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duke3d: restrict targets to ARM only

Change-Id: I484d6de2d5d4a495ed54e8ee2a80459785b5f5e8
This commit is contained in:
Franklin Wei 2017-12-24 17:53:30 -05:00
parent 8d3e3056f7
commit 54d8e67530
2 changed files with 3 additions and 2 deletions

View file

@ -76,7 +76,7 @@ iriverify.c
#if defined(HAVE_LCD_COLOR) && \ #if defined(HAVE_LCD_COLOR) && \
(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE)) (!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
#if (CONFIG_PLATFORM & PLATFORM_NATIVE) && (PLUGIN_BUFFER_SIZE > 0x14000) #if (PLUGIN_BUFFER_SIZE > 0x14000) && defined(CPU_ARM)
duke3d.c duke3d.c
#endif #endif
#endif #endif

View file

@ -18,7 +18,8 @@ clock
xworld xworld
/* for duke, etc. */ /* for duke, etc. */
#if (CONFIG_PLATFORM & PLATFORM_NATIVE) && (PLUGIN_BUFFER_SIZE > 0x14000) #if (CONFIG_PLATFORM & PLATFORM_NATIVE) && (PLUGIN_BUFFER_SIZE > 0x14000) && \
defined(CPU_ARM)
sdl sdl
#endif #endif