forked from len0rd/rockbox
iPod: Initial attempt at button mappings for plugins. All plugins now compile, but more work is needed with the more complex ones to make them iPod friendly
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8233 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
c75425511e
commit
54d44c893f
28 changed files with 361 additions and 65 deletions
|
@ -62,6 +62,8 @@
|
|||
/* variable button definitions */
|
||||
#if CONFIG_KEYPAD == RECORDER_PAD
|
||||
#define STAR_QUIT BUTTON_OFF
|
||||
#define STAR_UP BUTTON_UP
|
||||
#define STAR_DOWN BUTTON_DOWN
|
||||
#define STAR_TOGGLE_CONTROL BUTTON_ON
|
||||
#define STAR_TOGGLE_CONTROL2 BUTTON_PLAY
|
||||
#define STAR_LEVEL_UP BUTTON_F3
|
||||
|
@ -73,6 +75,8 @@
|
|||
|
||||
#elif CONFIG_KEYPAD == ONDIO_PAD
|
||||
#define STAR_QUIT BUTTON_OFF
|
||||
#define STAR_UP BUTTON_UP
|
||||
#define STAR_DOWN BUTTON_DOWN
|
||||
#define STAR_TOGGLE_CONTROL_PRE BUTTON_MENU
|
||||
#define STAR_TOGGLE_CONTROL (BUTTON_MENU | BUTTON_REL)
|
||||
#define STAR_LEVEL_UP (BUTTON_MENU | BUTTON_RIGHT)
|
||||
|
@ -83,12 +87,27 @@
|
|||
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
||||
(CONFIG_KEYPAD == IRIVER_H300_PAD)
|
||||
#define STAR_QUIT BUTTON_OFF
|
||||
#define STAR_UP BUTTON_UP
|
||||
#define STAR_DOWN BUTTON_DOWN
|
||||
#define STAR_TOGGLE_CONTROL_PRE BUTTON_MODE
|
||||
#define STAR_TOGGLE_CONTROL (BUTTON_MODE | BUTTON_REL)
|
||||
#define STAR_LEVEL_UP (BUTTON_MODE | BUTTON_RIGHT)
|
||||
#define STAR_LEVEL_DOWN (BUTTON_MODE | BUTTON_LEFT)
|
||||
#define STAR_LEVEL_REPEAT (BUTTON_MODE | BUTTON_UP)
|
||||
#define STAR_MENU_RUN BUTTON_RIGHT
|
||||
|
||||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_NANO_PAD)
|
||||
|
||||
#define STAR_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define STAR_UP BUTTON_SCROLL_BACK
|
||||
#define STAR_DOWN BUTTON_SCROLL_FWD
|
||||
#define STAR_TOGGLE_CONTROL_PRE BUTTON_MENU
|
||||
#define STAR_TOGGLE_CONTROL (BUTTON_MENU | BUTTON_REL)
|
||||
#define STAR_LEVEL_UP (BUTTON_SELECT | BUTTON_RIGHT)
|
||||
#define STAR_LEVEL_DOWN (BUTTON_SELECT | BUTTON_LEFT)
|
||||
#define STAR_LEVEL_REPEAT (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define STAR_MENU_RUN BUTTON_RIGHT
|
||||
|
||||
#endif
|
||||
|
||||
/* function returns because of USB? */
|
||||
|
@ -427,7 +446,7 @@ static void star_display_text(char *str, bool waitkey)
|
|||
switch (key)
|
||||
{
|
||||
case STAR_MENU_RUN:
|
||||
case BUTTON_DOWN:
|
||||
case STAR_DOWN:
|
||||
go_on = true;
|
||||
break;
|
||||
|
||||
|
@ -601,11 +620,11 @@ static int star_run_game(void)
|
|||
move_x = 1;
|
||||
break;
|
||||
|
||||
case BUTTON_UP:
|
||||
case STAR_UP:
|
||||
move_y = -1;
|
||||
break;
|
||||
|
||||
case BUTTON_DOWN:
|
||||
case STAR_DOWN:
|
||||
move_y = 1;
|
||||
break;
|
||||
|
||||
|
@ -777,11 +796,11 @@ static int star_menu(void)
|
|||
{
|
||||
case STAR_QUIT:
|
||||
return PLUGIN_OK;
|
||||
case BUTTON_UP:
|
||||
case STAR_UP:
|
||||
if (menu_y > 0)
|
||||
move_y = -1;
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
case STAR_DOWN:
|
||||
if (menu_y < 3)
|
||||
move_y = 1;
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue