forked from len0rd/rockbox
Revert "Remove YUV blitting functions and LCD modes"
This reverts commit fe6aa21e9e
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Change-Id: I8bb1e5d6c52ed1478002d2140ef494ec5d62b8e3
This commit is contained in:
parent
f9ea1fc79d
commit
418169aff8
54 changed files with 9638 additions and 3 deletions
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@ -110,3 +110,101 @@ void lcd_update_rect(int x, int y, int width, int height)
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}
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}
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#endif /* LCD_OPTIMIZED_UPDATE_RECT */
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/*** YUV functions ***/
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static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
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/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
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extern void lcd_write_yuv420_lines(fb_data *dst,
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unsigned char const * const src[3],
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int width,
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int stride);
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extern void lcd_write_yuv420_lines_odither(fb_data *dst,
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unsigned char const * const src[3],
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int width,
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int stride,
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int x_screen, /* To align dither pattern */
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int y_screen);
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void lcd_yuv_set_options(unsigned options)
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{
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lcd_yuv_options = options;
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}
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#ifndef LCD_OPTIMIZED_BLIT_YUV
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/* Performance function to blit a YUV bitmap directly to the LCD
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* src_x, src_y, width and height should be even and within the LCD's
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* boundaries.
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*
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* For portrait LCDs, show it rotated counterclockwise by 90 degrees
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*/
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void lcd_blit_yuv(unsigned char * const src[3],
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int src_x, int src_y, int stride,
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int x, int y, int width, int height)
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{
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/* Macrofy the bits that change between orientations */
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#if CONFIG_ORIENTATION == SCREEN_PORTRAIT
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#define LCD_FRAMEBUF_ADDR_ORIENTED(col, row) \
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LCD_FRAMEBUF_ADDR(row, col)
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#define lcd_write_yuv420_lines_odither_oriented(dst, src, w, s, col, row) \
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lcd_write_yuv420_lines_odither(dst, src, w, s, row, col)
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#define YUV_NEXTLINE() dst -= 2
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#define YUV_DITHER_NEXTLINE() dst -= 2, y -= 2
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#else
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#define LCD_FRAMEBUF_ADDR_ORIENTED(col, row) \
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LCD_FRAMEBUF_ADDR(col, row)
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#define lcd_write_yuv420_lines_odither_oriented(dst, src, w, s, col, row) \
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lcd_write_yuv420_lines_odither(dst, src, w, s, col, row)
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#define YUV_NEXTLINE() dst += 2*LCD_FBWIDTH
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#define YUV_DITHER_NEXTLINE() dst += 2*LCD_FBWIDTH, y += 2
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#endif
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if (!lcd_write_enabled())
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return;
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/* Sorry, but width and height must be >= 2 or else */
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width &= ~1;
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height >>= 1;
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#if CONFIG_ORIENTATION == SCREEN_PORTRAIT
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/* Adjust portrait coordinates to make (0, 0) the upper right corner */
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y = LCD_WIDTH - 1 - y;
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#endif
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fb_data *dst = LCD_FRAMEBUF_ADDR_ORIENTED(x, y);
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int z = stride*src_y;
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unsigned char const * yuv_src[3];
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yuv_src[0] = src[0] + z + src_x;
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yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
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yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
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if (lcd_yuv_options & LCD_YUV_DITHER)
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{
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do
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{
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lcd_write_yuv420_lines_odither_oriented(dst, yuv_src, width,
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stride, x, y);
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yuv_src[0] += stride << 1; /* Skip down two luma lines */
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yuv_src[1] += stride >> 1; /* Skip down one chroma line */
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yuv_src[2] += stride >> 1;
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YUV_DITHER_NEXTLINE();
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}
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while (--height > 0);
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}
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else
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{
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do
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{
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lcd_write_yuv420_lines(dst, yuv_src, width, stride);
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yuv_src[0] += stride << 1; /* Skip down two luma lines */
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yuv_src[1] += stride >> 1; /* Skip down one chroma line */
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yuv_src[2] += stride >> 1;
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YUV_NEXTLINE();
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}
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while (--height > 0);
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}
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}
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#endif /* LCD_OPTIMIZED_BLIT_YUV */
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