forked from len0rd/rockbox
Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9418 a1c6a512-1295-4272-9138-f99709370657
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18 changed files with 569 additions and 537 deletions
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// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// DESCRIPTION:
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// Rendering of moving objects, sprites.
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//
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//-----------------------------------------------------------------------------
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/* Emacs style mode select -*- C++ -*-
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*-----------------------------------------------------------------------------
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*
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*
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* PrBoom a Doom port merged with LxDoom and LSDLDoom
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* based on BOOM, a modified and improved DOOM engine
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* Copyright (C) 1999 by
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* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
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* Copyright (C) 1999-2000 by
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* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* DESCRIPTION:
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* Rendering of moving objects, sprites.
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*
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*-----------------------------------------------------------------------------*/
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#ifndef __R_THINGS__
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#define __R_THINGS__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#define MAXVISSPRITES 128
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/*
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extern vissprite_t vissprites[MAXVISSPRITES];
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extern vissprite_t* vissprite_p;
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extern vissprite_t vsprsortedhead;*/
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/* Constant arrays used for psprite clipping and initializing clipping. */
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// Constant arrays used for psprite clipping
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// and initializing clipping.
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extern short negonearray[SCREENWIDTH];
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extern short screenheightarray[SCREENWIDTH];
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extern short negonearray[SCREENWIDTH];
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extern short screenheightarray[SCREENWIDTH];
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// vars for R_DrawMaskedColumn
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extern short* mfloorclip;
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extern short* mceilingclip;
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extern fixed_t spryscale;
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extern fixed_t sprtopscreen;
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/* Vars for R_DrawMaskedColumn */
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extern fixed_t pspritescale;
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extern fixed_t pspriteiscale;
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void R_DrawMaskedColumn (const column_t* column);
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void R_SortVisSprites (void);
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extern short *mfloorclip;
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extern short *mceilingclip;
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extern fixed_t spryscale;
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extern fixed_t sprtopscreen;
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extern fixed_t pspritescale;
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extern fixed_t pspriteiscale;
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/* proff 11/06/98: Added for high-res */
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extern fixed_t pspriteyscale;
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void R_DrawMaskedColumn(const column_t *column);
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void R_SortVisSprites(void);
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void R_AddSprites(subsector_t* subsec, int lightlevel);
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void R_AddPSprites (void);
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void R_DrawSprites (void);
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void R_AddPSprites(void);
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void R_DrawSprites(void);
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void R_InitSprites(const char * const * namelist);
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void R_ClearSprites (void);
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void R_DrawMasked (void);
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void
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R_ClipVisSprite
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( vissprite_t* vis,
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int xl,
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int xh );
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void R_ClearSprites(void);
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void R_DrawMasked(void);
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void R_ClipVisSprite(vissprite_t *vis, int xl, int xh);
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#endif
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.1 2006/03/28 15:44:01 dave
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// Patch #2969 - Doom! Currently only working on the H300.
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//
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//
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//-----------------------------------------------------------------------------
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