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Scroll on main and remote with a single thread. Change the way system messages are defined before running out is an issue (which requires a full update of rockbox on the player).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14035 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2007-07-28 08:12:05 +00:00
parent 885cdfdeb9
commit 58fc279d26
17 changed files with 859 additions and 994 deletions

View file

@ -545,6 +545,18 @@ void backlight_thread(void)
break;
#endif
#if defined(HAVE_REMOTE_LCD) && !defined(SIMULATOR)
/* Here for now or else the aggressive init messes up scrolling */
case SYS_REMOTE_PLUGGED:
lcd_remote_on();
lcd_remote_update();
break;
case SYS_REMOTE_UNPLUGGED:
lcd_remote_off();
break;
#endif /* defined(HAVE_REMOTE_LCD) && !defined(SIMULATOR) */
case SYS_USB_CONNECTED:
/* Tell the USB thread that we are safe */
DEBUGF("backlight_thread got SYS_USB_CONNECTED\n");