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use same variable/macro name for highscore among plugins.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24941 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Teruaki Kawashima 2010-02-27 14:45:37 +00:00
parent c3abab85ac
commit 3f8d4a5a0f
8 changed files with 61 additions and 60 deletions

View file

@ -29,7 +29,7 @@
PLUGIN_HEADER
/* save files */
#define HIGH_SCORE PLUGIN_GAMES_DIR "/blackjack.score"
#define SCORE_FILE PLUGIN_GAMES_DIR "/blackjack.score"
#define SAVE_FILE PLUGIN_GAMES_DIR "/blackjack.save"
#define NUM_SCORES 5
@ -491,7 +491,7 @@ typedef struct game_context {
static bool resume = false;
static bool resume_file = false;
static struct highscore highest[NUM_SCORES];
static struct highscore highscores[NUM_SCORES];
/*****************************************************************************
* blackjack_init() initializes blackjack data structures.
@ -1200,7 +1200,7 @@ static unsigned int blackjack_menu(void) {
resume = false;
break;
case 2:
highscore_show(NUM_SCORES, highest, NUM_SCORES, false);
highscore_show(-1, highscores, NUM_SCORES, false);
break;
case 3:
if(blackjack_help())
@ -1488,7 +1488,7 @@ enum plugin_status plugin_start(const void* parameter)
#endif
/* load high scores */
highscore_load(HIGH_SCORE,highest,NUM_SCORES);
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
resume = blackjack_loadgame(&bj);
resume_file = resume;
@ -1504,16 +1504,18 @@ enum plugin_status plugin_start(const void* parameter)
if(!resume && bj.player_money > 10) {
/* There is no level, so store -1 to blank column */
int position = highscore_update(bj.player_money, -1, "",
highest, NUM_SCORES);
highscores, NUM_SCORES);
if (position != -1)
{
if (position==0)
rb->splash(HZ*2, "New High Score");
if (position != -1)
highscore_show(position, highest, NUM_SCORES, false);
highscore_show(position, highscores, NUM_SCORES, false);
}
}
break;
case BJ_USB:
highscore_save(HIGH_SCORE,highest,NUM_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_USB_CONNECTED;
case BJ_QUIT:
@ -1529,6 +1531,6 @@ enum plugin_status plugin_start(const void* parameter)
break;
}
}
highscore_save(HIGH_SCORE,highest,NUM_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_OK;
}

View file

@ -425,8 +425,8 @@ CONFIG_KEYPAD == SANSA_M200_PAD
#define CONFIG_FILE_NAME "brickmania.cfg"
#define SAVE_FILE PLUGIN_GAMES_DIR "/brickmania.save"
#define HIGH_SCORE_FILE PLUGIN_GAMES_DIR "/brickmania.score"
#define NUM_HIGH_SCORES 5
#define SCORE_FILE PLUGIN_GAMES_DIR "/brickmania.score"
#define NUM_SCORES 5
/*
@ -981,7 +981,7 @@ static struct configdata config[] =
{TYPE_INT, 0, 1, { .int_p = &difficulty }, "difficulty", NULL},
};
struct highscore highest[NUM_HIGH_SCORES];
static struct highscore highscores[NUM_SCORES];
/*
@ -1381,7 +1381,7 @@ static int brickmania_menu(void)
return 1;
break;
case 4:
highscore_show(NUM_HIGH_SCORES, highest, NUM_HIGH_SCORES, true);
highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 5:
if (playback_control(NULL))
@ -2337,7 +2337,7 @@ enum plugin_status plugin_start(const void* parameter)
(void)parameter;
int last_difficulty;
highscore_load(HIGH_SCORE_FILE,highest,NUM_HIGH_SCORES);
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
configfile_load(CONFIG_FILE_NAME,config,1,0);
last_difficulty = difficulty;
@ -2360,16 +2360,13 @@ enum plugin_status plugin_start(const void* parameter)
{
if(!resume)
{
int position = highscore_update(score, level+1, "", highest,
NUM_HIGH_SCORES);
if (position == 0)
{
rb->splash(HZ*2, "New High Score");
}
int position = highscore_update(score, level+1, "",
highscores, NUM_SCORES);
if (position != -1)
{
highscore_show(position, highest, NUM_HIGH_SCORES, true);
if (position == 0)
rb->splash(HZ*2, "New High Score");
highscore_show(position, highscores, NUM_SCORES, true);
}
else
{
@ -2378,7 +2375,7 @@ enum plugin_status plugin_start(const void* parameter)
}
}
highscore_save(HIGH_SCORE_FILE,highest,NUM_HIGH_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
if(last_difficulty != difficulty)
configfile_save(CONFIG_FILE_NAME,config,1,0);
/* Restore user's original backlight setting */

View file

@ -1262,7 +1262,7 @@ struct game_context {
struct tile playboard[BB_HEIGHT][BB_WIDTH];
};
struct highscore highscores[NUM_SCORES];
static struct highscore highscores[NUM_SCORES];
/* used to denote available resume info */
static bool resume = false;
@ -2172,11 +2172,13 @@ static void bubbles_recordscore(struct game_context* bb) {
position = highscore_update(bb->score, bb->level-1, "",
highscores, NUM_SCORES);
if (position != -1)
{
if (position == 0)
rb->splash(HZ*2, "New High Score");
if (position != -1)
highscore_show(position, highscores, NUM_SCORES, true);
}
}
/*****************************************************************************
* bubbles_loaddata() loads highest level beaten.
@ -2409,7 +2411,7 @@ static int bubbles_menu(struct game_context* bb) {
startlevel--;
break;
case 3: /* High scores */
highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 4: /* Playback Control */
playback_control(NULL);

View file

@ -184,7 +184,7 @@ PLUGIN_HEADER
#define CLIX_BUTTON_CLICK BUTTON_CENTER
#endif
#define HIGHSCORE_FILE PLUGIN_GAMES_DIR "/clix.score"
#define SCORE_FILE PLUGIN_GAMES_DIR "/clix.score"
#define NUM_SCORES 5
struct highscore highscores[NUM_SCORES];
@ -875,12 +875,12 @@ enum plugin_status plugin_start(const void* parameter)
rb->touchscreen_set_mode(TOUCHSCREEN_POINT);
#endif
highscore_load(HIGHSCORE_FILE, highscores, NUM_SCORES);
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
struct clix_game_state_t state;
clix_handle_game( &state);
highscore_save(HIGHSCORE_FILE, highscores, NUM_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_OK;
}

View file

@ -436,9 +436,8 @@ struct puzzle_level puzzle_levels[NUM_PUZZLE_LEVELS] = {
};
#define SAVE_FILE PLUGIN_GAMES_DIR "/jewels.save"
#define HIGH_SCORE PLUGIN_GAMES_DIR "/jewels.score"
struct highscore highest[NUM_SCORES];
#define SCORE_FILE PLUGIN_GAMES_DIR "/jewels.score"
struct highscore highscores[NUM_SCORES];
static bool resume_file = false;
@ -1384,7 +1383,7 @@ static int jewels_game_menu(struct game_context* bj, bool ingame)
return 1;
break;
case 4:
highscore_show(NUM_SCORES, highest, NUM_SCORES, true);
highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 5:
playback_control(NULL);
@ -1552,11 +1551,13 @@ static int jewels_main(struct game_context* bj) {
rb->lcd_clear_display();
bj->score += (bj->level-1)*LEVEL_PTS;
position=highscore_update(bj->score, bj->level, "",
highest, NUM_SCORES);
highscores, NUM_SCORES);
if (position != -1)
{
if (position == 0)
rb->splash(HZ*2, "New High Score");
if (position != -1)
highscore_show(position, highest, NUM_SCORES, true);
highscore_show(position, highscores, NUM_SCORES, true);
}
break;
case GAME_TYPE_PUZZLE:
rb->splash(2*HZ, "Game Over");
@ -1575,7 +1576,7 @@ enum plugin_status plugin_start(const void* parameter)
(void)parameter;
/* load high scores */
highscore_load(HIGH_SCORE,highest,NUM_SCORES);
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
rb->lcd_setfont(FONT_SYSFIXED);
#if LCD_DEPTH > 1
@ -1585,7 +1586,7 @@ enum plugin_status plugin_start(const void* parameter)
struct game_context bj;
bj.tmp_type = GAME_TYPE_NORMAL;
jewels_main(&bj);
highscore_save(HIGH_SCORE,highest,NUM_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
rb->lcd_setfont(FONT_UI);
return PLUGIN_OK;

View file

@ -773,12 +773,12 @@ bool resume = false;
bool resume_file = false;
/* Rockbox File System only supports full filenames inc dir */
#define HIGH_SCORE PLUGIN_GAMES_DIR "/rockblox.score"
#define SCORE_FILE PLUGIN_GAMES_DIR "/rockblox.score"
#define RESUME_FILE PLUGIN_GAMES_DIR "/rockblox.resume"
#define MAX_HIGH_SCORES 5
#define NUM_SCORES 5
/* Default High Scores... */
struct highscore highest[MAX_HIGH_SCORES];
struct highscore highscores[NUM_SCORES];
/* get random number from (0) to (range-1) */
static int t_rand (int range)
@ -831,10 +831,10 @@ static void show_highscores (void)
int i;
char str[25]; /* for strings */
for (i = 0; i<MAX_HIGH_SCORES; i++)
for (i = 0; i<NUM_SCORES; i++)
{
rb->snprintf (str, sizeof (str), "%06d" _SPACE "L%1d",
highest[i].score, highest[i].level);
highscores[i].score, highscores[i].level);
rb->lcd_putsxy (HIGH_LABEL_X, HIGH_SCORE_Y + (10 * i), str);
}
}
@ -1288,7 +1288,7 @@ static int rockblox_menu(void)
return 1;
break;
case 3:
highscore_show(MAX_HIGH_SCORES, highest, MAX_HIGH_SCORES, true);
highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 4:
if (playback_control(NULL))
@ -1494,7 +1494,7 @@ enum plugin_status plugin_start (const void *parameter)
rb->srand (*rb->current_tick);
/* Load HighScore if any */
highscore_load(HIGH_SCORE, highest, MAX_HIGH_SCORES);
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
#if LCD_DEPTH > 1
rb->lcd_set_backdrop(NULL);
@ -1517,12 +1517,11 @@ enum plugin_status plugin_start (const void *parameter)
if(!resume) {
int position = highscore_update(rockblox_status.score,
rockblox_status.level, "",
highest, MAX_HIGH_SCORES);
if (position == 0) {
rb->splash(HZ*2, "New High Score");
}
highscores, NUM_SCORES);
if (position != -1) {
highscore_show(position, highest, MAX_HIGH_SCORES, true);
if (position == 0)
rb->splash(HZ*2, "New High Score");
highscore_show(position, highscores, NUM_SCORES, true);
}
}
}
@ -1531,7 +1530,7 @@ enum plugin_status plugin_start (const void *parameter)
pgfx_release();
#endif
/* Save user's HighScore */
highscore_save(HIGH_SCORE, highest, MAX_HIGH_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
backlight_use_settings(); /* backlight control in lib/helper.c */
return PLUGIN_OK;

View file

@ -1461,7 +1461,7 @@ void game_init(void)
NULL, 1, 1, 10, NULL);
break;
case 4:
highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 5:
playback_control(NULL);

View file

@ -371,7 +371,7 @@ PLUGIN_HEADER
#define SET_BG(x)
#endif
#define HIGH_SCORE PLUGIN_GAMES_DIR "/spacerocks.score"
#define SCORE_FILE PLUGIN_GAMES_DIR "/spacerocks.score"
#define NUM_SCORES 5
static struct highscore highscores[NUM_SCORES];
@ -1799,7 +1799,7 @@ static int spacerocks_menu(void)
return PLUGIN_USB_CONNECTED;
break;
case 3:
highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 4:
playback_control(NULL);
@ -1985,7 +1985,7 @@ enum plugin_status plugin_start(const void* parameter)
rb->lcd_setfont(FONT_SYSFIXED);
/* Turn off backlight timeout */
backlight_force_on(); /* backlight control in lib/helper.c */
highscore_load(HIGH_SCORE, highscores, NUM_SCORES);
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
rb->srand(*rb->current_tick);
/* create stars once, and once only: */
@ -1995,7 +1995,7 @@ enum plugin_status plugin_start(const void* parameter)
ret = spacerocks_game_loop();
rb->lcd_setfont(FONT_UI);
highscore_save(HIGH_SCORE, highscores, NUM_SCORES);
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
/* Turn on backlight timeout (revert to settings) */
backlight_use_settings(); /* backlight control in lib/helper.c */