forked from len0rd/rockbox
Relax constraints for arm asm to not break when gcc decides to not inline the function but also throw in a FORCE_INLINE for good measure. Remove a redundant 'inline'.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30103 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 3 additions and 3 deletions
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@ -37,7 +37,7 @@ static inline int32_t FRACMUL(int32_t x, int32_t y)
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* bits after a shift left by the constant z. NOTE: Only works for shifts of
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* bits after a shift left by the constant z. NOTE: Only works for shifts of
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* 1 to 8 on Coldfire!
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* 1 to 8 on Coldfire!
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*/
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*/
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static inline FORCE_INLINE int32_t FRACMUL_SHL(int32_t x, int32_t y, int z)
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static FORCE_INLINE int32_t FRACMUL_SHL(int32_t x, int32_t y, int z)
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{
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{
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int32_t t, t2;
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int32_t t, t2;
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asm ("mac.l %[a], %[b], %%acc0\n\t"
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asm ("mac.l %[a], %[b], %%acc0\n\t"
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@ -73,7 +73,7 @@ static inline int32_t FRACMUL(int32_t x, int32_t y)
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/* Multiply two S.31 fractional integers, and return the 32 most significant
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/* Multiply two S.31 fractional integers, and return the 32 most significant
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* bits after a shift left by the constant z.
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* bits after a shift left by the constant z.
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*/
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*/
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static inline int32_t FRACMUL_SHL(int32_t x, int32_t y, int z)
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static FORCE_INLINE int32_t FRACMUL_SHL(int32_t x, int32_t y, int z)
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{
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{
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int32_t t, t2;
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int32_t t, t2;
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asm ("smull %[t], %[t2], %[a], %[b]\n\t"
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asm ("smull %[t], %[t2], %[a], %[b]\n\t"
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@ -81,7 +81,7 @@ static inline int32_t FRACMUL_SHL(int32_t x, int32_t y, int z)
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"orr %[t], %[t2], %[t], lsr %[d]\n\t"
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"orr %[t], %[t2], %[t], lsr %[d]\n\t"
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: [t] "=&r" (t), [t2] "=&r" (t2)
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: [t] "=&r" (t), [t2] "=&r" (t2)
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: [a] "r" (x), [b] "r" (y),
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: [a] "r" (x), [b] "r" (y),
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[c] "M" ((z) + 1), [d] "M" (31 - (z)));
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[c] "Mr" ((z) + 1), [d] "Mr" (31 - (z)));
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return t;
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return t;
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}
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}
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