forked from len0rd/rockbox
Fractals: fix weird keymap for SAMSUNG_YH_PAD. adjust spaces.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24273 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
5bd0823749
commit
4ee5e5c896
2 changed files with 215 additions and 214 deletions
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@ -79,6 +79,13 @@ static int button_yield(void *ctx)
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#if defined(FRACTAL_ZOOM_OUT_PRE) && \
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#if defined(FRACTAL_ZOOM_OUT_PRE) && \
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(FRACTAL_ZOOM_OUT_PRE != FRACTAL_ZOOM_IN_PRE)
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(FRACTAL_ZOOM_OUT_PRE != FRACTAL_ZOOM_IN_PRE)
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case FRACTAL_ZOOM_OUT_PRE:
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case FRACTAL_ZOOM_OUT_PRE:
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#endif
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#ifdef FRACTAL_PRECISION_INC_PRE
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case FRACTAL_PRECISION_INC_PRE:
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#endif
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#if defined(FRACTAL_PRECISION_DEC_PRE) && \
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(FRACTAL_PRECISION_DEC_PRE != FRACTAL_PRECISION_INC_PRE)
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case FRACTAL_PRECISION_DEC_PRE:
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#endif
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#endif
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return 1;
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return 1;
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default:
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default:
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@ -27,71 +27,71 @@
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/* variable button definitions */
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_PLAY
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#define FRACTAL_ZOOM_IN BUTTON_PLAY
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#define FRACTAL_ZOOM_OUT BUTTON_ON
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#define FRACTAL_ZOOM_OUT BUTTON_ON
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#define FRACTAL_PRECISION_INC BUTTON_F2
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#define FRACTAL_PRECISION_INC BUTTON_F2
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#define FRACTAL_PRECISION_DEC BUTTON_F1
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#define FRACTAL_PRECISION_DEC BUTTON_F1
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#define FRACTAL_RESET BUTTON_F3
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#define FRACTAL_RESET BUTTON_F3
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_SELECT
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#define FRACTAL_ZOOM_IN BUTTON_SELECT
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#define FRACTAL_ZOOM_OUT BUTTON_ON
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#define FRACTAL_ZOOM_OUT BUTTON_ON
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#define FRACTAL_PRECISION_INC BUTTON_F2
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#define FRACTAL_PRECISION_INC BUTTON_F2
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#define FRACTAL_PRECISION_DEC BUTTON_F1
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#define FRACTAL_PRECISION_DEC BUTTON_F1
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#define FRACTAL_RESET BUTTON_F3
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#define FRACTAL_RESET BUTTON_F3
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN_PRE BUTTON_MENU
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#define FRACTAL_ZOOM_IN_PRE BUTTON_MENU
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#define FRACTAL_ZOOM_IN (BUTTON_MENU | BUTTON_REL)
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#define FRACTAL_ZOOM_IN (BUTTON_MENU | BUTTON_REL)
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#define FRACTAL_ZOOM_IN2 (BUTTON_MENU | BUTTON_UP)
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#define FRACTAL_ZOOM_IN2 (BUTTON_MENU | BUTTON_UP)
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#define FRACTAL_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN)
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#define FRACTAL_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN)
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#define FRACTAL_PRECISION_INC (BUTTON_MENU | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_MENU | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_MENU | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_MENU | BUTTON_LEFT)
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#define FRACTAL_RESET (BUTTON_MENU | BUTTON_OFF)
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#define FRACTAL_RESET (BUTTON_MENU | BUTTON_OFF)
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_QUIT BUTTON_OFF
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_SELECT
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#define FRACTAL_ZOOM_IN BUTTON_SELECT
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#define FRACTAL_ZOOM_OUT BUTTON_MODE
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#define FRACTAL_ZOOM_OUT BUTTON_MODE
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#define FRACTAL_PRECISION_INC (BUTTON_ON | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_ON | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_ON | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_ON | BUTTON_LEFT)
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#define FRACTAL_RESET BUTTON_REC
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#define FRACTAL_RESET BUTTON_REC
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#define FRACTAL_RC_QUIT BUTTON_RC_STOP
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#define FRACTAL_RC_QUIT BUTTON_RC_STOP
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define FRACTAL_UP BUTTON_MENU
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#define FRACTAL_UP BUTTON_MENU
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#define FRACTAL_DOWN BUTTON_PLAY
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#define FRACTAL_DOWN BUTTON_PLAY
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
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#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
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#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
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#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_PLAY)
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#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_PLAY)
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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@ -104,138 +104,138 @@
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#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define FRACTAL_PRECISION_INC_PRE BUTTON_PLAY
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#define FRACTAL_PRECISION_INC_PRE BUTTON_PLAY
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#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_REL)
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#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_REL)
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#define FRACTAL_PRECISION_DEC_PRE BUTTON_PLAY
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#define FRACTAL_PRECISION_DEC_PRE BUTTON_PLAY
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#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REPEAT)
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#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REPEAT)
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#define FRACTAL_RESET BUTTON_REC
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#define FRACTAL_RESET BUTTON_REC
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#elif CONFIG_KEYPAD == GIGABEAT_PAD
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#elif CONFIG_KEYPAD == GIGABEAT_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
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#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
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#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
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#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
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#define FRACTAL_RESET BUTTON_A
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#define FRACTAL_RESET BUTTON_A
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#elif CONFIG_KEYPAD == SANSA_E200_PAD
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#elif CONFIG_KEYPAD == SANSA_E200_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
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#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
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#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
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#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_RESET BUTTON_REC
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#define FRACTAL_RESET BUTTON_REC
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#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
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#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
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#define FRACTAL_QUIT (BUTTON_HOME|BUTTON_REPEAT)
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#define FRACTAL_QUIT (BUTTON_HOME|BUTTON_REPEAT)
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
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#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
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#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
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#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_REPEAT)
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#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_C200_PAD
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#elif CONFIG_KEYPAD == SANSA_C200_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
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#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
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#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
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#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_RESET BUTTON_REC
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#define FRACTAL_RESET BUTTON_REC
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#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
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#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
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#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
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#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
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#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_RESET BUTTON_HOME
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#define FRACTAL_RESET BUTTON_HOME
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#elif CONFIG_KEYPAD == SANSA_M200_PAD
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#elif CONFIG_KEYPAD == SANSA_M200_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
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#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
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#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
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#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
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#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_UP)
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#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_UP)
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_QUIT BUTTON_POWER
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#define FRACTAL_UP BUTTON_SCROLL_UP
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#define FRACTAL_UP BUTTON_SCROLL_UP
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#define FRACTAL_DOWN BUTTON_SCROLL_DOWN
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#define FRACTAL_DOWN BUTTON_SCROLL_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN_PRE BUTTON_PLAY
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#define FRACTAL_ZOOM_IN_PRE BUTTON_PLAY
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#define FRACTAL_ZOOM_IN (BUTTON_PLAY | BUTTON_REL)
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#define FRACTAL_ZOOM_IN (BUTTON_PLAY | BUTTON_REL)
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#define FRACTAL_ZOOM_OUT_PRE BUTTON_PLAY
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#define FRACTAL_ZOOM_OUT_PRE BUTTON_PLAY
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#define FRACTAL_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT)
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#define FRACTAL_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT)
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#define FRACTAL_PRECISION_INC BUTTON_FF
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#define FRACTAL_PRECISION_INC BUTTON_FF
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#define FRACTAL_PRECISION_DEC BUTTON_REW
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#define FRACTAL_PRECISION_DEC BUTTON_REW
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#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REW)
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#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REW)
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#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
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#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
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#define FRACTAL_QUIT BUTTON_EQ
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#define FRACTAL_QUIT BUTTON_EQ
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_UP BUTTON_UP
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_DOWN BUTTON_DOWN
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_LEFT BUTTON_LEFT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_RIGHT BUTTON_RIGHT
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#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
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#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
|
||||||
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
|
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
|
||||||
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
|
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
|
||||||
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
|
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||||
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_RIGHT)
|
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_RIGHT)
|
||||||
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_LEFT)
|
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_LEFT)
|
||||||
#define FRACTAL_RESET BUTTON_MODE
|
#define FRACTAL_RESET BUTTON_MODE
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
|
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_BACK
|
#define FRACTAL_QUIT BUTTON_BACK
|
||||||
#define FRACTAL_UP BUTTON_UP
|
#define FRACTAL_UP BUTTON_UP
|
||||||
#define FRACTAL_DOWN BUTTON_DOWN
|
#define FRACTAL_DOWN BUTTON_DOWN
|
||||||
#define FRACTAL_LEFT BUTTON_LEFT
|
#define FRACTAL_LEFT BUTTON_LEFT
|
||||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||||
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
|
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
|
||||||
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
|
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
|
||||||
#define FRACTAL_PRECISION_INC BUTTON_PREV
|
#define FRACTAL_PRECISION_INC BUTTON_PREV
|
||||||
#define FRACTAL_PRECISION_DEC BUTTON_NEXT
|
#define FRACTAL_PRECISION_DEC BUTTON_NEXT
|
||||||
#define FRACTAL_RESET BUTTON_MENU
|
#define FRACTAL_RESET BUTTON_MENU
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == MROBE100_PAD
|
#elif CONFIG_KEYPAD == MROBE100_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_POWER
|
#define FRACTAL_QUIT BUTTON_POWER
|
||||||
#define FRACTAL_UP BUTTON_UP
|
#define FRACTAL_UP BUTTON_UP
|
||||||
#define FRACTAL_DOWN BUTTON_DOWN
|
#define FRACTAL_DOWN BUTTON_DOWN
|
||||||
#define FRACTAL_LEFT BUTTON_LEFT
|
#define FRACTAL_LEFT BUTTON_LEFT
|
||||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||||
#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
|
#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
|
||||||
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
|
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
|
||||||
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
|
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
|
||||||
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
