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Use nice 'times' glyphs for describing dimensions (FS#11295)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26171 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Alexander Levin 2010-05-19 16:06:42 +00:00
parent 8f8cdd3187
commit 4bc0cf6fac
37 changed files with 38 additions and 38 deletions

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@ -224,7 +224,7 @@ are discussed below.
the last number giving the colour depth in bits) when the last number giving the colour depth in bits) when
designing your own WPS, or if you use a WPS designed for another target. designing your own WPS, or if you use a WPS designed for another target.
\opt{HAVE_REMOTE_LCD}{The resolution of the remote is \opt{HAVE_REMOTE_LCD}{The resolution of the remote is
\opt{h100,h300}{128x64x1}\opt{x5,m5}{128x96x2} pixels.}} \opt{h100,h300}{128$\times$64$\times$1}\opt{x5,m5}{128$\times$96$\times$2} pixels.}}
\nopt{lcd_charcell}{ \nopt{lcd_charcell}{
\subsubsection{\label{ref:Viewports}Viewports} \subsubsection{\label{ref:Viewports}Viewports}

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@ -371,7 +371,7 @@ Examples:
\begin{enumerate} \begin{enumerate}
\item Load albumart at position 20,40 and display it without resizing:\\ \item Load albumart at position 20,40 and display it without resizing:\\
\config{\%Cl{\textbar}20{\textbar}40{\textbar}{\textbar}{\textbar}} \config{\%Cl{\textbar}20{\textbar}40{\textbar}{\textbar}{\textbar}}
\item Load albumart at position 0,20 and resize it to be at most 100x100 \item Load albumart at position 0,20 and resize it to be at most 100$\times$100
pixels. If the image isn't square, align it to the bottom-right pixels. If the image isn't square, align it to the bottom-right
corner:\\ corner:\\
\config{\%CL{\textbar}0{\textbar}20{\textbar}r100{\textbar}b100{\textbar}} \config{\%CL{\textbar}0{\textbar}20{\textbar}r100{\textbar}b100{\textbar}}

