forked from len0rd/rockbox
didn't include the frequency stuff in snake2
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11529 a1c6a512-1295-4272-9138-f99709370657
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@ -1134,7 +1134,7 @@ void game (void)
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draw_apple();
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draw_apple();
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rb->sleep(HZ/speed); /* Make snake more addaptive for frequency shifts */
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rb->sleep(HZ/speed);
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button = rb->button_get(false);
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button = rb->button_get(false);
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