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Add FS #10214. Initial commit of the original PDa code for the GSoC Pure Data plugin project of Wincent Balin. Stripped some non-sourcefiles and added a rockbox readme that needs a bit more info from Wincent. Is added to CATEGORIES and viewers, but not yet to SUBDIRS (ie doesn't build yet)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21044 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Peter D'Hoye 2009-05-22 21:58:48 +00:00
parent 95fa7f6a2e
commit 513389b4c1
199 changed files with 139349 additions and 1 deletions

View file

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#ifndef SFORMAT_H__
#define SFORMAT_H__
typedef unsigned short uint16;
typedef unsigned long uint32;
#define FORMAT_WAVE 0
#define FORMAT_AIFF 1
#define FORMAT_NEXT 2
/* the NeXTStep sound header structure; can be big or little endian */
typedef struct _nextstep
{
char ns_fileid[4]; /* magic number '.snd' if file is big-endian */
uint32 ns_onset; /* byte offset of first sample */
uint32 ns_length; /* length of sound in bytes */
uint32 ns_format; /* format; see below */
uint32 ns_sr; /* sample rate */
uint32 ns_nchans; /* number of channels */
char ns_info[4]; /* comment */
} t_nextstep;
#define NS_FORMAT_LINEAR_16 3
#define NS_FORMAT_LINEAR_24 4
#define NS_FORMAT_FLOAT 6
#define SCALE (1./(1024. * 1024. * 1024. * 2.))
/* the WAVE header. All Wave files are little endian. We assume
the "fmt" chunk comes first which is usually the case but perhaps not
always; same for AIFF and the "COMM" chunk. */
typedef unsigned word;
typedef unsigned long dword;
typedef struct _wave
{
char w_fileid[4]; /* chunk id 'RIFF' */
uint32 w_chunksize; /* chunk size */
char w_waveid[4]; /* wave chunk id 'WAVE' */
char w_fmtid[4]; /* format chunk id 'fmt ' */
uint32 w_fmtchunksize; /* format chunk size */
uint16 w_fmttag; /* format tag, 1 for PCM */
uint16 w_nchannels; /* number of channels */
uint32 w_samplespersec; /* sample rate in hz */
uint32 w_navgbytespersec; /* average bytes per second */
uint16 w_nblockalign; /* number of bytes per sample */
uint16 w_nbitspersample; /* number of bits in a sample */
char w_datachunkid[4]; /* data chunk id 'data' */
uint32 w_datachunksize; /* length of data chunk */
} t_wave;
#endif
#ifndef SFORMAT_H__
#define SFORMAT_H__
typedef unsigned short uint16;
typedef unsigned long uint32;
#define FORMAT_WAVE 0
#define FORMAT_AIFF 1
#define FORMAT_NEXT 2
/* the NeXTStep sound header structure; can be big or little endian */
typedef struct _nextstep
{
char ns_fileid[4]; /* magic number '.snd' if file is big-endian */
uint32 ns_onset; /* byte offset of first sample */
uint32 ns_length; /* length of sound in bytes */
uint32 ns_format; /* format; see below */
uint32 ns_sr; /* sample rate */
uint32 ns_nchans; /* number of channels */
char ns_info[4]; /* comment */
} t_nextstep;
#define NS_FORMAT_LINEAR_16 3
#define NS_FORMAT_LINEAR_24 4
#define NS_FORMAT_FLOAT 6
#define SCALE (1./(1024. * 1024. * 1024. * 2.))
/* the WAVE header. All Wave files are little endian. We assume
the "fmt" chunk comes first which is usually the case but perhaps not
always; same for AIFF and the "COMM" chunk. */
typedef unsigned word;
typedef unsigned long dword;
typedef struct _wave
{
char w_fileid[4]; /* chunk id 'RIFF' */
uint32 w_chunksize; /* chunk size */
char w_waveid[4]; /* wave chunk id 'WAVE' */
char w_fmtid[4]; /* format chunk id 'fmt ' */
uint32 w_fmtchunksize; /* format chunk size */
uint16 w_fmttag; /* format tag, 1 for PCM */
uint16 w_nchannels; /* number of channels */
uint32 w_samplespersec; /* sample rate in hz */
uint32 w_navgbytespersec; /* average bytes per second */
uint16 w_nblockalign; /* number of bytes per sample */
uint16 w_nbitspersample; /* number of bits in a sample */
char w_datachunkid[4]; /* data chunk id 'data' */
uint32 w_datachunksize; /* length of data chunk */
} t_wave;
#endif