forked from len0rd/rockbox
Refactor audio thread to run both recording and playback.
Eliminates the pcmrec thread and keeps playback and recording engine
operation mutually-exclusive.
audio_thread.c contains the audio thread which branches to the
correct engine depending upon the request. It also handles the main
audio initialization.
Moves pcm_init into main.c just before dsp_init because I don't want
that one in audio_init in the new file.
(Also makes revision df6e1bc
pointless ;)
Change-Id: Ifc1db24404e6d8dd9ac42d9f4dfbc207aa9a26e1
This commit is contained in:
parent
df6e1bcce5
commit
5857c44017
11 changed files with 553 additions and 564 deletions
162
apps/audio_thread.c
Normal file
162
apps/audio_thread.c
Normal file
|
@ -0,0 +1,162 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2005-2007 Miika Pekkarinen
|
||||
* Copyright (C) 2007-2008 Nicolas Pennequin
|
||||
* Copyright (C) 2011-2013 Michael Sevakis
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
#include "config.h"
|
||||
#include "system.h"
|
||||
#include "kernel.h"
|
||||
#include "logf.h"
|
||||
#include "usb.h"
|
||||
#include "pcm.h"
|
||||
#include "sound.h"
|
||||
#include "audio_thread.h"
|
||||
#ifdef AUDIO_HAVE_RECORDING
|
||||
#include "pcm_record.h"
|
||||
#endif
|
||||
#include "codec_thread.h"
|
||||
#include "voice_thread.h"
|
||||
#include "talk.h"
|
||||
#include "settings.h"
|
||||
|
||||
/* Macros to enable logf for queues
|
||||
logging on SYS_TIMEOUT can be disabled */
|
||||
#ifdef SIMULATOR
|
||||
/* Define this for logf output of all queuing except SYS_TIMEOUT */
|
||||
#define AUDIO_LOGQUEUES
|
||||
/* Define this to logf SYS_TIMEOUT messages */
|
||||
/*#define AUDIO_LOGQUEUES_SYS_TIMEOUT*/
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_LOGQUEUES
|
||||
#define LOGFQUEUE logf
|
||||
#else
|
||||
#define LOGFQUEUE(...)
|
||||
#endif
|
||||
|
||||
bool audio_is_initialized = false;
|
||||
|
||||
/* Event queues */
|
||||
struct event_queue audio_queue SHAREDBSS_ATTR;
|
||||
static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR;
|
||||
|
||||
/* Audio thread */
|
||||
static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
|
||||
static const char audio_thread_name[] = "audio";
|
||||
unsigned int audio_thread_id = 0;
|
||||
|
||||
static void NORETURN_ATTR audio_thread(void)
|
||||
{
|
||||
struct queue_event ev;
|
||||
ev.id = SYS_TIMEOUT; /* something not in switch below */
|
||||
|
||||
pcm_postinit();
|
||||
|
||||
while (1)
|
||||
{
|
||||
switch (ev.id)
|
||||
{
|
||||
/* Starts the playback engine branch */
|
||||
case Q_AUDIO_PLAY:
|
||||
LOGFQUEUE("audio < Q_AUDIO_PLAY");
|
||||
audio_playback_handler(&ev);
|
||||
continue;
|
||||
|
||||
#ifdef AUDIO_HAVE_RECORDING
|
||||
/* Starts the recording engine branch */
|
||||
case Q_AUDIO_INIT_RECORDING:
|
||||
LOGFQUEUE("audio < Q_AUDIO_INIT_RECORDING");
|
||||
audio_recording_handler(&ev);
|
||||
continue;
|
||||
#endif
|
||||
|
||||
/* All return upon USB */
|
||||
case SYS_USB_CONNECTED:
|
||||
LOGFQUEUE("audio < SYS_USB_CONNECTED");
|
||||
voice_stop();
|
||||
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
||||
usb_wait_for_disconnect(&audio_queue);
|
||||
break;
|
||||
}
|
||||
|
||||
queue_wait(&audio_queue, &ev);
|
||||
}
|
||||
}
|
||||
|
||||
/* Return the playback and recording status */
|
||||
int audio_status(void)
|
||||
{
|
||||
return playback_status()
|
||||
#ifdef AUDIO_HAVE_RECORDING
|
||||
| pcm_rec_status()
|
||||
#endif
|
||||
;
|
||||
}
|
||||
|
||||
/* Clear all accumulated audio errors for playback and recording */
|
||||
void audio_error_clear(void)
|
||||
{
|
||||
#ifdef AUDIO_HAVE_RECORDING
|
||||
pcm_rec_error_clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
/** -- Startup -- **/
|
||||
|
||||
/* Initialize the audio system - called from init() in main.c */
|
||||
void audio_init(void)
|
||||
{
|
||||
/* Can never do this twice */
|
||||
if (audio_is_initialized)
|
||||
{
|
||||
logf("audio: already initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
logf("audio: initializing");
|
||||
|
||||
playback_init();
|
||||
|
||||
/* Recording doesn't need init call */
|
||||
|
||||
/* Initialize queues before giving control elsewhere in case it likes
|
||||
to send messages. Thread creation will be delayed however so nothing
|
||||
starts running until ready if something yields such as talk_init. */
|
||||
queue_init(&audio_queue, true);
|
||||
codec_thread_init();
|
||||
|
||||
/* This thread does buffer, so match its priority */
|
||||
audio_thread_id = create_thread(audio_thread, audio_stack,
|
||||
sizeof(audio_stack), 0, audio_thread_name
|
||||
IF_PRIO(, MIN(PRIORITY_BUFFERING, PRIORITY_USER_INTERFACE))
|
||||
IF_COP(, CPU));
|
||||
|
||||
queue_enable_queue_send(&audio_queue, &audio_queue_sender_list,
|
||||
audio_thread_id);
|
||||
|
||||
/* ...now...audio_reset_buffer must know the size of voicefile buffer so
|
||||
init talk first which will init the buffers */
|
||||
talk_init();
|
||||
|
||||
/* Probably safe to say */
|
||||
audio_is_initialized = true;
|
||||
|
||||
sound_settings_apply();
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue