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Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9418 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-04-02 01:52:44 +00:00
parent e61b079c26
commit 51db2d3f2c
18 changed files with 569 additions and 537 deletions

View file

@ -176,22 +176,6 @@ cont:
}
/* NOTREACHED */
}
#if 0
static char *tp=NULL;
if(string!=NULL)
tp=string;
while(*tp!=NULL)
{
if(*tp==*delimiters)
break;
tp++;
}
*tp=0;
return tp;
}
#endif
inline void* memcpy(void* dst, const void* src, size_t size)
{
@ -415,7 +399,7 @@ int Dbuild_addons(struct opt_items *names)
names[0].string=startpt;
names[0].voice_id=0;
addons=opendir(GAMEBASE"Addons/");
addons=opendir(GAMEBASE"addons/");
if(addons==NULL)
return 1;
@ -448,7 +432,7 @@ int Dbuild_demos(struct opt_items *names)
names[0].string=startpt;
names[0].voice_id=0;
demos=opendir(GAMEBASE"Demos/");
demos=opendir(GAMEBASE"demos/");
if(demos==NULL)
return 1;