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Color targets: Ported assembler optimised transparent bitmap drawing from Gigabeat S/F/X to all ARM targets (~23..40% speedup). * C optimised transparent bitmap drawing for non-ARM targets and sims. * Use the more compact boundary checking for non-transparent native bitmap drawing as well.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23353 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2009-10-26 01:35:31 +00:00
parent dd0afc5aa2
commit 5365cbe0a5
3 changed files with 80 additions and 167 deletions

View file

@ -788,34 +788,36 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width, int stride, int x, int y, int width,
int height) int height)
{ {
fb_data *dst, *dst_end; fb_data *dst;
/* nothing to draw? */ if (x + width > current_vp->width)
if ((width <= 0) || (height <= 0) || (x >= current_vp->width) || width = current_vp->width - x; /* Clip right */
(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
return;
/* clipping */ if (x < 0) /* Clip left */
if (x < 0)
{ {
width += x; width += x;
src_x -= x; src_x -= x;
x = 0; x = 0;
} }
if (y < 0)
if (width <= 0)
return; /* nothing left to do */
if (y + height > current_vp->height)
height = current_vp->height - y; /* Clip bottom */
if (y < 0) /* Clip top */
{ {
height += y; height += y;
src_y -= y; src_y -= y;
y = 0; y = 0;
} }
if (x + width > current_vp->width)
width = current_vp->width - x; if (height <= 0)
if (y + height > current_vp->height) return; /* nothing left to do */
height = current_vp->height - y;
src += stride * src_y + src_x; /* move starting point */ src += stride * src_y + src_x; /* move starting point */
dst = LCDADDR(current_vp->x + x, current_vp->y + y); dst = LCDADDR(current_vp->x + x, current_vp->y + y);
dst_end = dst + height * LCD_WIDTH;
do do
{ {
@ -823,7 +825,7 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
src += stride; src += stride;
dst += LCD_WIDTH; dst += LCD_WIDTH;
} }
while (dst < dst_end); while (--height > 0);
} }
/* Draw a full native bitmap */ /* Draw a full native bitmap */
@ -832,60 +834,99 @@ void lcd_bitmap(const fb_data *src, int x, int y, int width, int height)
lcd_bitmap_part(src, 0, 0, width, x, y, width, height); lcd_bitmap_part(src, 0, 0, width, x, y, width, height);
} }
#if !defined(TOSHIBA_GIGABEAT_F) && !defined(TOSHIBA_GIGABEAT_S) \ /* Draw a partial native bitmap with transparency and foreground colors */
|| defined(SIMULATOR)
/* Draw a partial native bitmap */
void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x, void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
int src_y, int stride, int x, int src_y, int stride, int x,
int y, int width, int height) int y, int width, int height)
{ {
fb_data *dst, *dst_end; fb_data *dst;
unsigned fg = current_vp->fg_pattern;
/* nothing to draw? */ if (x + width > current_vp->width)
if ((width <= 0) || (height <= 0) || (x >= current_vp->width) || width = current_vp->width - x; /* Clip right */
(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
return;
/* clipping */ if (x < 0) /* Clip left */
if (x < 0)
{ {
width += x; width += x;
src_x -= x; src_x -= x;
x = 0; x = 0;
} }
if (y < 0)
if (width <= 0)
return; /* nothing left to do */
if (y + height > current_vp->height)
height = current_vp->height - y; /* Clip bottom */
if (y < 0) /* Clip top */
{ {
height += y; height += y;
src_y -= y; src_y -= y;
y = 0; y = 0;
} }
if (x + width > current_vp->width)
width = current_vp->width - x; if (height <= 0)
if (y + height > current_vp->height) return; /* nothing left to do */
height = current_vp->height - y;
src += stride * src_y + src_x; /* move starting point */ src += stride * src_y + src_x; /* move starting point */
dst = LCDADDR(current_vp->x + x, current_vp->y + y); dst = LCDADDR(current_vp->x + x, current_vp->y + y);
dst_end = dst + height * LCD_WIDTH;
#ifdef CPU_ARM
{
int w, px;
asm volatile (
".rowstart: \n"
"mov %[w], %[width] \n" /* Load width for inner loop */
".nextpixel: \n"
"ldrh %[px], [%[s]], #2 \n" /* Load src pixel */
"add %[d], %[d], #2 \n" /* Uncoditionally increment dst */
/* done here for better pipelining */
"cmp %[px], %[fgcolor] \n" /* Compare to foreground color */
"streqh %[fgpat], [%[d], #-2] \n" /* Store foregroud if match */
"cmpne %[px], %[transcolor] \n" /* Compare to transparent color */
"strneh %[px], [%[d], #-2] \n" /* Store dst if not transparent */
"subs %[w], %[w], #1 \n" /* Width counter has run down? */
"bgt .nextpixel \n" /* More in this row? */
"add %[s], %[s], %[sstp], lsl #1 \n" /* Skip over to start of next line */
"add %[d], %[d], %[dstp], lsl #1 \n"
"subs %[h], %[h], #1 \n" /* Height counter has run down? */
"bgt .rowstart \n" /* More rows? */
: [w]"=&r"(w), [h]"+&r"(height), [px]"=&r"(px),
[s]"+&r"(src), [d]"+&r"(dst)
: [width]"r"(width),
[sstp]"r"(stride - width),
[dstp]"r"(LCD_WIDTH - width),
[transcolor]"r"(TRANSPARENT_COLOR),
[fgcolor]"r"(REPLACEWITHFG_COLOR),
[fgpat]"r"(fg)
);
}
#else /* optimized C version */
do do
{ {
int i; const fb_data *src_row = src;
for(i = 0;i < width;i++) fb_data *dst_row = dst;
fb_data *row_end = dst_row + width;
do
{ {
if (src[i] == REPLACEWITHFG_COLOR) unsigned data = *src_row++;
dst[i] = current_vp->fg_pattern; if (data != TRANSPARENT_COLOR)
else if(src[i] != TRANSPARENT_COLOR) {
dst[i] = src[i]; if (data == REPLACEWITHFG_COLOR)
*dst_row = fg;
else
*dst_row = data;
} }
}
while (++dst_row < row_end);
src += stride; src += stride;
dst += LCD_WIDTH; dst += LCD_WIDTH;
} }
while (dst < dst_end); while (--height > 0);
#endif
} }
#endif /* !defined(TOSHIBA_GIGABEAT_F) || defined(SIMULATOR) */
/* Draw a full native bitmap with a transparent color */ /* Draw a full native bitmap with transparent and foreground colors */
void lcd_bitmap_transparent(const fb_data *src, int x, int y, void lcd_bitmap_transparent(const fb_data *src, int x, int y,
int width, int height) int width, int height)
{ {

