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Fix file descriptor leak that would cause a hard lockup every 7 files

played. A few other cosmetic changes. please, please no red build =)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9865 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Stepan Moskovchenko 2006-05-03 05:18:18 +00:00
parent 224b0bf1ff
commit 47efba8bbf
5 changed files with 111 additions and 84 deletions

View file

@ -67,7 +67,8 @@ struct MIDIfile * loadFile(char * filename)
int track=0;
printf("\nnumTracks=%d div=%d\nBegin reading track data\n", mfload->numTracks, mfload->div);
printf("\nFile has %d tracks.", mfload->numTracks);
printf("Time division=%d\n", mfload->div);
while(! eof(file) && track < mfload->numTracks)
@ -88,7 +89,6 @@ struct MIDIfile * loadFile(char * filename)
if(id == ID_MTRK)
{
mfload->tracks[track] = readTrack(file);
//exit(0);
track++;
} else
{
@ -98,16 +98,19 @@ struct MIDIfile * loadFile(char * filename)
readChar(file);
}
}
rb->close(file);
return mfload;
}
/* Global again. Not static. What if track 1 ends on a running status event
* and then track 2 starts loading */
int rStatus = 0;
/* Returns 0 if done, 1 if keep going */
int readEvent(int file, void * dest)
{
static int rStatus = 0;
struct Event dummy;
struct Event * ev = (struct Event *) dest;
@ -136,7 +139,7 @@ int readEvent(int file, void * dest)
else
{
/*
* Don't allocate anything, just see how much it would tale
* Don't allocate anything, just see how much it would take
* To make memory usage efficient
*/
unsigned int a=0;

View file

@ -62,6 +62,7 @@
extern struct plugin_api * rb;
int printf(const char *fmt, ...);
int chVol[16] IBSS_ATTR; /* Channel volume */
int chPanLeft[16] IBSS_ATTR; /* Channel panning */
@ -156,6 +157,15 @@ void *alloc(int size)
if (size + 4 > totalSize)
{
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
/* We've made our point. */
return NULL;
}
@ -229,7 +239,7 @@ int eof(int fd)
// Here is a hacked up printf command to get the output from the game.
int printf(const char *fmt, ...)
{
static int p_xtpt;
static int p_xtpt = 0;
char p_buf[50];
bool ok;
va_list ap;

View file

@ -111,7 +111,7 @@ long pitchTbl[] ICONST_ATTR={
72901,72934,72967,72999,73032,73065,73098,73131,73164,73197,73230,73264,
73297,73330,73363,73396,73429,73462,73495,73528
};
/*
void findDelta(struct SynthObject * so, int ch, int note)
{
@ -120,6 +120,22 @@ void findDelta(struct SynthObject * so, int ch, int note)
so->delta = (((gustable[note]<<10) / (wf->rootFreq)) * wf->sampRate / (SAMPLE_RATE));
so->delta = (so->delta * pitchTbl[chPW[ch]])>> 16;
}
*/
void findDelta(struct SynthObject * so, int ch, int note)
{
struct GWaveform * wf = patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]];
so->wf=wf; // \|/ was 10
unsigned long delta= 0 ;
delta = (((gustable[note]<<FRACTSIZE) / (wf->rootFreq)) * wf->sampRate / (SAMPLE_RATE));
delta = (delta * pitchTbl[chPW[ch]])>> 16;
so->delta = delta;
}
inline void setPW(int ch, int msb, int lsb)
{

View file

@ -272,7 +272,7 @@ signed short int synthVoice(struct SynthObject * so)
so->cp += so->delta;
}
cpShifted = so->cp >> 10; //Was 10
cpShifted = so->cp >> FRACTSIZE; //Was 10
if( (cpShifted > (wf->numSamples) && (so->state != STATE_RAMPDOWN)))
{
@ -286,7 +286,7 @@ signed short int synthVoice(struct SynthObject * so)
{
if(wf->mode & LOOP_REVERSE)
{
so->cp = (wf->endLoop)<<10; //Was 10
so->cp = (wf->endLoop)<<FRACTSIZE; //Was 10
cpShifted = wf->endLoop;
s2=getSample((cpShifted), wf);
}
@ -302,7 +302,7 @@ signed short int synthVoice(struct SynthObject * so)
so->loopState = STATE_LOOPING;
if((wf->mode & (24)) == 0)
{
so->cp = (wf->startLoop)<<10; //Was 10
so->cp = (wf->startLoop)<<FRACTSIZE; //Was 10
cpShifted = wf->startLoop;
s2=getSample((cpShifted), wf);
}
@ -315,8 +315,8 @@ signed short int synthVoice(struct SynthObject * so)
/* Better, working, linear interpolation */
s1=getSample((cpShifted), wf); //\|/ Was 1023)) >> 10
s = s1 + ((signed)((s2 - s1) * (so->cp & 1023))>>10); //Was 10
// s = s1 + ((signed)((s2 - s1) * (so->cp & (1023)))>>10); //Was 10
s = s1 + ((signed)((s2 - s1) * (so->cp & ((1<<FRACTSIZE)-1)))>>FRACTSIZE); //Was 10
/* ADSR COMMENT WOULD GO FROM HERE.........*/

View file

@ -20,6 +20,7 @@
PLUGIN_HEADER
#define FRACTSIZE 10
#define SAMPLE_RATE 22050 // 44100 22050 11025
#define MAX_VOICES 12 // Note: 24 midi channels is the minimum general midi
// spec implementation
@ -54,6 +55,7 @@ extern char iend[];
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
{
int retval = 0;
rb = api;
if(parameter == NULL)
@ -64,6 +66,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
rb->lcd_setfont(0);
#ifdef USE_IRAM
printf("\nied = %d", iedata);
printf("\nied = %d", iend);
rb->memcpy(iramstart, iramcopy, iramend-iramstart);
rb->memset(iedata, 0, iend - iedata);
#endif
@ -79,8 +83,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
rb->profile_thread();
#endif
if(midimain(parameter) == -1)
return PLUGIN_ERROR;
retval = midimain(parameter);
#ifdef RB_PROFILE
rb->profstop();
@ -97,6 +100,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
rb->splash(HZ, true, "FINISHED PLAYING");
if(retval == -1)
return PLUGIN_ERROR;
return PLUGIN_OK;
}
@ -141,13 +146,6 @@ void get_more(unsigned char** start, size_t* size)
if(lastswap!=swap)
{
printf("Buffer miss!"); // Comment out the printf to make missses less noticable.
/*
int a=0;
for(a=0; a<MAX_VOICES; a++)
{
voices[a].isUsed=0;
}
*/
}
#else
@ -187,7 +185,7 @@ int midimain(void * filename)
* delays or anything. It just produces enough samples for each tick, and
* the playback of these samples is what makes the timings right.
*
* This seems to work quite well.
* This seems to work quite well. On a laptop, anyway.
*/
printf("\nOkay, starting sequencing");