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@ -82,7 +82,7 @@ follow the instructions at
cards until we are satisfied the driver is safe to use.\\} cards until we are satisfied the driver is safe to use.\\}
\item There is only basic touchscreen support. Further work is \item There is only basic touchscreen support. Further work is
required to make the UI more usable with a touchscreen in general. required to make the UI more usable with a touchscreen in general.
\note{The touchscreen can be used in two modes, either a 3x3 grid mode \note{The touchscreen can be used in two modes, either a 3$\times$3 grid mode
which divides the screen into areas to emulate a set of physical which divides the screen into areas to emulate a set of physical
buttons (the default setting), or ``absolute point'' mode where the buttons (the default setting), or ``absolute point'' mode where the
touchscreen is used to point to items on the screen.\\} touchscreen is used to point to items on the screen.\\}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Archos} \newcommand{\playerman}{Archos}
\newcommand{\playertype}{Recorder V2/FM} \newcommand{\playertype}{Recorder V2/FM}
\newcommand{\playerlongtype}{Recorder V2 and FM} \newcommand{\playerlongtype}{Recorder V2 and FM}
\newcommand{\genericimg}{112x64x1} \newcommand{\genericimg}{112$\times$64$\times$1}
\newcommand{\specimg}{archosfmrecorder} \newcommand{\specimg}{archosfmrecorder}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Archos} \newcommand{\playerman}{Archos}
\newcommand{\playertype}{Ondio} \newcommand{\playertype}{Ondio}
\newcommand{\playerlongtype}{Ondio 128 FM} \newcommand{\playerlongtype}{Ondio 128 FM}
\newcommand{\genericimg}{112x64x1} \newcommand{\genericimg}{112$\times$64$\times$1}
\newcommand{\specimg}{archosondiofm} \newcommand{\specimg}{archosondiofm}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Archos} \newcommand{\playerman}{Archos}
\newcommand{\playertype}{Ondio} \newcommand{\playertype}{Ondio}
\newcommand{\playerlongtype}{Ondio 128 SP} \newcommand{\playerlongtype}{Ondio 128 SP}
\newcommand{\genericimg}{112x64x1} \newcommand{\genericimg}{112$\times$64$\times$1}
\newcommand{\specimg}{archosondiosp} \newcommand{\specimg}{archosondiosp}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Archos} \newcommand{\playerman}{Archos}
\newcommand{\playertype}{Recorder} \newcommand{\playertype}{Recorder}
\newcommand{\playerlongtype}{Recorder 6, 10, 15 and 20} \newcommand{\playerlongtype}{Recorder 6, 10, 15 and 20}
\newcommand{\genericimg}{112x64x1} \newcommand{\genericimg}{112$\times$64$\times$1}
\newcommand{\specimg}{archosrecorder} \newcommand{\specimg}{archosrecorder}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Cowon} \newcommand{\playerman}{Cowon}
\newcommand{\playertype}{D2} \newcommand{\playertype}{D2}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{320x240x16} \newcommand{\genericimg}{320$\times$240$\times$16}
\newcommand{\specimg}{cowond2} \newcommand{\specimg}{cowond2}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -13,7 +13,7 @@
\newcommand{\playerman}{Toshiba} \newcommand{\playerman}{Toshiba}
\newcommand{\playertype}{Gigabeat F and X Series} \newcommand{\playertype}{Gigabeat F and X Series}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{240x320x16} \newcommand{\genericimg}{240$\times$320$\times$16}
\newcommand{\specimg}{gigabeatfx} \newcommand{\specimg}{gigabeatfx}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -12,7 +12,7 @@
\newcommand{\playerman}{Toshiba} \newcommand{\playerman}{Toshiba}
\newcommand{\playertype}{Gigabeat S Series} \newcommand{\playertype}{Gigabeat S Series}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{240x320x16} \newcommand{\genericimg}{240$\times$320$\times$16}
\newcommand{\specimg}{gigabeats} \newcommand{\specimg}{gigabeats}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -11,7 +11,7 @@
\newcommand{\playerman}{Iaudio} \newcommand{\playerman}{Iaudio}
\newcommand{\playertype}{M3} \newcommand{\playertype}{M3}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{128x96x2} \newcommand{\genericimg}{128$\times$96$\times$2}
\newcommand{\specimg}{iaudiom3} \newcommand{\specimg}{iaudiom3}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -11,7 +11,7 @@
\newcommand{\playerman}{Iaudio} \newcommand{\playerman}{Iaudio}
\newcommand{\playertype}{M5} \newcommand{\playertype}{M5}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x2} \newcommand{\genericimg}{160$\times$128$\times$2}
\newcommand{\specimg}{iaudiom5} \newcommand{\specimg}{iaudiom5}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

View file

@ -11,7 +11,7 @@
\newcommand{\playerman}{Iaudio} \newcommand{\playerman}{Iaudio}
\newcommand{\playertype}{X5} \newcommand{\playertype}{X5}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x16} \newcommand{\genericimg}{160$\times$128$\times$16}
\newcommand{\specimg}{iaudiox5} \newcommand{\specimg}{iaudiox5}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{1G / 2G} \newcommand{\playertype}{1G / 2G}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x2} \newcommand{\genericimg}{160$\times$128$\times$2}
\newcommand{\specimg}{ipod1g2g} \newcommand{\specimg}{ipod1g2g}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{3G} \newcommand{\playertype}{3G}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x2} \newcommand{\genericimg}{160$\times$128$\times$2}
\newcommand{\specimg}{ipod3g} \newcommand{\specimg}{ipod3g}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{4G} \newcommand{\playertype}{4G}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x2} \newcommand{\genericimg}{160$\times$128$\times$2}
\newcommand{\specimg}{ipod4g} \newcommand{\specimg}{ipod4g}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

View file

@ -9,7 +9,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{Color} \newcommand{\playertype}{Color}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{220x176x16} \newcommand{\genericimg}{220$\times$176$\times$16}
\newcommand{\specimg}{ipodcolor} \newcommand{\specimg}{ipodcolor}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{Mini} \newcommand{\playertype}{Mini}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{138x110x2} \newcommand{\genericimg}{138$\times$110$\times$2}
\newcommand{\specimg}{ipodmini1g} \newcommand{\specimg}{ipodmini1g}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