View file

@ -146,69 +146,6 @@ void lcd_update(void)
LCD_WIDTH*LCD_HEIGHT, 1); LCD_WIDTH*LCD_HEIGHT, 1);
} }
void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width,
int height)
{
int w, px;
fb_data *dst;
if (x + width > current_vp->width)
width = current_vp->width - x; /* Clip right */
if (x < 0) /* Clip left */
{
width += x;
src_x -= x;
x = 0;
}
if (width <= 0)
return; /* nothing left to do */
if (y + height > current_vp->height)
height = current_vp->height - y; /* Clip bottom */
if (y < 0) /* Clip top */
{
height += y;
src_y -= y;
y = 0;
}
if (height <= 0)
return; /* nothing left to do */
src += stride * src_y + src_x; /* move starting point */
dst = &lcd_framebuffer[current_vp->y+y][current_vp->x+x];
asm volatile (
".rowstart: \r\n"
"mov %[w], %[width] \r\n" /* Load width for inner loop */
".nextpixel: \r\n"
"ldrh %[px], [%[s]], #2 \r\n" /* Load src pixel */
"add %[d], %[d], #2 \r\n" /* Uncoditionally increment dst */
"cmp %[px], %[fgcolor] \r\n" /* Compare to foreground color */
"streqh %[fgpat], [%[d], #-2] \r\n" /* Store foregroud if match */
"cmpne %[px], %[transcolor] \r\n" /* Compare to transparent color */
"strneh %[px], [%[d], #-2] \r\n" /* Store dst if not transparent */
"subs %[w], %[w], #1 \r\n" /* Width counter has run down? */
"bgt .nextpixel \r\n" /* More in this row? */
"add %[s], %[s], %[sstp], lsl #1 \r\n" /* Skip over to start of next line */
"add %[d], %[d], %[dstp], lsl #1 \r\n"
"subs %[h], %[h], #1 \r\n" /* Height counter has run down? */
"bgt .rowstart \r\n" /* More rows? */
: [w]"=&r"(w), [h]"+&r"(height), [px]"=&r"(px),
[s]"+&r"(src), [d]"+&r"(dst)
: [width]"r"(width),
[sstp]"r"(stride - width),
[dstp]"r"(LCD_WIDTH - width),
[transcolor]"r"(TRANSPARENT_COLOR),
[fgcolor]"r"(REPLACEWITHFG_COLOR),
[fgpat]"r"(current_vp->fg_pattern)
);
}
void lcd_yuv_set_options(unsigned options) void lcd_yuv_set_options(unsigned options)
{ {
lcd_yuv_options = options; lcd_yuv_options = options;

View file

@ -455,71 +455,6 @@ void lcd_update(void)
LCD_WIDTH*LCD_HEIGHT, 1); LCD_WIDTH*LCD_HEIGHT, 1);
} }
#if defined(TOSHIBA_GIGABEAT_F) || defined(TOSHIBA_GIGABEAT_S)
void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width,
int height)
{
int w, px;
fb_data *dst;
if (x + width > current_vp->width)
width = current_vp->width - x; /* Clip right */
if (x < 0) /* Clip left */
{
width += x;
src_x -= x;
x = 0;
}
if (width <= 0)
return; /* nothing left to do */
if (y + height > current_vp->height)
height = current_vp->height - y; /* Clip bottom */
if (y < 0) /* Clip top */
{
height += y;
src_y -= y;
y = 0;
}
if (height <= 0)
return; /* nothing left to do */
src += stride * src_y + src_x; /* move starting point */
dst = &lcd_framebuffer[current_vp->y+y][current_vp->x+x];
asm volatile (
".rowstart: \r\n"
"mov %[w], %[width] \r\n" /* Load width for inner loop */
".nextpixel: \r\n"
"ldrh %[px], [%[s]], #2 \r\n" /* Load src pixel */
"add %[d], %[d], #2 \r\n" /* Uncoditionally increment dst */
"cmp %[px], %[fgcolor] \r\n" /* Compare to foreground color */
"streqh %[fgpat], [%[d], #-2] \r\n" /* Store foregroud if match */
"cmpne %[px], %[transcolor] \r\n" /* Compare to transparent color */
"strneh %[px], [%[d], #-2] \r\n" /* Store dst if not transparent */
"subs %[w], %[w], #1 \r\n" /* Width counter has run down? */
"bgt .nextpixel \r\n" /* More in this row? */
"add %[s], %[s], %[sstp], lsl #1 \r\n" /* Skip over to start of next line */
"add %[d], %[d], %[dstp], lsl #1 \r\n"
"subs %[h], %[h], #1 \r\n" /* Height counter has run down? */
"bgt .rowstart \r\n" /* More rows? */
: [w]"=&r"(w), [h]"+&r"(height), [px]"=&r"(px),
[s]"+&r"(src), [d]"+&r"(dst)
: [width]"r"(width),
[sstp]"r"(stride - width),
[dstp]"r"(LCD_WIDTH - width),
[transcolor]"r"(TRANSPARENT_COLOR),
[fgcolor]"r"(REPLACEWITHFG_COLOR),
[fgpat]"r"(current_vp->fg_pattern)
);
}
#endif
void lcd_yuv_set_options(unsigned options) void lcd_yuv_set_options(unsigned options)
{ {
lcd_yuv_options = options; lcd_yuv_options = options;