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puzzles: update debug menu

Add an option to visualize polygon rendering to aid in diagnosing
artifacts.
This commit is contained in:
Franklin Wei 2017-07-26 22:19:28 -04:00 committed by Franklin Wei
parent 403d011bd8
commit 513fb8b332

View file

@ -82,7 +82,7 @@ extern bool audiobuf_available;
static struct settings_t {
int slowmo_factor;
bool bulk, timerflash, clipoff, shortcuts, no_aa;
bool timerflash, clipoff, shortcuts, no_aa, polyanim;
} settings;
/* clipping is implemented through viewports and offsetting
@ -544,7 +544,11 @@ static void rb_draw_poly(void *handle, int *coords, int npoints,
xlcd_filltriangle(x1, y1,
x2, y2,
x3, y3);
if(settings.polyanim)
{
rb->lcd_update();
rb->sleep(HZ/5);
}
#if 0
/* debug code */
rb->lcd_set_foreground(LCD_RGBPACK(255,0,0));
@ -1179,11 +1183,11 @@ static void full_help(const char *name)
static void init_default_settings(void)
{
settings.slowmo_factor = 1;
settings.bulk = false;
settings.timerflash = false;
settings.clipoff = false;
settings.shortcuts = false;
settings.no_aa = false;
settings.polyanim = false;
}
#ifdef DEBUG_MENU
@ -1220,12 +1224,12 @@ static void debug_menu(void)
MENUITEM_STRINGLIST(menu, "Debug Menu", NULL,
"Slowmo factor",
"Randomize colors",
"Toggle bulk update",
"Toggle flash pixel on timer",
"Toggle clip",
"Toggle shortcuts",
"Toggle antialias",
"Benchmark antialias",
"Toggle show poly steps",
"Back");
bool quit = false;
int sel = 0;
@ -1247,23 +1251,23 @@ static void debug_menu(void)
break;
}
case 2:
settings.bulk = !settings.bulk;
break;
case 3:
settings.timerflash = !settings.timerflash;
break;
case 4:
case 3:
settings.clipoff = !settings.clipoff;
break;
case 5:
case 4:
settings.shortcuts = !settings.shortcuts;
break;
case 6:
case 5:
settings.no_aa = !settings.no_aa;
break;
case 7:
case 6:
bench_aa();
break;
case 7:
settings.polyanim = !settings.polyanim;
break;
case 8:
default:
quit = true;