|
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
|
||||||
#define FRACTAL_PRECISION_INC BUTTON_MENU
|
#define FRACTAL_PRECISION_INC BUTTON_MENU
|
||||||
#define FRACTAL_PRECISION_DEC BUTTON_PLAY
|
#define FRACTAL_PRECISION_DEC BUTTON_PLAY
|
||||||
#define FRACTAL_RESET BUTTON_DISPLAY
|
#define FRACTAL_RESET BUTTON_DISPLAY
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
|
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_RC_REC
|
#define FRACTAL_QUIT BUTTON_RC_REC
|
||||||
|
|
@ -248,69 +248,67 @@
|
||||||
#define FRACTAL_ZOOM_OUT_PRE BUTTON_RC_PLAY
|
#define FRACTAL_ZOOM_OUT_PRE BUTTON_RC_PLAY
|
||||||
#define FRACTAL_ZOOM_OUT (BUTTON_RC_PLAY | BUTTON_REPEAT)
|
#define FRACTAL_ZOOM_OUT (BUTTON_RC_PLAY | BUTTON_REPEAT)
|
||||||
#define FRACTAL_PRECISION_INC_PRE BUTTON_RC_MODE
|
#define FRACTAL_PRECISION_INC_PRE BUTTON_RC_MODE
|
||||||
#define FRACTAL_PRECISION_INC (BUTTON_RC_MODE|BUTTON_REL)
|
#define FRACTAL_PRECISION_INC (BUTTON_RC_MODE|BUTTON_REL)
|
||||||
#define FRACTAL_PRECISION_DEC_PRE BUTTON_RC_MODE
|
#define FRACTAL_PRECISION_DEC_PRE BUTTON_RC_MODE
|
||||||
#define FRACTAL_PRECISION_DEC (BUTTON_RC_MODE|BUTTON_REPEAT)
|
#define FRACTAL_PRECISION_DEC (BUTTON_RC_MODE|BUTTON_REPEAT)
|
||||||
#define FRACTAL_RESET BUTTON_RC_MENU
|
#define FRACTAL_RESET BUTTON_RC_MENU
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == COWON_D2_PAD
|
#elif CONFIG_KEYPAD == COWON_D2_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_POWER
|
#define FRACTAL_QUIT BUTTON_POWER
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
|
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_BACK
|
#define FRACTAL_QUIT BUTTON_BACK
|
||||||
#define FRACTAL_UP BUTTON_UP
|
#define FRACTAL_UP BUTTON_UP
|
||||||
#define FRACTAL_DOWN BUTTON_DOWN
|
#define FRACTAL_DOWN BUTTON_DOWN
|
||||||
#define FRACTAL_LEFT BUTTON_LEFT
|
#define FRACTAL_LEFT BUTTON_LEFT
|
||||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||||
#define FRACTAL_ZOOM_IN BUTTON_PLAY
|
#define FRACTAL_ZOOM_IN BUTTON_PLAY
|
||||||
#define FRACTAL_ZOOM_OUT BUTTON_MENU
|
#define FRACTAL_ZOOM_OUT BUTTON_MENU
|
||||||
#define FRACTAL_PRECISION_INC (BUTTON_UP | BUTTON_CUSTOM)
|
#define FRACTAL_PRECISION_INC (BUTTON_UP | BUTTON_CUSTOM)
|
||||||
#define FRACTAL_PRECISION_DEC (BUTTON_DOWN | BUTTON_CUSTOM)
|
#define FRACTAL_PRECISION_DEC (BUTTON_DOWN | BUTTON_CUSTOM)
|
||||||
#define FRACTAL_RESET BUTTON_SELECT
|
#define FRACTAL_RESET BUTTON_SELECT
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
|
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_POWER
|
#define FRACTAL_QUIT BUTTON_POWER
|
||||||
#define FRACTAL_UP BUTTON_UP
|
#define FRACTAL_UP BUTTON_UP
|
||||||
#define FRACTAL_DOWN BUTTON_DOWN
|
#define FRACTAL_DOWN BUTTON_DOWN
|
||||||
#define FRACTAL_LEFT BUTTON_LEFT
|
#define FRACTAL_LEFT BUTTON_LEFT
|
||||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||||
#define FRACTAL_ZOOM_IN BUTTON_VIEW
|
#define FRACTAL_ZOOM_IN BUTTON_VIEW
|
||||||
#define FRACTAL_ZOOM_OUT BUTTON_PLAYLIST
|
#define FRACTAL_ZOOM_OUT BUTTON_PLAYLIST
|
||||||
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
|
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
|
||||||
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
|
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
|
||||||
#define FRACTAL_RESET BUTTON_MENU
|
#define FRACTAL_RESET BUTTON_MENU
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
|
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_POWER
|
#define FRACTAL_QUIT BUTTON_POWER
|
||||||
#define FRACTAL_UP BUTTON_UP
|
#define FRACTAL_UP BUTTON_UP
|
||||||
#define FRACTAL_DOWN BUTTON_DOWN
|
#define FRACTAL_DOWN BUTTON_DOWN
|
||||||
#define FRACTAL_LEFT BUTTON_PREV
|
#define FRACTAL_LEFT BUTTON_PREV
|
||||||
#define FRACTAL_RIGHT BUTTON_NEXT
|
#define FRACTAL_RIGHT BUTTON_NEXT
|
||||||
#define FRACTAL_ZOOM_IN BUTTON_RIGHT
|
#define FRACTAL_ZOOM_IN BUTTON_RIGHT
|
||||||
#define FRACTAL_ZOOM_OUT BUTTON_LEFT
|
#define FRACTAL_ZOOM_OUT BUTTON_LEFT
|
||||||
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
|
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
|
||||||
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
|
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
|
||||||
#define FRACTAL_RESET BUTTON_MENU
|
#define FRACTAL_RESET BUTTON_MENU
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD
|
#elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_POWER
|
#define FRACTAL_QUIT BUTTON_POWER
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == ONDAVX777_PAD
|
#elif CONFIG_KEYPAD == ONDAVX777_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_POWER
|
#define FRACTAL_QUIT BUTTON_POWER
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
|
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
|
||||||
#define FRACTAL_QUIT BUTTON_REC
|
#define FRACTAL_QUIT BUTTON_REC
|
||||||
#define FRACTAL_UP BUTTON_UP
|
#define FRACTAL_UP BUTTON_UP
|
||||||
#define FRACTAL_DOWN BUTTON_DOWN
|
#define FRACTAL_DOWN BUTTON_DOWN
|
||||||
#define FRACTAL_LEFT BUTTON_LEFT
|
#define FRACTAL_LEFT BUTTON_LEFT
|
||||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||||
#define FRACTAL_ZOOM_IN_PRE (BUTTON_FFWD | BUTTON_UP)
|
#define FRACTAL_ZOOM_IN BUTTON_FFWD
|
||||||
#define FRACTAL_ZOOM_IN (BUTTON_REW | BUTTON_UP)
|
#define FRACTAL_ZOOM_OUT BUTTON_REW
|
||||||
#define FRACTAL_ZOOM_OUT_PRE (BUTTON_FFWD | BUTTON_DOWN)
|
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP)
|
||||||
#define FRACTAL_ZOOM_OUT (BUTTON_REW | BUTTON_DOWN)
|
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN)
|
||||||
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP)
|
#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT)
|
||||||
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN)
|
|
||||||
#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT)
|
|
||||||
|
|
||||||
#else
|
#else
|
||||||
#error No keymap defined!
|
#error No keymap defined!
|
||||||
|
|
@ -318,28 +316,24 @@
|
||||||
|
|
||||||
#ifdef HAVE_TOUCHSCREEN
|
#ifdef HAVE_TOUCHSCREEN
|
||||||
#ifndef FRACTAL_UP
|
#ifndef FRACTAL_UP
|
||||||
#define FRACTAL_UP BUTTON_TOPMIDDLE
|
#define FRACTAL_UP BUTTON_TOPMIDDLE
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_DOWN
|
#ifndef FRACTAL_DOWN
|
||||||
#define FRACTAL_DOWN BUTTON_BOTTOMMIDDLE
|
#define FRACTAL_DOWN BUTTON_BOTTOMMIDDLE
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_LEFT
|
#ifndef FRACTAL_LEFT
|
||||||
#define FRACTAL_LEFT BUTTON_MIDLEFT
|
#define FRACTAL_LEFT BUTTON_MIDLEFT
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_RIGHT
|
#ifndef FRACTAL_RIGHT
|
||||||
#define FRACTAL_RIGHT BUTTON_MIDRIGHT
|
#define FRACTAL_RIGHT BUTTON_MIDRIGHT
|
||||||
#endif
|
|
||||||
#ifndef FRACTAL_ZOOM_IN_PRE
|
|
||||||
#define FRACTAL_ZOOM_IN_PRE BUTTON_TOPRIGHT
|
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_ZOOM_IN
|
#ifndef FRACTAL_ZOOM_IN
|
||||||
#define FRACTAL_ZOOM_IN (BUTTON_TOPRIGHT | BUTTON_REL)
|
#define FRACTAL_ZOOM_IN_PRE BUTTON_TOPRIGHT
|
||||||
#endif
|
#define FRACTAL_ZOOM_IN (BUTTON_TOPRIGHT | BUTTON_REL)
|
||||||
#ifndef FRACTAL_ZOOM_OUT_PRE
|
|
||||||
#define FRACTAL_ZOOM_OUT_PRE BUTTON_TOPLEFT
|
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_ZOOM_OUT
|
#ifndef FRACTAL_ZOOM_OUT
|
||||||
#define FRACTAL_ZOOM_OUT (BUTTON_TOPLEFT | BUTTON_REL)
|
#define FRACTAL_ZOOM_OUT_PRE BUTTON_TOPLEFT
|
||||||
|
#define FRACTAL_ZOOM_OUT (BUTTON_TOPLEFT | BUTTON_REL)
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_PRECISION_INC
|
#ifndef FRACTAL_PRECISION_INC
|
||||||
#define FRACTAL_PRECISION_INC BUTTON_BOTTOMRIGHT
|
#define FRACTAL_PRECISION_INC BUTTON_BOTTOMRIGHT
|
||||||
|
|
@ -348,7 +342,7 @@
|
||||||
#define FRACTAL_PRECISION_DEC BUTTON_BOTTOMLEFT
|
#define FRACTAL_PRECISION_DEC BUTTON_BOTTOMLEFT
|
||||||
#endif
|
#endif
|
||||||
#ifndef FRACTAL_RESET
|
#ifndef FRACTAL_RESET
|
||||||
#define FRACTAL_RESET BUTTON_CENTER
|
#define FRACTAL_RESET BUTTON_CENTER
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue