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Optimized lcd_yuv_blit() (used by mpegplayer) for the Sansa E200. This is just a copy-and-paste of the Gigabeat version by Michael Sevakis with no attempt to adapt to the different CPU in the E200 - so there could be room for further improvement. Reported to increase the FPS for the 224x128 version of Elephants Dream from 21fps to 27fps.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13042 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2007-04-06 09:34:13 +00:00
parent 31d8068b33
commit 4303ab02a3
3 changed files with 255 additions and 102 deletions

View file

@ -353,6 +353,7 @@ target/sh/archos/ondio/button-ondio.c
#ifndef SIMULATOR #ifndef SIMULATOR
target/arm/sandisk/sansa-e200/ata-e200.c target/arm/sandisk/sansa-e200/ata-e200.c
target/arm/sandisk/sansa-e200/lcd-e200.c target/arm/sandisk/sansa-e200/lcd-e200.c
target/arm/sandisk/sansa-e200/lcd-as-e200.S
target/arm/sandisk/sansa-e200/adc-e200.c target/arm/sandisk/sansa-e200/adc-e200.c
target/arm/sandisk/sansa-e200/backlight-e200.c target/arm/sandisk/sansa-e200/backlight-e200.c
target/arm/usb-pp.c target/arm/usb-pp.c

View file

@ -0,0 +1,222 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 by Michael Sevakis
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "cpu.h"
/****************************************************************************
* void lcd_write_yuv_420_lines(fb_data *dst,
* unsigned char chroma_buf[LCD_HEIGHT/2*3],
unsigned char const * const src[3],
* int width,
* int stride);
*
* |R| |1.000000 -0.000001 1.402000| |Y'|
* |G| = |1.000000 -0.334136 -0.714136| |Pb|
* |B| |1.000000 1.772000 0.000000| |Pr|
* Scaled, normalized, rounded and tweaked to yield RGB 565:
* |R| |74 0 101| |Y' - 16| >> 9
* |G| = |74 -24 -51| |Cb - 128| >> 8
* |B| |74 128 0| |Cr - 128| >> 9
*/
.section .icode, "ax", %progbits
.align 2
.global lcd_write_yuv420_lines
.type lcd_write_yuv420_lines, %function
lcd_write_yuv420_lines:
@ r0 = dst
@ r1 = chroma_buf
@ r2 = yuv_src
@ r3 = width
@ [sp] = stride
stmdb sp!, { r4-r12, lr } @ save non-scratch
stmdb sp!, { r0, r3 } @ save dst and width
mov r14, #74 @ r14 = Y factor
ldmia r2, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
@ r5 = yuv_src[1] = Cb_p
@ r6 = yuv_src[2] = Cr_p
10: @ loop line 1 @
ldrb r2, [r4], #1 @ r2 = *Y'_p++;
ldrb r8, [r5], #1 @ r8 = *Cb_p++;
ldrb r11, [r6], #1 @ r11 = *Cr_p++;
@
@ compute Y
sub r2, r2, #16 @ r7 = Y = (Y' - 16)*74
mul r7, r2, r14 @
@
sub r8, r8, #128 @ Cb -= 128
sub r11, r11, #128 @ Cr -= 128
@
mvn r2, #24 @ compute guv
mul r10, r2, r8 @ r10 = Cb*-24
mvn r2, #51 @
mla r10, r2, r11, r10 @ r10 = r10 + Cr*-51
@
mov r2, #101 @ compute rv
mul r9, r11, r2 @ r9 = rv = Cr*101
@
@ store chromas in line buffer
add r8, r8, #2 @ bu = (Cb + 2) >> 2
mov r8, r8, asr #2 @
strb r8, [r1], #1 @
add r9, r9, #256 @ rv = (Cr + 256) >> 9
mov r9, r9, asr #9 @
strb r9, [r1], #1 @
mov r10, r10, asr #8 @ guv >>= 8
strb r10, [r1], #1 @
@ compute R, G, and B
add r2, r8, r7, asr #9 @ r2 = b = (Y >> 9) + bu
add r11, r9, r7, asr #9 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #8 @ r7 = g = (Y >> 8) + guv
@
orr r12, r2, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 15f @ no clamp @
mov r12, #31 @
cmp r12, r2 @ clamp b
andlo r2, r12, r2, asr #31 @
eorlo r2, r2, r12 @
cmp r12, r11 @ clamp r
andlo r11, r12, r11, asr #31 @
eorlo r11, r11, r12 @
cmp r12, r7, asr #1 @ clamp g
andlo r7, r12, r7, asr #31 @
eorlo r7, r7, r12 @
orrlo r7, r7, r7, asl #1 @
15: @ no clamp @
@
orr r12, r2, r7, lsl #5 @ r4 |= (g << 5)
ldrb r2, [r4], #1 @ r2 = Y' = *Y'_p++
orr r12, r12, r11, lsl #11 @ r4 = b | (r << 11)
strh r12, [r0], #LCD_WIDTH @ store pixel
@
sub r2, r2, #16 @ r7 = Y = (Y' - 16)*74
mul r7, r2, r14 @ next Y
@ compute R, G, and B
add r2, r8, r7, asr #9 @ r2 = b = (Y >> 9) + bu
add r11, r9, r7, asr #9 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #8 @ r7 = g = (Y >> 8) + guv
@
orr r12, r2, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 15f @ no clamp @
mov r12, #31 @
cmp r12, r2 @ clamp b
andlo r2, r12, r2, asr #31 @
eorlo r2, r2, r12 @
cmp r12, r11 @ clamp r
andlo r11, r12, r11, asr #31 @
eorlo r11, r11, r12 @
cmp r12, r7, asr #1 @ clamp g
andlo r7, r12, r7, asr #31 @
eorlo r7, r7, r12 @
orrlo r7, r7, r7, asl #1 @
15: @ no clamp @
@
orr r12, r2, r11, lsl #11 @ r4 = b | (r << 11)
orr r12, r12, r7, lsl #5 @ r4 |= (g << 5)
strh r12, [r0, #LCD_WIDTH]! @ store pixel
add r0, r0, #2*LCD_WIDTH @
@
subs r3, r3, #2 @
bgt 10b @ loop line 1 @
@ do second line
@
ldmia sp!, { r0, r3 } @ pop dst and width
sub r0, r0, #2 @ set dst to start of next line
sub r1, r1, r3, asl #1 @ rewind chroma pointer...
ldr r2, [sp, #40] @ r2 = stride
add r1, r1, r3, asr #1 @ ... (r1 -= width/2*3)
@ move sources to start of next line
sub r2, r2, r3 @ r2 = skip = stride - width
add r4, r4, r2 @ r4 = Y'_p + skip
@
20: @ loop line 2 @
ldrb r2, [r4], #1 @ r7 = Y' = *Y'_p++
ldrsb r8, [r1], #1 @ reload saved chromas
ldrsb r9, [r1], #1 @
ldrsb r10, [r1], #1 @
@
sub r2, r2, #16 @ r2 = Y = (Y' - 16)*74
mul r7, r2, r14 @
@ compute R, G, and B
add r2, r8, r7, asr #9 @ r2 = b = (Y >> 9) + bu
add r11, r9, r7, asr #9 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #8 @ r7 = g = (Y >> 8) + guv
@
orr r12, r2, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 25f @ no clamp @
mov r12, #31 @
cmp r12, r2 @ clamp b
andlo r2, r12, r2, asr #31 @
eorlo r2, r2, r12 @
cmp r12, r11 @ clamp r
andlo r11, r12, r11, asr #31 @
eorlo r11, r11, r12 @
cmp r12, r7, asr #1 @ clamp g
andlo r7, r12, r7, asr #31 @
eorlo r7, r7, r12 @
orrlo r7, r7, r7, asl #1 @
25: @ no clamp @
@
orr r12, r2, r11, lsl #11 @ r4 = b | (r << 11)
ldrb r2, [r4], #1 @ r2 = Y' = *Y'_p++
orr r12, r12, r7, lsl #5 @ r4 |= (g << 5)
strh r12, [r0], #LCD_WIDTH @ store pixel
@
@ do second pixel
@
sub r2, r2, #16 @ r2 = Y = (Y' - 16)*74
mul r7, r2, r14 @
@ compute R, G, and B
add r2, r8, r7, asr #9 @ r2 = b = (Y >> 9) + bu
add r11, r9, r7, asr #9 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #8 @ r7 = g = (Y >> 8) + guv
@
orr r12, r2, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 25f @ no clamp @
mov r12, #31 @
cmp r12, r2 @ clamp b
andlo r2, r12, r2, asr #31 @
eorlo r2, r2, r12 @
cmp r12, r11 @ clamp r
andlo r11, r12, r11, asr #31 @
eorlo r11, r11, r12 @
cmp r12, r7, asr #1 @ clamp g
andlo r7, r12, r7, asr #31 @
eorlo r7, r7, r12 @
orrlo r7, r7, r7, asl #1 @
25: @ no clamp @
@
orr r12, r2, r11, lsl #11 @ r4 = b | (r << 11)
orr r12, r12, r7, lsl #5 @ r4 |= (g << 5)
strh r12, [r0, #LCD_WIDTH]! @ store pixel
add r0, r0, #2*LCD_WIDTH @
@
subs r3, r3, #2 @
bgt 20b @ loop line 2 @
@
ldmia sp!, { r4-r12, pc } @ restore registers and return
.size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines

View file

@ -329,115 +329,45 @@ void lcd_blit(const fb_data* data, int x, int by, int width,
(void)stride; (void)stride;
} }
#define CSUB_X 2 /* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
#define CSUB_Y 2 extern void lcd_write_yuv420_lines(fb_data *dst,
unsigned char chroma_buf[LCD_HEIGHT/2*3],
#define RYFAC (31*257) unsigned char const * const src[3],
#define GYFAC (63*257) int width,
#define BYFAC (31*257) int stride);
#define RVFAC 11170 /* 31 * 257 * 1.402 */ /* Performance function to blit a YUV bitmap directly to the LCD */
#define GVFAC (-11563) /* 63 * 257 * -0.714136 */ /* For the e200 - show it rotated */
#define GUFAC (-5572) /* 63 * 257 * -0.344136 */ /* So the LCD_WIDTH is now the height */
#define BUFAC 14118 /* 31 * 257 * 1.772 */
#define ROUNDOFFS (127*257)
/* Performance function to blit a YUV bitmap directly to the LCD
Actually this code is from gigabeat, because this target is also
writing direct to a buffer. */
void lcd_yuv_blit(unsigned char * const src[3], void lcd_yuv_blit(unsigned char * const src[3],
int src_x, int src_y, int stride, int src_x, int src_y, int stride,
int _x, int _y, int width, int height) int x, int y, int width, int height)
{ {
const unsigned char *usrc; /* Caches for chroma data so it only need be recaculated every other
const unsigned char *vsrc; line */
const unsigned char *ysrc; unsigned char chroma_buf[LCD_HEIGHT/2*3]; /* 480 bytes */
int xphase; unsigned char const * yuv_src[3];
int rc, gc, bc; off_t z;
int y, u, v;
int red, green, blue;
unsigned rbits, gbits, bbits;
int count;
fb_data *dst_row;
/* Sorry, but width and height must be >= 2 or else */
width &= ~1;
height >>= 1;
width = (width + 1) & ~1;
fb_data *dst = (fb_data*)lcd_driver_framebuffer + fb_data *dst = (fb_data*)lcd_driver_framebuffer +
_x * LCD_WIDTH + (LCD_WIDTH - _y) - 1; x * LCD_WIDTH + (LCD_WIDTH - y) - 1;
fb_data *dst_last = dst - (height - 1);
z = stride*src_y;
yuv_src[0] = src[0] + z + src_x;
yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
do do
{ {
dst_row = dst; lcd_write_yuv420_lines(dst, chroma_buf, yuv_src, width,
count = width; stride);
ysrc = src[0] + stride * src_y + src_x; yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */ yuv_src[2] += stride >> 1;
usrc = src[1] + (stride/CSUB_X) * (src_y/CSUB_Y) dst -= 2;
+ (src_x/CSUB_X); }
vsrc = src[2] + (stride/CSUB_X) * (src_y/CSUB_Y) while (--height > 0);
+ (src_x/CSUB_X);
xphase = src_x % CSUB_X;
u = *usrc++ - 128;
v = *vsrc++ - 128;
rc = RVFAC * v + ROUNDOFFS;
gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
bc = BUFAC * u + ROUNDOFFS;
do
{
y = *ysrc++;
red = RYFAC * y + rc;
green = GYFAC * y + gc;
blue = BYFAC * y + bc;
if ((unsigned)red > (RYFAC*255+ROUNDOFFS))
{
if (red < 0)
red = 0;
else
red = (RYFAC*255+ROUNDOFFS);
}
if ((unsigned)green > (GYFAC*255+ROUNDOFFS))
{
if (green < 0)
green = 0;
else
green = (GYFAC*255+ROUNDOFFS);
}
if ((unsigned)blue > (BYFAC*255+ROUNDOFFS))
{
if (blue < 0)
blue = 0;
else
blue = (BYFAC*255+ROUNDOFFS);
}
rbits = ((unsigned)red) >> 16 ;
gbits = ((unsigned)green) >> 16 ;
bbits = ((unsigned)blue) >> 16 ;
*dst_row = (rbits << 11) | (gbits << 5) | bbits;
/* next pixel - since rotated, add WIDTH */
dst_row += LCD_WIDTH;
if (++xphase >= CSUB_X)
{
u = *usrc++ - 128;
v = *vsrc++ - 128;
rc = RVFAC * v + ROUNDOFFS;
gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
bc = BUFAC * u + ROUNDOFFS;
xphase = 0;
}
}
while (--count);
if (dst == dst_last) break;
dst--;
src_y++;
} while( 1);
} }