forked from len0rd/rockbox
Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9682 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
75b6abb114
commit
4e2a74c2b4
7 changed files with 73 additions and 109 deletions
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@ -81,11 +81,10 @@ boolean fastparm; // working -fast
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boolean singletics = false; // debug flag to cancel adaptiveness
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boolean doomexit;
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bool doomexit;
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//jff 1/22/98 parms for disabling music and sound
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boolean nosfxparm;
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boolean nomusicparm;
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boolean nomusicparm=0;
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//jff 4/18/98
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extern boolean inhelpscreens;
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@ -154,7 +153,6 @@ static void D_Wipe(void)
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wipestart = nowtime;
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done = wipe_ScreenWipe(0,0,SCREENWIDTH,SCREENHEIGHT,tics);
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I_UpdateNoBlit();
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M_Drawer(); // menu is drawn even on top of wipes
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I_FinishUpdate(); // page flip or blit buffer
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}
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@ -173,10 +171,10 @@ extern int showMessages;
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void D_Display (void)
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{
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static boolean isborderstate = false;
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static boolean borderwillneedredraw = false;
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static boolean inhelpscreensstate = false;
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static gamestate_t oldgamestate = -1;
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static boolean isborderstate IDATA_ATTR= false;
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static boolean borderwillneedredraw IDATA_ATTR= false;
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static boolean inhelpscreensstate IDATA_ATTR= false;
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static gamestate_t oldgamestate IDATA_ATTR= -1;
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boolean wipe;
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boolean viewactive = false, isborder = false;
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@ -306,9 +304,6 @@ static void D_DoomLoop (void)
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while (!doomexit)
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{
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// frame syncronous IO operations
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//I_StartFrame ();
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// process one or more tics
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if (singletics)
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{
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@ -331,8 +326,7 @@ static void D_DoomLoop (void)
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// Update display, next frame, with current state.
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D_Display();
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// Sound mixing for the buffer is snychronous.
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// I_UpdateSound();
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// Give the system some time
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rb->yield();
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}
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}
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@ -16,7 +16,10 @@
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// GNU General Public License for more details.
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//
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// $Log$
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// Revision 1.8 2006/04/14 21:07:55 kkurbjun
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// Revision 1.9 2006/04/15 22:08:36 kkurbjun
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// Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset.
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//
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// Revision 1.8 2006-04-14 21:07:55 kkurbjun
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// Start of profiling support for doom.
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//
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// Revision 1.7 2006-04-04 11:16:44 dave
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@ -114,7 +117,7 @@ void I_Init (void)
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//
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// I_Quit
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//
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extern boolean doomexit;
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void I_Quit (void)
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{
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I_ShutdownSound();
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@ -39,16 +39,6 @@ void I_Init (void);
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// returns current time in tics.
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int I_GetTime (void);
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//
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// Called by D_DoomLoop,
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// called before processing any tics in a frame
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// (just after displaying a frame).
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// Time consuming syncronous operations
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// are performed here (joystick reading).
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// Can call D_PostEvent.
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//
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void I_StartFrame (void);
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//
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// Called by D_DoomLoop,
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// called before processing each tic in a frame.
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@ -16,7 +16,10 @@
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* GNU General Public License for more details.
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*
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* $Log$
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* Revision 1.13 2006/04/06 21:31:49 kkurbjun
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* Revision 1.14 2006/04/15 22:08:36 kkurbjun
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* Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset.
