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Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9418 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-04-02 01:52:44 +00:00
parent e61b079c26
commit 51db2d3f2c
18 changed files with 569 additions and 537 deletions

View file

@ -29,7 +29,6 @@
*
*-----------------------------------------------------------------------------*/
#ifndef __R_BSP__
#define __R_BSP__
@ -48,28 +47,17 @@ extern boolean segtextured;
extern boolean markfloor; /* false if the back side is the same plane */
extern boolean markceiling;
//extern boolean skymap;
/* old code -- killough:
* extern drawseg_t drawsegs[MAXDRAWSEGS];
* new code -- killough: */
extern drawseg_t *drawsegs;
extern unsigned maxdrawsegs;
extern drawseg_t* ds_p;
extern drawseg_t *ds_p;
/*extern lighttable_t** hscalelight;
extern lighttable_t** vscalelight;
extern lighttable_t** dscalelight;
*/
//typedef void (*drawfunc_t) (int start, int stop);
// BSP?
void R_ClearClipSegs (void);
void R_ClearDrawSegs (void);
void R_RenderBSPNode (int bspnum);
void R_ClearClipSegs(void);
void R_ClearDrawSegs(void);
void R_RenderBSPNode(int bspnum);
int R_DoorClosed(void); /* killough 1/17/98 */
/* killough 4/13/98: fake floors/ceilings for deep water / fake ceilings: */