forked from len0rd/rockbox
accept patch FS#4761 - putting the player on hold will now pause games. this should be
fitted to pong and rockblox as well. credit Lukas Sabota for the initial work, and, my very own first commit! git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10365 a1c6a512-1295-4272-9138-f99709370657
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@ -1113,6 +1113,12 @@ void game (void)
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rb->sleep(HZ/speed);
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button = rb->button_get(false);
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#ifdef HAS_BUTTON_HOLD
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if (rb->button_hold())
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button = SNAKE2_PLAYPAUSE;
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#endif
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switch (button)
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{
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case SNAKE2_UP:
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