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*
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* Revision 1.13 2006-04-06 21:31:49 kkurbjun
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* Scaling code fixed by clamping down the width to a max of SCREENWIDTH. Removed some #ifdefs for glprboom
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*
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* Revision 1.12 2006-04-05 06:37:37 kkurbjun
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@ -101,20 +104,6 @@ void I_ShutdownGraphics(void)
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noprintf=0;
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}
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//
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// I_StartFrame (NOT USED)
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//
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void I_StartFrame (void)
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{
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}
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//
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// I_GetEvent (NOT USED)
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//
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void I_GetEvent(void)
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{
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}
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//
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// I_StartTic
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//
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@ -150,36 +139,37 @@ void I_GetEvent(void)
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#define DOOMBUTTON_WEAPON BUTTON_ON
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#endif
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int getkey(event_t * event)
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inline void getkey()
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{
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event_t event;
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// Same button handling as rockboy
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static unsigned int oldbuttonstate = 0, newbuttonstate=0;
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static unsigned int oldbuttonstate IDATA_ATTR = 0, newbuttonstate IDATA_ATTR=0 ;
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static int released, pressed;
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static int released IBSS_ATTR, pressed IBSS_ATTR;
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#ifdef HAS_BUTTON_HOLD
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static unsigned int holdbutton=0;
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static int hswitch=0;
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static unsigned int holdbutton IDATA_ATTR=0;
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static int hswitch IDATA_ATTR=0;
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if (rb->button_hold()&~holdbutton)
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{
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if(hswitch==0)
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{
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event->type = ev_keydown;
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event.type = ev_keydown;
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hswitch=1;
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}
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else
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{
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event->type = ev_keyup;
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event.type = ev_keyup;
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hswitch=0;
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}
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#if CONFIG_KEYPAD == IPOD_4G_PAD
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/* Bring up the menu */
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event->data1=KEY_ESCAPE;
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event.data1=KEY_ESCAPE;
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#else
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/* Enable run */
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event->data1=KEY_RSHIFT;
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event.data1=KEY_RSHIFT;
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#endif
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D_PostEvent(event);
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D_PostEvent(&event);
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}
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holdbutton=rb->button_hold();
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#endif
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@ -190,128 +180,123 @@ int getkey(event_t * event)
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oldbuttonstate = newbuttonstate;
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if(released)
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{
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event->type = ev_keyup;
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event.type = ev_keyup;
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if(released & DOOMBUTTON_LEFT)
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{
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event->data1=KEY_LEFTARROW;
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D_PostEvent(event);
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event.data1=KEY_LEFTARROW;
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D_PostEvent(&event);
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}
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if(released & DOOMBUTTON_RIGHT)
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{
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event->data1=KEY_RIGHTARROW;
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D_PostEvent(event);
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event.data1=KEY_RIGHTARROW;
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D_PostEvent(&event);
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}
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#ifdef DOOMBUTTON_DOWN
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if(released & DOOMBUTTON_DOWN)
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{
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event->data1=KEY_DOWNARROW;
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D_PostEvent(event);
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event.data1=KEY_DOWNARROW;
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D_PostEvent(&event);
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}
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#endif
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if(released & DOOMBUTTON_UP)
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{
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event->data1=KEY_UPARROW;
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D_PostEvent(event);
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event.data1=KEY_UPARROW;
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D_PostEvent(&event);
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}
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if(released & DOOMBUTTON_SHOOT)
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{
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event->data1=KEY_RCTRL;
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D_PostEvent(event);
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event.data1=KEY_RCTRL;
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D_PostEvent(&event);
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}
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if(released & DOOMBUTTON_OPEN)
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{
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event->data1=' ';
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D_PostEvent(event);
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event.data1=' ';
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D_PostEvent(&event);
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}
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#ifdef DOOMBUTTON_ESC
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if(released & DOOMBUTTON_ESC)
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{
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event->data1=KEY_ESCAPE;
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D_PostEvent(event);
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event.data1=KEY_ESCAPE;
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D_PostEvent(&event);
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}
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#endif
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#ifdef DOOMBUTTON_ENTER
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if(released & DOOMBUTTON_ENTER)
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{
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event->data1=KEY_ENTER;
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D_PostEvent(event);
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event.data1=KEY_ENTER;
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D_PostEvent(&event);
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}
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#endif
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#ifdef DOOMBUTTON_WEAPON
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if(released & DOOMBUTTON_WEAPON)
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{
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event->data1 ='w';
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D_PostEvent(event);
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event.data1 ='w';
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D_PostEvent(&event);
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}
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#endif
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}
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if(pressed)
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{
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event->type = ev_keydown;
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event.type = ev_keydown;
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if(pressed & DOOMBUTTON_LEFT)
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{
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event->data1=KEY_LEFTARROW;
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D_PostEvent(event);
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event.data1=KEY_LEFTARROW;
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D_PostEvent(&event);
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}
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if(pressed & DOOMBUTTON_RIGHT)
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{
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event->data1=KEY_RIGHTARROW;
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D_PostEvent(event);
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event.data1=KEY_RIGHTARROW;
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D_PostEvent(&event);
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}
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#ifdef DOOMBUTTON_DOWN
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if(pressed & DOOMBUTTON_DOWN)
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{
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event->data1=KEY_DOWNARROW;
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D_PostEvent(event);
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event.data1=KEY_DOWNARROW;
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D_PostEvent(&event);
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}
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#endif
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if(pressed & DOOMBUTTON_UP)
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{
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event->data1=KEY_UPARROW;
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D_PostEvent(event);
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event.data1=KEY_UPARROW;
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D_PostEvent(&event);
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}
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if(pressed & DOOMBUTTON_SHOOT)
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{
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event->data1=KEY_RCTRL;
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D_PostEvent(event);
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event.data1=KEY_RCTRL;
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D_PostEvent(&event);
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}
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if(pressed & DOOMBUTTON_OPEN)
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{
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event->data1=' ';
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D_PostEvent(event);
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event.data1=' ';
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D_PostEvent(&event);
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}
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#ifdef DOOMBUTTON_ESC
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if(pressed & DOOMBUTTON_ESC)
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{
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event->data1=KEY_ESCAPE;
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D_PostEvent(event);
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event.data1=KEY_ESCAPE;
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D_PostEvent(&event);
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}
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#endif
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#ifdef DOOMBUTTON_ENTER
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if(pressed & DOOMBUTTON_ENTER)
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{
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event->data1=KEY_ENTER;
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D_PostEvent(event);
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event.data1=KEY_ENTER;
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D_PostEvent(&event);
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}
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#endif
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#ifdef DOOMBUTTON_WEAPON
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if(pressed & DOOMBUTTON_WEAPON)
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{
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event->data1='w';
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D_PostEvent(event);
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event.data1='w';
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D_PostEvent(&event);
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}
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#endif
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}
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if(pressed || released)
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return 1;
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else
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return 0;
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}
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event_t event;
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void I_StartTic (void)
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inline void I_StartTic (void)
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{
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getkey(&event);
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getkey();
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}
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@ -364,13 +349,6 @@ static void I_UploadNewPalette(int pal)
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memcpy(palette,paldata+256*pal,256*sizeof(fb_data));
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}
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//
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// I_UpdateNoBlit
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//
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void I_UpdateNoBlit (void)
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{
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}
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//
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// I_FinishUpdate
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//
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@ -447,12 +425,6 @@ void I_SetPalette (int pal)
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//
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void I_InitGraphics(void)
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{
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static int firsttime=1;
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if (!firsttime)
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return;
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firsttime = 0;
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printf("Starting Graphics engine\n");
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noprintf=1;
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@ -291,6 +291,7 @@ default_t defaults[] =
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{"pitched_sounds",{&pitched_sounds, NULL},{0, NULL},0,1, // killough 2/21/98
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def_bool,ss_none, 0, 0}, // enables variable pitch in sound effects (from id's original code)
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// {"samplerate",{&snd_samplerate, NULL},{22050, NULL},11025,48000, def_int,ss_none, 0, 0},
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{"nosfxparm",{(void *)&nosfxparm, NULL},{0, NULL},0,1, def_bool,ss_none, 0, 0},
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{"sfx_volume",{&snd_SfxVolume, NULL},{8, NULL},0,15, def_int,ss_none, 0, 0},
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{"music_volume",{&snd_MusicVolume, NULL},{8, NULL},0,15, def_int,ss_none, 0, 0},
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{"mus_pause_opt",{&mus_pause_opt, NULL},{2, NULL},0,2, // CPhipps - music pausing
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@ -660,6 +660,7 @@ static bool Doptions()
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case 0: /* Sound */
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nosfxparm=!nosfxparm; // Have to invert it before setting
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rb->set_option("Sound", &nosfxparm, INT, onoff, 2, NULL );
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nosfxparm=!nosfxparm;
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break;
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case 1: /* Keys */
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@ -784,6 +785,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb = api;
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(void)parameter;
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doomexit=0;
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(true);
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#endif
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@ -26,6 +26,7 @@
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extern struct plugin_api* rb;
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extern bool noprintf;
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extern bool doomexit;
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/* libc functions */
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int printf(const char *fmt, ...);
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@ -98,6 +99,6 @@ inline void* memcpy(void* dst, const void* src, size_t size);
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structure changes.
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*/
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#define DOOM_CONFIG_MAGIC MAKE_FOURCC('D','O','O','M')
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#define DOOM_CONFIG_VERSION 1
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#define DOOM_CONFIG_VERSION 2
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#endif
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