View file

@ -8,7 +8,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{Nano} \newcommand{\playertype}{Nano}
\newcommand{\playerlongtype}{\playertype{} 1st generation} \newcommand{\playerlongtype}{\playertype{} 1st generation}
\newcommand{\genericimg}{176x132x16} \newcommand{\genericimg}{176$\times$132$\times$16}
\newcommand{\specimg}{ipodnano1g} \newcommand{\specimg}{ipodnano1g}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -8,7 +8,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{Nano} \newcommand{\playertype}{Nano}
\newcommand{\playerlongtype}{\playertype{} 2nd generation} \newcommand{\playerlongtype}{\playertype{} 2nd generation}
\newcommand{\genericimg}{176x132x16} \newcommand{\genericimg}{176$\times$132$\times$16}
\newcommand{\specimg}{ipodnano2g} \newcommand{\specimg}{ipodnano2g}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Ipod} \newcommand{\playerman}{Ipod}
\newcommand{\playertype}{Video} \newcommand{\playertype}{Video}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{320x240x16} \newcommand{\genericimg}{320$\times$240$\times$16}
\newcommand{\specimg}{ipodvideo} \newcommand{\specimg}{ipodvideo}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Iriver} \newcommand{\playerman}{Iriver}
\newcommand{\playertype}{H10} \newcommand{\playertype}{H10}
\newcommand{\playerlongtype}{\playertype{} 20~GB} \newcommand{\playerlongtype}{\playertype{} 20~GB}
\newcommand{\genericimg}{160x128x16} \newcommand{\genericimg}{160$\times$128$\times$16}
\newcommand{\specimg}{iriverh10} \newcommand{\specimg}{iriverh10}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -13,7 +13,7 @@
\newcommand{\playerman}{Iriver} \newcommand{\playerman}{Iriver}
\newcommand{\playertype}{H100} \newcommand{\playertype}{H100}
\newcommand{\playerlongtype}{iHP100, iHP115, iHP120, iHP140, H120 and H140} \newcommand{\playerlongtype}{iHP100, iHP115, iHP120, iHP140, H120 and H140}
\newcommand{\genericimg}{160x128x2} \newcommand{\genericimg}{160$\times$128$\times$2}
\newcommand{\specimg}{iriverh100} \newcommand{\specimg}{iriverh100}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Iriver} \newcommand{\playerman}{Iriver}
\newcommand{\playertype}{H10} \newcommand{\playertype}{H10}
\newcommand{\playerlongtype}{\playertype{} 5~GB and 6~GB} \newcommand{\playerlongtype}{\playertype{} 5~GB and 6~GB}
\newcommand{\genericimg}{128x128x16} \newcommand{\genericimg}{128$\times$128$\times$16}
\newcommand{\specimg}{iriverh10_5gb} \newcommand{\specimg}{iriverh10_5gb}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -11,7 +11,7 @@
\newcommand{\playerman}{Iriver} \newcommand{\playerman}{Iriver}
\newcommand{\playertype}{H3xx} \newcommand{\playertype}{H3xx}
\newcommand{\playerlongtype}{H320 and H340} \newcommand{\playerlongtype}{H320 and H340}
\newcommand{\genericimg}{220x176x16} \newcommand{\genericimg}{220$\times$176$\times$16}
\newcommand{\specimg}{iriverh300} \newcommand{\specimg}{iriverh300}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -12,7 +12,7 @@
\newcommand{\playerman}{Olympus} \newcommand{\playerman}{Olympus}
\newcommand{\playertype}{m:robe 100} \newcommand{\playertype}{m:robe 100}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x1} \newcommand{\genericimg}{160$\times$128$\times$1}
\newcommand{\specimg}{mrobe100} \newcommand{\specimg}{mrobe100}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -9,7 +9,7 @@
\newcommand{\playerman}{Philips} \newcommand{\playerman}{Philips}
\newcommand{\playertype}{GoGear SA9200} \newcommand{\playertype}{GoGear SA9200}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{128x160x16} \newcommand{\genericimg}{128$\times$160$\times$16}
\newcommand{\specimg}{sa9200} \newcommand{\specimg}{sa9200}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{c200 Series} \newcommand{\playertype}{c200 Series}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{132x80x16} \newcommand{\genericimg}{132$\times$80$\times$16}
\newcommand{\specimg}{sansac200} \newcommand{\specimg}{sansac200}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{Clip} \newcommand{\playertype}{Clip}
\newcommand{\playerlongtype}{Clip v1} \newcommand{\playerlongtype}{Clip v1}
\newcommand{\genericimg}{128x64x1} \newcommand{\genericimg}{128$\times$64$\times$1}
\newcommand{\specimg}{sansaclip} \newcommand{\specimg}{sansaclip}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{Clip+} \newcommand{\playertype}{Clip+}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{128x64x1} \newcommand{\genericimg}{128$\times$64$\times$1}
\newcommand{\specimg}{sansaclipplus} \newcommand{\specimg}{sansaclipplus}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{Clip} \newcommand{\playertype}{Clip}
\newcommand{\playerlongtype}{Clip v2} \newcommand{\playerlongtype}{Clip v2}
\newcommand{\genericimg}{128x64x1} \newcommand{\genericimg}{128$\times$64$\times$1}
\newcommand{\specimg}{sansaclip} \newcommand{\specimg}{sansaclip}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{e200 and e200R Series} \newcommand{\playertype}{e200 and e200R Series}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{176x220x16} \newcommand{\genericimg}{176$\times$220$\times$16}
\newcommand{\specimg}{sansae200} \newcommand{\specimg}{sansae200}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{e200v2 Series} \newcommand{\playertype}{e200v2 Series}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{176x220x16} \newcommand{\genericimg}{176$\times$220$\times$16}
\newcommand{\specimg}{sansae200} \newcommand{\specimg}{sansae200}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Sansa} \newcommand{\playerman}{Sansa}
\newcommand{\playertype}{Fuze} \newcommand{\playertype}{Fuze}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{220x176x16} \newcommand{\genericimg}{220$\times$176$\times$16}
\newcommand{\specimg}{sansafuze} \newcommand{\specimg}{sansafuze}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -10,7 +10,7 @@
\newcommand{\playerman}{Packard Bell} \newcommand{\playerman}{Packard Bell}
\newcommand{\playertype}{Vibe 500} \newcommand{\playertype}{Vibe 500}
\newcommand{\playerlongtype}{\playertype} \newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x16} \newcommand{\genericimg}{160$\times$128$\times$16}
\newcommand{\specimg}{vibe500} \newcommand{\specimg}{vibe500}
%Used to name the player, e.g. ...to the \dap %Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player} \newcommand{\dap}{player}

