1
0
Fork 0
forked from len0rd/rockbox

Scale and use color bitmaps on color lcd targets.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10100 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Antoine Cellerier 2006-06-10 20:39:33 +00:00
parent 74a3f2144c
commit 40a92eaed9
2 changed files with 146 additions and 52 deletions

View file

@ -24,6 +24,10 @@
PLUGIN_HEADER PLUGIN_HEADER
#ifdef HAVE_LCD_COLOR
extern const fb_data sokoban_tiles[];
#endif
#define SOKOBAN_TITLE "Sokoban" #define SOKOBAN_TITLE "Sokoban"
#define SOKOBAN_TITLE_FONT 2 #define SOKOBAN_TITLE_FONT 2
@ -33,7 +37,7 @@ PLUGIN_HEADER
#define COLS 20 #define COLS 20
/* Use all but 8k of the plugin buffer for board data */ /* Use all but 8k of the plugin buffer for board data */
#define SOKOBAN_LEVEL_SIZE (ROWS*COLS) #define SOKOBAN_LEVEL_SIZE (ROWS*COLS)
#define MAX_BUFFERED_BOARDS (PLUGIN_BUFFER_SIZE - 0x2000)/SOKOBAN_LEVEL_SIZE #define MAX_BUFFERED_BOARDS (PLUGIN_BUFFER_SIZE - 0x3000)/SOKOBAN_LEVEL_SIZE
#define MAX_UNDOS 5 #define MAX_UNDOS 5
/* variable button definitions */ /* variable button definitions */
@ -423,11 +427,14 @@ static void update_screen(void)
int rows = 0, cols = 0; int rows = 0, cols = 0;
char s[25]; char s[25];
#if LCD_HEIGHT == 128 /* magnify is the number of pixels for each block */ /* magnify is the number of pixels for each block */
int magnify = 6; /* 6 on h1x0, 9 on h3x0, and 4 on everything else */ #if LCD_HEIGHT >= 240 /* ipod 5g */
#elif LCD_HEIGHT >= 176 int magnify = 14;
#elif LCD_HEIGHT >= 176 /* h3x0, ipod color/photo */
int magnify = 9; int magnify = 9;
#else #elif LCD_HEIGHT >= 128 /* h1x0, ipod nano */
int magnify = 6;
#else /* other */
int magnify = 4; int magnify = 4;
#endif #endif
@ -443,9 +450,8 @@ static void update_screen(void)
case '#': /* this is a wall */ case '#': /* this is a wall */
#if HAVE_LCD_COLOR #if HAVE_LCD_COLOR
rb->lcd_set_foreground(WALL_COLOR); rb->lcd_bitmap_part( sokoban_tiles, 0, 1*magnify, magnify,
rb->lcd_fillrect(c, b, magnify, magnify); c, b, magnify, magnify );
rb->lcd_set_foreground(LCD_BLACK);
#elif LCD_DEPTH > 1 #elif LCD_DEPTH > 1
rb->lcd_set_foreground(MEDIUM_GRAY); rb->lcd_set_foreground(MEDIUM_GRAY);
rb->lcd_fillrect(c, b, magnify, magnify); rb->lcd_fillrect(c, b, magnify, magnify);
@ -463,9 +469,8 @@ static void update_screen(void)
case '.': /* this is a home location */ case '.': /* this is a home location */
#ifdef HAVE_LCD_COLOR #ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(FREE_TARGET_COLOR); rb->lcd_bitmap_part( sokoban_tiles, 0, 4*magnify, magnify,
rb->lcd_fillrect(c+(magnify/2)-1, b+(magnify/2)-1, magnify/2, c, b, magnify, magnify );
magnify/2);
#else #else
rb->lcd_drawrect(c+(magnify/2)-1, b+(magnify/2)-1, magnify/2, rb->lcd_drawrect(c+(magnify/2)-1, b+(magnify/2)-1, magnify/2,
