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playback: Fix build with LOGF_ENABLE.

Change-Id: I01154d4a9441f44852748c910c267419f7f4149e
This commit is contained in:
Andrew Ryabinin 2013-11-10 15:34:31 +04:00
parent 6979a5b63c
commit 500b137308

View file

@ -1714,7 +1714,7 @@ static int audio_load_track(void)
{ {
/* Haven't finished the metadata but the notification is /* Haven't finished the metadata but the notification is
anticipated to come soon */ anticipated to come soon */
logf("%s(): in progress ok: %d". __func__, info->id3_hid); logf("%s(): in progress ok: %d", __func__, info->id3_hid);
return LOAD_TRACK_OK; return LOAD_TRACK_OK;
} }
else if (filling == STATE_FULL) else if (filling == STATE_FULL)
@ -1722,7 +1722,7 @@ static int audio_load_track(void)
/* Buffer was full trying to complete the load after the /* Buffer was full trying to complete the load after the
metadata finished, so attempt to continue - older handles metadata finished, so attempt to continue - older handles
should have been cleared already */ should have been cleared already */
logf("%s(): finishing load: %d". __func__, info->id3_hid); logf("%s(): finishing load: %d", __func__, info->id3_hid);
filling = STATE_FILLING; filling = STATE_FILLING;
buffer_event_finished_callback(&info->id3_hid); buffer_event_finished_callback(&info->id3_hid);
return LOAD_TRACK_OK; return LOAD_TRACK_OK;
@ -1730,7 +1730,7 @@ static int audio_load_track(void)
} }
/* Some old, stray buffering message */ /* Some old, stray buffering message */
logf("%s(): already in progress: %d". __func__, info->id3_hid); logf("%s(): already in progress: %d", __func__, info->id3_hid);
return LOAD_TRACK_ERR_BUSY; return LOAD_TRACK_ERR_BUSY;
} }
@ -1929,7 +1929,7 @@ static int audio_finish_load_track(struct track_info *info)
track_id3->offset = 0; track_id3->offset = 0;
logf("%s: set offset for %s to %lu\n", __func__, logf("%s: set offset for %s to %lu\n", __func__,
id3->title, (unsigned long)offset); track_id3->title, (unsigned long)track_id3->offset);
/* Adjust for resume rewind so we know what to buffer - starting the codec /* Adjust for resume rewind so we know what to buffer - starting the codec
calls it again, so we don't save it (and they shouldn't accumulate) */ calls it again, so we don't save it (and they shouldn't accumulate) */
@ -2061,7 +2061,7 @@ static int audio_fill_file_buffer(void)
static int audio_reset_and_rebuffer( static int audio_reset_and_rebuffer(
enum track_clear_action action, int peek_offset) enum track_clear_action action, int peek_offset)
{ {
logf("Forcing rebuffer: 0x%X, %d", flags, peek_offset); logf("Forcing rebuffer: 0x%X, %d", action, peek_offset);
id3_write_locked(UNBUFFERED_ID3, NULL); id3_write_locked(UNBUFFERED_ID3, NULL);