forked from len0rd/rockbox
New port: Shanling Q1 native
- Audio playback works - Touchscreen and buttons work - Bootloader works and is capable of dual boot - Plugins are working - Cabbiev2 theme has been ported - Stable for general usage Thanks to Marc Aarts for porting Cabbiev2 and plugin bitmaps. There's a few minor known issues: - Bootloader must be installed manually using 'usbboot' as there is no support in jztool yet. - Keymaps may be lacking, need further testing and feedback. - Some plugins may not be fully adapted to the screen size and could benefit from further tweaking. - LCD shows abnormal effects under some circumstances: for example, after viewing a mostly black screen an afterimage appears briefly when going back to a brightly-lit screen. Sudden power-off without proper shutdown of the backlight causes a "dissolving" effect. - CW2015 battery reporting driver is buggy, and disabled for now. Battery reporting is currently voltage-based using the AXP192. Change-Id: I635e83f02a880192c5a82cb0861ad3a61c137c3a
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110 changed files with 2843 additions and 15 deletions
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@ -62,6 +62,18 @@ Head and Tail are stored
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#define TOP_X4 548 /* x-coord of the lowerright item (hi-score) */
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#define TOP_Y1 8 /* y-coord of the top row of items */
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#define TOP_Y2 50 /* y-coord of the bottom row of items */
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#elif (LCD_WIDTH >= 360) && (LCD_HEIGHT >= 400)
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#define MULTIPLIER 12 /*Modifier for porting on other screens*/
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#define MODIFIER_1 12
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#define MODIFIER_2 10
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#define CENTER_X 12
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#define CENTER_Y 40
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#define TOP_X1 34 /* x-coord of the upperleft item (game type) */
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#define TOP_X2 320 /* x-coord of the upperright item (maze type) */
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#define TOP_X3 42 /* x-coord of the lowerleft item (speed) */
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#define TOP_X4 314 /* x-coord of the lowerright item (hi-score) */
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#define TOP_Y1 4 /* y-coord of the top row of items */
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#define TOP_Y2 25 /* y-coord of the bottom row of items */
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#elif (LCD_WIDTH >= 320) && (LCD_HEIGHT >= 240)
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#define MULTIPLIER 10 /*Modifier for porting on other screens*/
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#define MODIFIER_1 10
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@ -446,6 +458,9 @@ CONFIG_KEYPAD == MROBE500_PAD
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#define SNAKE2_PLAYPAUSE BUTTON_PLAY
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#define SNAKE2_PLAYPAUSE_TEXT "PLAY"
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#elif CONFIG_KEYPAD == SHANLING_Q1_PAD
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/* use touchscreen */
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#else
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#error No keymap defined!
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#endif
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