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LCD flip (upside down) and a high-performance blit function

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4143 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jörg Hohensohn 2003-12-12 22:11:08 +00:00
parent e3be10107d
commit 56271b571a
3 changed files with 158 additions and 7 deletions

View file

@ -103,10 +103,8 @@ static struct scrollinfo scroll[SCROLLABLE_LINES];
static int xmargin = 0; static int xmargin = 0;
static int ymargin = 0; static int ymargin = 0;
static int curfont = FONT_SYSFIXED; static int curfont = FONT_SYSFIXED;
static int xoffset = 0; /* needed for flip */
#ifndef SIMULATOR
static
#endif
unsigned char lcd_framebuffer[LCD_WIDTH][LCD_HEIGHT/8]; unsigned char lcd_framebuffer[LCD_WIDTH][LCD_HEIGHT/8];
/* All zeros and ones bitmaps for area filling */ /* All zeros and ones bitmaps for area filling */
@ -163,6 +161,25 @@ void lcd_init (void)
sizeof(scroll_stack), scroll_name); sizeof(scroll_stack), scroll_name);
} }
/* Performance function that works with an external buffer
note that y and height are in 8-pixel units! */
void lcd_blit (unsigned char* p_data, int x, int y, int width, int height, int stride) __attribute__ ((section (".icode")));
void lcd_blit (unsigned char* p_data, int x, int y, int width, int height, int stride)
{
/* Copy display bitmap to hardware */
while (height--)
{
lcd_write (true, LCD_CNTL_PAGE | (y++ & 0xf));
lcd_write (true, LCD_CNTL_HIGHCOL | (((x+xoffset)>>4) & 0xf));
lcd_write (true, LCD_CNTL_LOWCOL | ((x+xoffset) & 0xf));
lcd_write_data(p_data, width);
p_data += stride;
}
}
/* /*
* Update the display. * Update the display.
* This must be called after all other LCD functions that change the display. * This must be called after all other LCD functions that change the display.
@ -176,8 +193,8 @@ void lcd_update (void)
for (y = 0; y < LCD_HEIGHT/8; y++) for (y = 0; y < LCD_HEIGHT/8; y++)
{ {
lcd_write (true, LCD_CNTL_PAGE | (y & 0xf)); lcd_write (true, LCD_CNTL_PAGE | (y & 0xf));
lcd_write (true, LCD_CNTL_HIGHCOL); lcd_write (true, LCD_CNTL_HIGHCOL | ((xoffset>>4) & 0xf));
lcd_write (true, LCD_CNTL_LOWCOL); lcd_write (true, LCD_CNTL_LOWCOL | (xoffset & 0xf));
for (x = 0; x < LCD_WIDTH; x++) for (x = 0; x < LCD_WIDTH; x++)
lcd_write (false, lcd_framebuffer[x][y]); lcd_write (false, lcd_framebuffer[x][y]);
@ -210,8 +227,8 @@ void lcd_update_rect (int x_start, int y,
for (; y <= ymax; y++) for (; y <= ymax; y++)
{ {
lcd_write (true, LCD_CNTL_PAGE | (y & 0xf)); lcd_write (true, LCD_CNTL_PAGE | (y & 0xf));
lcd_write (true, LCD_CNTL_HIGHCOL | ((x_start>>4) & 0xf)); lcd_write (true, LCD_CNTL_HIGHCOL | (((x_start+xoffset)>>4) & 0xf));
lcd_write (true, LCD_CNTL_LOWCOL | (x_start & 0xf)); lcd_write (true, LCD_CNTL_LOWCOL | ((x_start+xoffset) & 0xf));
for (x = x_start; x < xmax; x++) for (x = x_start; x < xmax; x++)
lcd_write (false, lcd_framebuffer[x][y]); lcd_write (false, lcd_framebuffer[x][y]);
@ -232,6 +249,23 @@ void lcd_set_invert_display(bool yesno)
lcd_write(true, LCD_SET_NORMAL_DISPLAY); lcd_write(true, LCD_SET_NORMAL_DISPLAY);
} }
/* turn the display upside down (call lcd_update() afterwards) */
void lcd_set_flip(bool yesno)
{
if (yesno)
{
lcd_write(true, LCD_SET_SEGMENT_REMAP);
lcd_write(true, LCD_SET_COM_OUTPUT_SCAN_DIRECTION);
xoffset = 132 - LCD_WIDTH; /* 132 colums minus the 112 we have */
}
else
{
lcd_write(true, LCD_SET_SEGMENT_REMAP | 0x01);
lcd_write(true, LCD_SET_COM_OUTPUT_SCAN_DIRECTION | 0x08);
xoffset = 0;
}
}
/** /**
* Rolls up the lcd display by the specified amount of lines. * Rolls up the lcd display by the specified amount of lines.
* Lines that are rolled out over the top of the screen are * Lines that are rolled out over the top of the screen are

View file

@ -173,3 +173,116 @@ void lcd_write(bool command, int byte)
: /* %0 */ "I"(LCD_CS|LCD_DS|LCD_SD|LCD_SC), : /* %0 */ "I"(LCD_CS|LCD_DS|LCD_SD|LCD_SC),
/* %1 */ "z"(LCDR)); /* %1 */ "z"(LCDR));
} }
/* A high performance function to write data to the display,
one or multiple bytes.
Ultimately, all calls to lcd_write(false, xxx) should be substituted by
this, it will be most efficient if the LCD buffer is tilted to have the
X row as consecutive bytes, so we can write a whole row */
/* FixMe: somehow the red LED is affected by this, although I don't touch
any other bit. Therefore not used yet, except for lcd_blit() */
void lcd_write_data(unsigned char* p_bytes, int count) __attribute__ ((section (".icode")));
void lcd_write_data(unsigned char* p_bytes, int count)
{
do
{
unsigned byte;
unsigned sda1; /* precalculated SC=low,SD=1 */
unsigned clk0sda0; /* precalculated SC and SD low */
cli(); /* make port modifications atomic */
/* precalculate the values for later bit toggling, init data write */
asm (
"mov.b @%2,%0\n" /* sda1 = PBDRL */
"or %4,%0\n" /* sda1 |= LCD_DS | LCD_SD DS and SD high, */
"and %3,%0\n" /* sda1 &= ~(LCD_CS | LCD_SC) CS and SC low */
"mov %0,%1\n" /* sda1 -> clk0sda0 */
"and %5,%1\n" /* clk0sda0 &= ~LCD_SD both low */
"mov.b %1,@%2\n" /* PBDRL = clk0sda0 */
: // outputs
/* %0 */ "=r"(sda1),
/* %1 */ "=r"(clk0sda0)
: // inputs
/* %2 */ "r"(LCDR),
/* %3 */ "r"(~(LCD_CS | LCD_SC)),
/* %4 */ "r"(LCD_DS | LCD_SD),
/* %5 */ "r"(~LCD_SD)
);
byte = *p_bytes++ << 24; /* fetch to MSB position */
/* unrolled loop to serialize the byte */
asm (
"mov %4,r0\n" /* we need &PBDRL in r0 for "or.b x,@(r0,gbr)" */
"shll %0\n" /* shift the MSB into carry */
"bf 1f\n"
"mov.b %1,@%4\n" /* if it was a "1": set SD high, SC low still */
"1: \n"
"or.b %2, @(r0,gbr)\n" /* rise SC (independent of SD level) */
"shll %0\n" /* shift for next round, now for longer hold time */
"mov.b %3,@%4\n" /* SC and SD low again */
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"shll %0\n"
"mov.b %3,@%4\n"
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"shll %0\n"
"mov.b %3,@%4\n"
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"shll %0\n"
"mov.b %3,@%4\n"
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"shll %0\n"
"mov.b %3,@%4\n"
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"shll %0\n"
"mov.b %3,@%4\n"
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"shll %0\n"
"mov.b %3,@%4\n"
"bf 1f\n"
"mov.b %1,@%4\n"
"1: \n"
"or.b %2, @(r0,gbr)\n"
"or.b %5, @(r0,gbr)\n" /* restore port */
:
: /* %0 */ "r"(byte),
/* %1 */ "r"(sda1),
/* %2 */ "I"(LCD_SC),
/* %3 */ "r"(clk0sda0),
/* %4 */ "r"(LCDR),
/* %5 */ "I"(LCD_CS|LCD_DS|LCD_SD|LCD_SC)
);
sti();
} while (--count); /* tail loop is faster */
}

View file

@ -44,10 +44,13 @@ extern void lcd_scroll_speed( int speed );
extern void lcd_scroll_delay( int ms ); extern void lcd_scroll_delay( int ms );
extern void lcd_set_contrast(int val); extern void lcd_set_contrast(int val);
extern void lcd_write( bool command, int byte ); extern void lcd_write( bool command, int byte );
extern void lcd_write_data( unsigned char* p_bytes, int count );
extern int lcd_default_contrast(void); extern int lcd_default_contrast(void);
#if defined(SIMULATOR) || defined(HAVE_LCD_BITMAP) #if defined(SIMULATOR) || defined(HAVE_LCD_BITMAP)
extern void lcd_update(void); extern void lcd_update(void);
/* performance function */
extern void lcd_blit (unsigned char* p_data, int x, int y, int width, int height, int stride);
/* update a fraction of the screen */ /* update a fraction of the screen */
extern void lcd_update_rect(int x, int y, int width, int height); extern void lcd_update_rect(int x, int y, int width, int height);
@ -134,6 +137,7 @@ extern void lcd_clearpixel(int x, int y);
extern void lcd_invertpixel(int x, int y); extern void lcd_invertpixel(int x, int y);
extern void lcd_roll(int pixels); extern void lcd_roll(int pixels);
extern void lcd_set_invert_display(bool yesno); extern void lcd_set_invert_display(bool yesno);
extern void lcd_set_flip(bool yesno);
extern void lcd_bidir_scroll(int threshold); extern void lcd_bidir_scroll(int threshold);
extern void lcd_scroll_step(int pixels); extern void lcd_scroll_step(int pixels);
extern void lcd_setfont(int font); extern void lcd_setfont(int font);