forked from len0rd/rockbox
lua add ability to use custom kbd layouts
bring custom keyboard layouts to lua conversion to the proper format requires create_kbd_layout.lua just pass a lua string with your desired layout Change-Id: I14a392410846311a4f3cf8dda0e88d39834d0418
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4f83e66cd4
commit
489a5f3ff7
4 changed files with 113 additions and 19 deletions
81
apps/plugins/lua/include_lua/create_kbd_layout.lua
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81
apps/plugins/lua/include_lua/create_kbd_layout.lua
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@ -0,0 +1,81 @@
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--create keyboard layout
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--BILGUS 4/2021
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local function encode_short(n)
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return string.char(bit.band(0x00FF, n), bit.rshift(bit.band(0xFF00, n), 8))
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end
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function utf8decode(str)
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local INVALID = 0xfffd
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local t = {}
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local function check_char(c)
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local tail = false
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local code
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c = string.byte(c)
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if (c <= 0x7f) or (c >= 0xc2) then
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-- Start of new character
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if (c < 0x80) then -- U-00000000 - U-0000007F, 1 string.byte
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code = c;
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elseif (c < 0xe0) then -- U-00000080 - U-000007FF, 2 string.bytes
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tail = 1;
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code = bit.band(c, 0x1f)
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elseif (c < 0xf0) then -- U-00000800 - U-0000FFFF, 3 string.bytes
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tail = 2;
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code = bit.band(c, 0x0f)
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elseif (c < 0xf5) then -- U-00010000 - U-001FFFFF, 4 string.bytes
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tail = 3;
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code = bit.band(c, 0x07)
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else
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-- Invalid size
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code = 0xfffd;
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end
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while tail and c ~= 0 do
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tail = tail - 1
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if bit.band(c, 0xc0) == 0x80 then
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-- Valid continuation character
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code = bit.bor(bit.lshift(code, 6),bit.band(c, 0x3f))
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else
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-- Invalid continuation char
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code = INVALID;
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break;
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end
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end
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else
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-- Invalid UTF-8 char
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code = INVALID;
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end
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-- currently we don't support chars above U-FFFF
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t[#t + 1 ] = encode_short((code < 0x10000) and code or 0xfffd)
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end
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str:gsub(".", check_char) -- run check function for every char
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return table.concat(t)
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end
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function create_keyboard_layout(s_layout)
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local insert = table.insert
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lines = {}
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local t={}
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for str in string.gmatch(s_layout, "([^\n]+)") do
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local len = string.len(str)
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lines[#lines + 1] =
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table.concat({encode_short(len), utf8decode(str)})
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end
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lines[#lines + 1] = encode_short(0xFEFF)
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return table.concat(lines)
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end
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--[[
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local name = "Test_KBD_LAYOUT_" .. tostring(1)
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local test = create_keyboard_layout("ABCDEFGHIJKLM\nNOPQRSTUVWXYZ\n0123456789")
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local file = io.open('/' .. name, "w+") -- overwrite, rb ignores the 'b' flag
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file:write(test)-- write the layout to the file now
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file:close()
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if not file then
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rb.splash(rb.HZ, "Error opening /" .. name)
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return
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end
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rb.kbd_input(name, test)
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]]
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@ -22,7 +22,7 @@ LUA_INCLUDELIST := $(addprefix $(LUA_BUILDDIR)/,audio.lua blit.lua color.lua \
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math_ex.lua print.lua timer.lua playlist.lua pcm.lua \
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math_ex.lua print.lua timer.lua playlist.lua pcm.lua \
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sound.lua rbcompat.lua rbsettings.lua poly_points.lua \
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sound.lua rbcompat.lua rbsettings.lua poly_points.lua \
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printtable.lua printmenus.lua printsubmenu.lua \
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printtable.lua printmenus.lua printsubmenu.lua \
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menubuttons.lua menucoresettings.lua)
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menubuttons.lua menucoresettings.lua create_kbd_layout.lua)
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ifndef APP_TYPE
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ifndef APP_TYPE
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ROCKS += $(LUA_BUILDDIR)/lua.rock
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ROCKS += $(LUA_BUILDDIR)/lua.rock
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@ -143,10 +143,17 @@ RB_WRAP(touchscreen_mode)
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RB_WRAP(kbd_input)
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RB_WRAP(kbd_input)
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{
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{
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/*kbd_input(text, layout)*
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note: layout needs special formatting
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see includes/create_kbd_layout.lua
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or lib/kbd_helper.c
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*/
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luaL_Buffer b;
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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luaL_buffinit(L, &b);
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const char *input = lua_tostring(L, 1);
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const char *input = lua_tostring(L, 1);
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size_t layout_len;
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const char *layout = lua_tolstring(L, 2, &layout_len);
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char *buffer = luaL_prepbuffer(&b);
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char *buffer = luaL_prepbuffer(&b);
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if(input != NULL)
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if(input != NULL)
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@ -154,7 +161,10 @@ RB_WRAP(kbd_input)
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else
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else
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buffer[0] = '\0';
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buffer[0] = '\0';
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if(!rb->kbd_input(buffer, LUAL_BUFFERSIZE, NULL))
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if(layout_len <= 1 || (unsigned short)layout[layout_len - 1] != 0xFFFE)
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layout = NULL;
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if(!rb->kbd_input(buffer, LUAL_BUFFERSIZE, (unsigned short *)layout))
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{
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{
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luaL_addstring(&b, buffer);
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luaL_addstring(&b, buffer);
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luaL_pushresult(&b);
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luaL_pushresult(&b);
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@ -1,23 +1,26 @@
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--RB LUA show all global variables; BILGUS
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--RB LUA show all global variables; BILGUS
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require "actions"
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if not ... then --if executed directly this is nil
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require "audio"
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require "actions"
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require "buttons"
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require "audio"
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require "color"
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require "buttons"
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require "draw"
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require "color"
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require "draw_floodfill"
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require "draw"
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require "draw_poly"
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require "draw_floodfill"
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require "draw_text"
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require "draw_poly"
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require "draw_text"
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require "image"
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require "image"
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require "image_save"
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require "image_save"
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require "lcd"
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require "lcd"
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require "math_ex"
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require "math_ex"
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require "pcm"
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require "pcm"
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require "playlist"
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require "playlist"
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require "print"
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require "print"
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--require "settings" --uses a lot of memory
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--require "settings" --uses a lot of memory
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require "sound"
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require "sound"
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end
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collectgarbage("collect")
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collectgarbage("collect")
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local sDumpFile = "/rb-lua_functions.txt"
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local sDumpFile = "/rb-lua_functions.txt"
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