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Correct butoon help text for ipods, fixes FS#7243

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13535 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2007-06-01 21:29:53 +00:00
parent d884851d96
commit 52a64c3af9

View file

@ -2459,8 +2459,8 @@ static int bubbles(struct game_context* bb) {
rb->lcd_puts(0, 8, "UP/DOWN to change level"); rb->lcd_puts(0, 8, "UP/DOWN to change level");
#elif (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD) #elif (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD)
rb->lcd_puts(0, 2, "PLAY to start/pause"); rb->lcd_puts(0, 2, "PLAY to start/pause");
rb->lcd_puts(0, 3, "LEFT+RIGHT to save/resume"); rb->lcd_puts(0, 3, "MENU to save/resume");
rb->lcd_puts(0, 4, "MENU to exit"); rb->lcd_puts(0, 4, "MENU+SELECT to exit");
rb->lcd_puts(0, 5, "SELECT to fire"); rb->lcd_puts(0, 5, "SELECT to fire");
rb->lcd_puts(0, 6, " and show high scores"); rb->lcd_puts(0, 6, " and show high scores");
rb->lcd_puts(0, 7, "SCROLL to aim"); rb->lcd_puts(0, 7, "SCROLL to aim");