forked from len0rd/rockbox
puzzles: fix Bridges crash on Clip Zip
- small screen could lead to invalid viewport coordinates Change-Id: I1f2a323554e4ed31f250218220b464a02bffa308
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7b6f34a456
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504346ab48
1 changed files with 5 additions and 5 deletions
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@ -86,10 +86,10 @@ static void rb_clip(void *handle, int x, int y, int w, int h)
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if(!settings.clipoff)
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{
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LOGF("rb_clip(%d %d %d %d)", x, y, w, h);
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clip_rect.x = x;
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clip_rect.y = y;
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clip_rect.width = w;
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clip_rect.height = h;
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clip_rect.x = MAX(0, x);
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clip_rect.y = MAX(0, y);
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clip_rect.width = MIN(LCD_WIDTH, w);
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clip_rect.height = MIN(LCD_HEIGHT, h);
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clip_rect.font = FONT_UI;
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clip_rect.drawmode = DRMODE_SOLID;
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#if LCD_DEPTH > 1
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@ -663,7 +663,7 @@ static void rb_end_draw(void *handle)
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LOGF("rb_end_draw");
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if(need_draw_update)
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rb->lcd_update_rect(ud_l, ud_u, ud_r - ud_l, ud_d - ud_u);
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rb->lcd_update_rect(MAX(0, ud_l), MAX(0, ud_u), MIN(LCD_WIDTH, ud_r - ud_l), MIN(LCD_HEIGHT, ud_d - ud_u));
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}
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static char *titlebar = NULL;
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