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@ -6,10 +6,10 @@ To start a game open a \fname{.ch8} file in the \setting{File Browser}
There are lots of tiny Chip8 games (usually only about 256 bytes to a There are lots of tiny Chip8 games (usually only about 256 bytes to a
couple of KB) which were made popular by the HP48 couple of KB) which were made popular by the HP48
calculator's emulator for them. The original Chip8 had calculator's emulator for them. The original Chip8 had
64x32 pixel graphics, and the new superchip emulator supports 128x64 64$\times$32 pixel graphics, and the new superchip emulator supports 128$\times$64
graphics. graphics.
The only problem is that they are based on a 4x4 keyboard, but since most The only problem is that they are based on a 4$\times$4 keyboard, but since most
games do not use all of the buttons, this can easily be worked around. games do not use all of the buttons, this can easily be worked around.
To do this, one may put a \fname{.c8k} file with the same name as the To do this, one may put a \fname{.c8k} file with the same name as the

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@ -20,7 +20,7 @@
Throughout this manual, the buttons on the \dap{} are labelled according to the Throughout this manual, the buttons on the \dap{} are labelled according to the
picture above. picture above.
\opt{touchscreen}{ \opt{touchscreen}{
The areas of the touchscreen in the 3x3 grid mode are in turn referred as follows: The areas of the touchscreen in the 3$\times$3 grid mode are in turn referred as follows:
\begin{table} \begin{table}
\begin{center} \begin{center}
%\begin{tabularx}{.82\textwidth}{l|c|r} %\begin{tabularx}{.82\textwidth}{l|c|r}