD_WIDTH-3, y+CARD_HEIGHT-1 );
@ -362,11 +367,17 @@ static void draw_card_ext( int x, int y, bool selected, bool cursor )
if( selected )
{
#if LCD_DEPTH > 1
rb->lcd_set_foreground( FRAME_COLOR );
#endif
rb->lcd_drawrect( x+1, y+1, CARD_WIDTH-2, CARD_HEIGHT-2 );
#ifdef LARGE_CARD
rb->lcd_drawrect( x+2, y+2, CARD_WIDTH-4, CARD_HEIGHT-4 );
#endif
}
#if LCD_DEPTH > 1
rb->lcd_set_foreground( oldfg );
#endif
if( cursor )
{