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didn't include the frequency stuff in snake2

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11529 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-11-15 06:58:08 +00:00
parent 1a9442c001
commit 3fb591c6af

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@ -1134,7 +1134,7 @@ void game (void)
draw_apple(); draw_apple();
rb->sleep(HZ/speed); /* Make snake more addaptive for frequency shifts */ rb->sleep(HZ/speed);
button = rb->button_get(false); button = rb->button_get(false);