magnify/2); magnify/2);
@ -474,19 +479,22 @@ static void update_screen(void)
case '$': /* this is a box */ case '$': /* this is a box */
#ifdef HAVE_LCD_COLOR #ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(FREE_BLOCK_COLOR); rb->lcd_bitmap_part( sokoban_tiles, 0, 2*magnify, magnify,
#endif c, b, magnify, magnify );
#else
rb->lcd_drawrect(c, b, magnify, magnify); /* Free boxes are not filled in */ rb->lcd_drawrect(c, b, magnify, magnify); /* Free boxes are not filled in */
#endif
break; break;
case '@': /* this is you */ case '@': /* this is you */
{ {
#ifdef HAVE_LCD_COLOR
rb->lcd_bitmap_part( sokoban_tiles, 0, 5*magnify, magnify,
c, b, magnify, magnify );
#else
int max = magnify - 1; int max = magnify - 1;
int middle = max / 2; int middle = max / 2;
int ldelta = (middle + 1) / 2; int ldelta = (middle + 1) / 2;
#ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(CHAR_COLOR);
#endif
rb->lcd_drawline(c, b+middle, c+max, b+middle); rb->lcd_drawline(c, b+middle, c+max, b+middle);
rb->lcd_drawline(c+middle, b, c+middle, b+max-ldelta); rb->lcd_drawline(c+middle, b, c+middle, b+max-ldelta);
rb->lcd_drawline(c+max-middle, b, rb->lcd_drawline(c+max-middle, b,
@ -495,26 +503,27 @@ static void update_screen(void)
c+middle-ldelta, b+max); c+middle-ldelta, b+max);
rb->lcd_drawline(c+max-middle, b+max-ldelta, rb->lcd_drawline(c+max-middle, b+max-ldelta,
c+max-middle+ldelta, b+max); c+max-middle+ldelta, b+max);
#endif
} }
break; break;
case '%': /* this is a box on a home spot */ case '%': /* this is a box on a home spot */
#ifdef HAVE_LCD_COLOR #ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(USED_BLOCK_COLOR); rb->lcd_bitmap_part( sokoban_tiles, 0, 3*magnify, magnify,
rb->lcd_fillrect(c, b, magnify, magnify); c, b, magnify, magnify );
#else #else
rb->lcd_drawrect(c, b, magnify, magnify); rb->lcd_drawrect(c, b, magnify, magnify);
#endif
#ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(USED_TARGET_COLOR);
rb->lcd_fillrect(c+(magnify/2)-1, b+(magnify/2)-1, magnify/2,
magnify/2);
#else
rb->lcd_drawrect(c+(magnify/2)-1, b+(magnify/2)-1, magnify/2, rb->lcd_drawrect(c+(magnify/2)-1, b+(magnify/2)-1, magnify/2,
magnify/2); magnify/2);
#endif #endif
break; break;
#ifdef HAVE_LCD_COLOR
default:
rb->lcd_bitmap_part( sokoban_tiles, 0, 0*magnify, magnify,
c, b, magnify, magnify );
#endif
} }
} }
} }

View file

@ -37,16 +37,9 @@ PLUGIN_HEADER
#define STAR_WIDTH 16 #define STAR_WIDTH 16
#define STAR_HEIGHT 9 #define STAR_HEIGHT 9
/* left and top margin */
#define STAR_OFFSET_X 8
#define STAR_OFFSET_Y 0
/* number of level */ /* number of level */
#define STAR_LEVEL_COUNT 20 #define STAR_LEVEL_COUNT 20
/* size of a tile */
#define STAR_TILE_SIZE 6
/* values of object in the board */ /* values of object in the board */
#define STAR_VOID '.' #define STAR_VOID '.'
#define STAR_WALL '*' #define STAR_WALL '*'
@ -155,6 +148,38 @@ static int control;
/* the current board */ /* the current board */
static char board[STAR_HEIGHT][STAR_WIDTH]; static char board[STAR_HEIGHT][STAR_WIDTH];
#ifdef HAVE_LCD_COLOR
extern const fb_data star_tiles[];
/* size of a tile */
#if LCD_WIDTH >= 320
# define STAR_TILE_SIZE 20
#elif LCD_WIDTH >= 220
# define STAR_TILE_SIZE 13
#else
# define STAR_TILE_SIZE 10
#endif
/* left and top margin */
#define STAR_OFFSET_X ( ( LCD_WIDTH - STAR_WIDTH * STAR_TILE_SIZE ) / 2 )
#define STAR_OFFSET_Y ( ( LCD_HEIGHT - ( STAR_HEIGHT + 1 ) * STAR_TILE_SIZE ) / 2 )
#define wall 0
#define space 1
#define block 2
#define star 3
#define ball 4
#else
/* left and top margin */
#define STAR_OFFSET_X 8
#define STAR_OFFSET_Y 0
/* size of a tile */
#define STAR_TILE_SIZE 6
/* bitmap of the wall */ /* bitmap of the wall */
static unsigned char wall_bmp[STAR_TILE_SIZE] static unsigned char wall_bmp[STAR_TILE_SIZE]
= {0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55}; = {0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55};
@ -171,6 +196,8 @@ static unsigned char ball_bmp[STAR_TILE_SIZE]
static unsigned char block_bmp[STAR_TILE_SIZE] static unsigned char block_bmp[STAR_TILE_SIZE]
= {0x00, 0x1e, 0x1e, 0x1e, 0x1e, 0x00}; = {0x00, 0x1e, 0x1e, 0x1e, 0x1e, 0x00};
#endif
/* bitmap of the arrow animation */ /* bitmap of the arrow animation */
static unsigned char arrow_bmp[4][7] = static unsigned char arrow_bmp[4][7] =
{ {
@ -523,13 +550,26 @@ static void star_transition_update(void)
*/ */
static void star_display_board_info(void) static void star_display_board_info(void)
{ {
int label_offset_y = label_offset_y = LCD_HEIGHT - char_height; int label_offset_y = label_offset_y = LCD_HEIGHT - char_height - ( STAR_TILE_SIZE - char_height ) / 2 ;
char str_info[32]; char str_info[32];
rb->snprintf(str_info, sizeof(str_info), "L:%02d S:%02d C:", rb->snprintf(str_info, sizeof(str_info), "L:%02d S:%02d C:",
current_level, star_count); current_level, star_count);
rb->lcd_putsxy(0, label_offset_y, str_info); rb->lcd_putsxy(0, label_offset_y, str_info);
#if HAVE_LCD_COLOR
if( control == STAR_CONTROL_BALL )
rb->lcd_bitmap_part( star_tiles, 0,
ball*STAR_TILE_SIZE, STAR_TILE_SIZE,
107, label_offset_y - ( STAR_TILE_SIZE - char_height ) / 2 + 1,
STAR_TILE_SIZE, STAR_TILE_SIZE);
else
rb->lcd_bitmap_part( star_tiles, 0,
block*STAR_TILE_SIZE, STAR_TILE_SIZE,
107, label_offset_y - ( STAR_TILE_SIZE - char_height ) / 2 + 1,
STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_update_rect(0, label_offset_y - ( STAR_TILE_SIZE - char_height ) / 2 + 1, LCD_WIDTH, STAR_TILE_SIZE );
#else
if (control == STAR_CONTROL_BALL) if (control == STAR_CONTROL_BALL)
rb->lcd_mono_bitmap (ball_bmp, 103, label_offset_y + 1, STAR_TILE_SIZE, rb->lcd_mono_bitmap (ball_bmp, 103, label_offset_y + 1, STAR_TILE_SIZE,
STAR_TILE_SIZE); STAR_TILE_SIZE);
@ -538,6 +578,8 @@ static void star_display_board_info(void)
STAR_TILE_SIZE); STAR_TILE_SIZE);
rb->lcd_update_rect(0, label_offset_y, LCD_WIDTH, char_height); rb->lcd_update_rect(0, label_offset_y, LCD_WIDTH, char_height);
#endif
} }
@ -562,41 +604,46 @@ static int star_load_level(int current_level)
board[y][x] = *ptr_tab; board[y][x] = *ptr_tab;
switch (*ptr_tab) switch (*ptr_tab)
{ {
#if HAVE_LCD_COLOR
# define DRAW_TILE( a ) \
rb->lcd_bitmap_part( star_tiles, 0, \
a*STAR_TILE_SIZE, STAR_TILE_SIZE, \
STAR_OFFSET_X + x * STAR_TILE_SIZE, \
STAR_OFFSET_Y + y * STAR_TILE_SIZE, \
STAR_TILE_SIZE, STAR_TILE_SIZE);
#else
# define DRAW_TILE( a ) \
rb->lcd_mono_bitmap ( a # bmp, \
STAR_OFFSET_X + x * STAR_TILE_SIZE, \
STAR_OFFSET_Y + y * STAR_TILE_SIZE, \
STAR_TILE_SIZE, STAR_TILE_SIZE);
#endif
case STAR_VOID: case STAR_VOID:
#ifdef HAVE_LCD_COLOR
DRAW_TILE( space );
#endif
break; break;
case STAR_WALL: case STAR_WALL:
rb->lcd_mono_bitmap (wall_bmp, DRAW_TILE( wall );
STAR_OFFSET_X + x * STAR_TILE_SIZE,
STAR_OFFSET_Y + y * STAR_TILE_SIZE,
STAR_TILE_SIZE, STAR_TILE_SIZE);
break; break;
case STAR_STAR: case STAR_STAR:
rb->lcd_mono_bitmap (star_bmp, DRAW_TILE( star );
STAR_OFFSET_X + x * STAR_TILE_SIZE,
STAR_OFFSET_Y + y * STAR_TILE_SIZE,
STAR_TILE_SIZE, STAR_TILE_SIZE);
star_count++; star_count++;
break; break;
case STAR_BALL: case STAR_BALL:
ball_x = x; ball_x = x;
ball_y = y; ball_y = y;
rb->lcd_mono_bitmap (ball_bmp, DRAW_TILE( ball );
STAR_OFFSET_X + x * STAR_TILE_SIZE,
STAR_OFFSET_Y + y * STAR_TILE_SIZE,
STAR_TILE_SIZE, STAR_TILE_SIZE);
break; break;
case STAR_BLOCK: case STAR_BLOCK:
block_x = x; block_x = x;
block_y = y; block_y = y;
rb->lcd_mono_bitmap (block_bmp, DRAW_TILE( block );
STAR_OFFSET_X + x * STAR_TILE_SIZE,
STAR_OFFSET_Y + y * STAR_TILE_SIZE,
STAR_TILE_SIZE, STAR_TILE_SIZE);
break; break;
} }
ptr_tab++; ptr_tab++;
@ -709,18 +756,35 @@ static int star_run_game(void)
|| board[ball_y + move_y][ball_x + move_x] == STAR_STAR)) || board[ball_y + move_y][ball_x + move_x] == STAR_STAR))
{ {
for (i = 0 ; i < 7 ; i++) for (i = 0 ; i <= STAR_TILE_SIZE ; i++)
{ {
#if HAVE_LCD_COLOR
rb->lcd_bitmap_part(
star_tiles, 0, space * STAR_TILE_SIZE, STAR_TILE_SIZE,
STAR_OFFSET_X + ball_x * STAR_TILE_SIZE,
STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE,
STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_bitmap_part(
star_tiles, 0, ball * STAR_TILE_SIZE, STAR_TILE_SIZE,
STAR_OFFSET_X + ball_x * STAR_TILE_SIZE + move_x * i,
STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE + move_y * i,
STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_update_rect(
STAR_OFFSET_X + ball_x * STAR_TILE_SIZE + move_x * (i>0?i-1:0),
STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE + move_y * (i>0?i-1:0),
STAR_TILE_SIZE+(i>0?0:1), STAR_TILE_SIZE+(i>0?0:1));
#else
rb->lcd_mono_bitmap( rb->lcd_mono_bitmap(
ball_bmp, ball_bmp,
STAR_OFFSET_X + ball_x * STAR_TILE_SIZE + move_x * i, STAR_OFFSET_X + ball_x * STAR_TILE_SIZE + move_x * i,
STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE + move_y * i, STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE + move_y * i,
STAR_TILE_SIZE, STAR_TILE_SIZE); STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_update_rect( rb->lcd_update_rect(
STAR_OFFSET_X + ball_x * STAR_TILE_SIZE + move_x * i, STAR_OFFSET_X + ball_x * STAR_TILE_SIZE + move_x * i,
STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE + move_y * i, STAR_OFFSET_Y + ball_y * STAR_TILE_SIZE + move_y * i,
STAR_TILE_SIZE, STAR_TILE_SIZE); STAR_TILE_SIZE, STAR_TILE_SIZE);
#endif
rb->sleep(STAR_SLEEP); rb->sleep(STAR_SLEEP);
} }
ball_x += move_x; ball_x += move_x;
@ -741,18 +805,34 @@ static int star_run_game(void)
board[block_y][block_x] = STAR_VOID; board[block_y][block_x] = STAR_VOID;
while (board[block_y + move_y][block_x + move_x] == STAR_VOID) while (board[block_y + move_y][block_x + move_x] == STAR_VOID)
{ {
for (i = 0 ; i < 7 ; i++) for (i = 0 ; i <= STAR_TILE_SIZE ; i++)
{ {
#if HAVE_LCD_COLOR
rb->lcd_bitmap_part(
star_tiles, 0, space * STAR_TILE_SIZE, STAR_TILE_SIZE,
STAR_OFFSET_X + block_x * STAR_TILE_SIZE,
STAR_OFFSET_Y + block_y * STAR_TILE_SIZE,
STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_bitmap_part(
star_tiles, 0, block * STAR_TILE_SIZE, STAR_TILE_SIZE,
STAR_OFFSET_X + block_x * STAR_TILE_SIZE + move_x * i,
STAR_OFFSET_Y + block_y * STAR_TILE_SIZE + move_y * i,
STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_update_rect(
STAR_OFFSET_X + block_x * STAR_TILE_SIZE + move_x * (i>0?i-1:0),
STAR_OFFSET_Y + block_y * STAR_TILE_SIZE + move_y * (i>0?i-1:0),
STAR_TILE_SIZE+(i>0?0:1), STAR_TILE_SIZE+(i>0?0:1));
#else
rb->lcd_mono_bitmap( rb->lcd_mono_bitmap(
block_bmp, block_bmp,
STAR_OFFSET_X + block_x * STAR_TILE_SIZE + move_x * i, STAR_OFFSET_X + block_x * STAR_TILE_SIZE + move_x * i,
STAR_OFFSET_Y + block_y * STAR_TILE_SIZE + move_y * i, STAR_OFFSET_Y + block_y * STAR_TILE_SIZE + move_y * i,
STAR_TILE_SIZE, STAR_TILE_SIZE); STAR_TILE_SIZE, STAR_TILE_SIZE);
rb->lcd_update_rect( rb->lcd_update_rect(
STAR_OFFSET_X + block_x * STAR_TILE_SIZE + move_x * i, STAR_OFFSET_X + block_x * STAR_TILE_SIZE + move_x * i,
STAR_OFFSET_Y + block_y * STAR_TILE_SIZE + move_y * i, STAR_OFFSET_Y + block_y * STAR_TILE_SIZE + move_y * i,
STAR_TILE_SIZE, STAR_TILE_SIZE); STAR_TILE_SIZE, STAR_TILE_SIZE);
#endif
rb->sleep(STAR_SLEEP); rb->sleep(STAR_SLEEP);
} }
@ -912,6 +992,11 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
if (char_width == -1) if (char_width == -1)
rb->lcd_getstringsize("a", &char_width, &char_height); rb->lcd_getstringsize("a", &char_width, &char_height);
#ifdef HAVE_LCD_COLOR
rb->lcd_set_background( LCD_BLACK );
rb->lcd_set_foreground( LCD_WHITE );
#endif
/* display choice menu */ /* display choice menu */
return star_menu(); return star_menu();
} }