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Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12807 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2007-03-16 21:56:08 +00:00
parent 2c643b9f3e
commit 4d6374c923
107 changed files with 529 additions and 553 deletions

View file

@ -484,17 +484,17 @@ static void chopKillPlayer(void)
#if LCD_DEPTH >= 2
rb->lcd_set_foreground(LCD_LIGHTGRAY);
#endif
rb->splash(HZ, true, "Game Over");
rb->splash(HZ, "Game Over");
if (score > highscore) {
char scoretext[30];
highscore = score;
rb->snprintf(scoretext, sizeof(scoretext), "New High Score: %d",
highscore);
rb->splash(HZ*2, true, scoretext);
rb->splash(HZ*2, scoretext);
}
rb->splash(HZ/4, true, "Press " ACTIONTEXT " to continue");
rb->splash(HZ/4, "Press " ACTIONTEXT " to continue");
rb->lcd_update();
rb->lcd_set_drawmode(DRMODE_SOLID);
@ -668,7 +668,7 @@ static int chopMenu(int menunum)
menu_quit=true;
res = -1;
} else if(menunum==0){
rb->splash(HZ, true, "No game to resume");
rb->splash(HZ, "No game to resume");
}
break;
case 2: