forked from len0rd/rockbox
Use nicer logos in the logo plugin, plus use the bitmap build system magic.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16189 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
cdc933f40f
commit
4cd37d5ba4
12 changed files with 51 additions and 129 deletions
|
@ -577,5 +577,32 @@ matrix_normal.bmp
|
|||
sliding_puzzle.80x64x1.bmp
|
||||
#endif
|
||||
|
||||
/* Logo */
|
||||
#if LCD_DEPTH == 16
|
||||
#if (LCD_WIDTH >= 320)
|
||||
rockboxlogo.220x68x16.bmp
|
||||
#elif (LCD_WIDTH > 160)
|
||||
rockboxlogo.128x40x16.bmp
|
||||
#else
|
||||
rockboxlogo.90x28x16.bmp
|
||||
#endif
|
||||
|
||||
#elif LCD_DEPTH == 2
|
||||
#if (LCD_WIDTH > 138)
|
||||
rockboxlogo.138x46x2.bmp
|
||||
#else
|
||||
rockboxlogo.91x32x2.bmp
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif LCD_DEPTH == 1
|
||||
#if (LCD_WIDTH > 112)
|
||||
/* Such a screen isn't currently in any target */
|
||||
rockboxlogo.112x30x1.bmp
|
||||
#else
|
||||
rockboxlogo.91x32x1.bmp
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* HAVE_LCD_BITMAP */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue