forked from len0rd/rockbox
iPod: Initial attempt at button mappings for plugins. All plugins now compile, but more work is needed with the more complex ones to make them iPod friendly
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8233 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
c75425511e
commit
54d44c893f
28 changed files with 361 additions and 65 deletions
|
@ -101,6 +101,22 @@ static struct plugin_api* rb;
|
|||
#define SOL_MENU_RUN2 BUTTON_RIGHT
|
||||
#define SOL_MENU_INFO BUTTON_MODE
|
||||
#define SOL_MENU_INFO2 BUTTON_REC
|
||||
|
||||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_NANO_PAD)
|
||||
|
||||
#define SOL_QUIT (BUTTON_SELECT | BUTTON_MENU)
|
||||
#define SOL_UP BUTTON_MENU
|
||||
#define SOL_DOWN BUTTON_PLAY
|
||||
#define SOL_LEFT BUTTON_LEFT
|
||||
#define SOL_RIGHT BUTTON_RIGHT
|
||||
#define SOL_MOVE BUTTON_SELECT
|
||||
#define SOL_DRAW (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define SOL_REM2CUR (BUTTON_SELECT | BUTTON_LEFT)
|
||||
#define SOL_CUR2STACK (BUTTON_SELECT | BUTTON_RIGHT)
|
||||
#define SOL_REM2STACK (BUTTON_LEFT | BUTTON_RIGHT)
|
||||
#define SOL_MENU_RUN BUTTON_SELECT
|
||||
#define SOL_MENU_INFO (BUTTON_PLAY | BUTTON_MENU)
|
||||
|
||||
#endif
|
||||
|
||||
/* common help definitions */
|
||||
|
@ -132,6 +148,13 @@ static struct plugin_api* rb;
|
|||
#define HELP_SOL_CUR2STACK "SELECT..: Put the card under the cursor on one of the 4 final stacks."
|
||||
#define HELP_SOL_REM2STACK "PLAY+RIGHT: Put the card on top of the remains' stack on one of the 4 final stacks."
|
||||
|
||||
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_NANO_PAD)
|
||||
#define HELP_SOL_MOVE "SELECT: Select cards, Move cards, reveal hidden cards ..."
|
||||
#define HELP_SOL_DRAW "SELECT+PLAY: Un-select a card if it was selected. Else, draw 3 new cards out of the remains' stack."
|
||||
#define HELP_SOL_REM2CUR "SELECT+LEFT: Put the card on top of the remains' stack on top of the cursor."
|
||||
#define HELP_SOL_CUR2STACK "SELECT+RIGHT..: Put the card under the cursor on one of the 4 final stacks."
|
||||
#define HELP_SOL_REM2STACK "LEFT+RIGHT: Put the card on top of the remains' stack on one of the 4 final stacks."
|
||||
|
||||
#endif
|
||||
|
||||
#if LCD_DEPTH>1
|
||||
|
@ -540,11 +563,11 @@ int solitaire_menu(unsigned char when)
|
|||
|
||||
button = rb->button_get(true);
|
||||
switch(button){
|
||||
case BUTTON_UP:
|
||||
case SOL_UP:
|
||||
cursor = (cursor + MENU_LENGTH - 1)%MENU_LENGTH;
|
||||
break;
|
||||
|
||||
case BUTTON_DOWN:
|
||||
case SOL_DOWN:
|
||||
cursor = (cursor + 1)%MENU_LENGTH;
|
||||
break;
|
||||
|
||||
|
@ -576,7 +599,7 @@ int solitaire_menu(unsigned char when)
|
|||
rb->splash(HZ, true, "Solitaire for Rockbox by dionoea");
|
||||
break;
|
||||
|
||||
case BUTTON_OFF:
|
||||
case SOL_QUIT:
|
||||
return MENU_QUIT;
|
||||
|
||||
default:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue